d71f4168fb
* logger business * code review * rm c-style array * extract image rendering to view * missing view files * init view abstractions * leverage concepts and provide a templateized Enumerate function * RVO * get rid of some warnings * logger business * code review * rm c-style array * extract image rendering to view * missing view files * init view abstractions * leverage concepts and provide a templateized Enumerate function * RVO * get rid of some warnings * logger business * code review * rm c-style array * init view abstractions * leverage concepts and provide a templateized Enumerate function * RVO * get rid of some warnings * logger business * code review * rm c-style array * init view abstractions * leverage concepts and provide a templateized Enumerate function * RVO * get rid of some warnings * Factor out AppGLFW base class The intention here is to get rid of scaffolding in the consumer application class and allow to focus on the "important bits". * Some cleanup * dump unnecessary dependency * link stuff where needed & use only what's needed * remove deprecation warnings * add gallery toggle * make some includes private * add presets * remove dir locals, use presets instead `projectile-configure-project' in conjunction with CMakePresets.json will allow to configure the project. `projectile-compile-project' does sth similar for the compile command. This is equivalent to something like ~cmake --preset clang-debug && cmake --build build --preset clang-debug~ * use presets in pipeline --------- Co-authored-by: m-aXimilian <keuffnermax@gmail.com>
76 lines
2.4 KiB
C++
76 lines
2.4 KiB
C++
#include "SpdLogger.hpp"
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#include <spdlog/common.h>
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#include <spdlog/sinks/basic_file_sink.h>
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#include <spdlog/spdlog.h>
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#include <memory>
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#include <string>
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#include "ILog.hpp"
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using namespace pixelarium::utils::log;
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SpdLogger::SpdLogger(const std::string& file_sink, const std::string& name)
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: logger_(spdlog::basic_logger_mt(name, file_sink)), file_(file_sink), name_(name)
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{
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spdlog::set_default_logger(this->logger_);
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spdlog::flush_on(spdlog::level::info);
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logger_->info("Logger initiated");
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}
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void SpdLogger::Info(const std::string& msg) const { this->logger_->info(msg); }
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void SpdLogger::Debug(const std::string& msg) const { this->logger_->debug(msg); }
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void SpdLogger::Warn(const std::string& msg) const { this->logger_->warn(msg); }
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void SpdLogger::Error(const std::string& msg) const { this->logger_->error(msg); }
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void SpdLogger::ChangeLevel(LogLevel lvl) const
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{
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constexpr auto LogLevelToString = [](LogLevel l) -> const char*
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{
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switch (l)
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{
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case LogLevel::Trace:
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return "Trace";
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case LogLevel::Debug:
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return "Debug";
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case LogLevel::Info:
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return "Info";
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case LogLevel::Warn:
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return "Warn";
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case LogLevel::Error:
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return "Error";
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default:
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return "Not Found";
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}
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};
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switch (lvl)
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{
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case LogLevel::Trace:
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this->logger_->set_level(spdlog::level::trace);
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spdlog::flush_on(spdlog::level::trace);
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break;
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case LogLevel::Info:
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this->logger_->set_level(spdlog::level::info);
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spdlog::flush_on(spdlog::level::info);
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break;
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case LogLevel::Warn:
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this->logger_->set_level(spdlog::level::warn);
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spdlog::flush_on(spdlog::level::warn);
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break;
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case LogLevel::Error:
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this->logger_->set_level(spdlog::level::err);
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spdlog::flush_on(spdlog::level::err);
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break;
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case LogLevel::Debug:
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default:
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this->logger_->set_level(spdlog::level::debug);
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spdlog::flush_on(spdlog::level::debug);
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}
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// you will only get this message for log levels <= info! I.e., not for error or warning.
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this->logger_->info(
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std::format("{}: Changed log level to {}({})", __FUNCTION__, LogLevelToString(lvl), static_cast<int>(lvl)));
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}
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