some decouplings (#2)

* logger business

* code review

* rm c-style array

* extract image rendering to view

* missing view files

* init view abstractions

* leverage concepts and provide a templateized Enumerate function

* RVO

* get rid of some warnings

* logger business

* code review

* rm c-style array

* extract image rendering to view

* missing view files

* init view abstractions

* leverage concepts and provide a templateized Enumerate function

* RVO

* get rid of some warnings

* logger business

* code review

* rm c-style array

* init view abstractions

* leverage concepts and provide a templateized Enumerate function

* RVO

* get rid of some warnings

* logger business

* code review

* rm c-style array

* init view abstractions

* leverage concepts and provide a templateized Enumerate function

* RVO

* get rid of some warnings

* Factor out AppGLFW base class

The intention here is to get rid of scaffolding in the consumer
application class and allow to focus on the "important bits".

* Some cleanup

* dump unnecessary dependency

* link stuff where needed & use only what's needed

* remove deprecation warnings

* add gallery toggle

* make some includes private

* add presets

* remove dir locals, use presets instead

`projectile-configure-project' in conjunction with CMakePresets.json
will allow to configure the project.
`projectile-compile-project' does sth similar for the compile command.

This is equivalent to something like
~cmake --preset clang-debug && cmake --build build --preset clang-debug~

* use presets in pipeline

---------

Co-authored-by: m-aXimilian <keuffnermax@gmail.com>
This commit is contained in:
m-aXimilian
2025-08-18 22:39:43 +00:00
committed by GitHub
parent 566dd112ff
commit d71f4168fb
30 changed files with 548 additions and 259 deletions
-8
View File
@@ -1,8 +0,0 @@
;;; Directory Local Variables -*- no-byte-compile: t -*-
;;; For more information see (info "(emacs) Directory Variables")
((nil . ((compile-command .
(eval
(format "cmake -B build -S . -DCMAKE_C_COMIPLER=%S -DCMAKE_CXX_COMIPLER=%S -DCMAKE_EXPORT_COMPILE_COMMANDS=ON -DFETCHCONTENT_FULLY_DISCONNECTED=OFF -G Ninja && cmake --build build"
(executable-find "clang")
(executable-find "clang++")))))))
+2 -2
View File
@@ -21,9 +21,9 @@ jobs:
sudo apt update
sudo apt -y install libopencv-dev libglfw3 libglfw3-dev libxkbcommon-dev libxinerama-dev libxcursor-dev libxi-dev
- name: configure
run: cmake -B ${{github.workspace}}/build -S .
run: cmake --preset gcc-debug
- name: build
run: cmake --build ${{github.workspace}}/build
run: cmake --build build --preset debug
- name: test
run: |
cd ${{github.workspace}}/build
+13 -36
View File
@@ -6,15 +6,16 @@ set(CMAKE_VERBOSE_MAKEFILE ON)
set(CXX_STANDARD 20)
set(CXX_STANDARD_REQUIRED true)
# setting global module directories
set(glfw3_module_DIR ${PROJECT_SOURCE_DIR}/modules/glfw)
set(glfw3_DIR "${glfw3_module_DIR}/CMake")
set(imgui_DIR ${PROJECT_SOURCE_DIR}/modules/imgui)
set(glfw_DIR ${PROJECT_SOURCE_DIR}/modules/glfw)
set(pfd_DIR ${PROJECT_SOURCE_DIR}/modules/portable-file-dialogs)
set(spdlog_DIR ${PROJECT_SOURCE_DIR}/modules/spdlog)
find_package(OpenGL REQUIRED)
message(STATUS "IMGUI:\t" ${imgui_DIR})
message(STATUS "GLFW:\t" ${glfw_DIR})
message(STATUS "GLFW:\t" ${glfw3_module_DIR})
message(STATUS "PFD:\t\t" ${pfd_DIR})
message(STATUS "SPDLOG:\t" ${spdlog_DIR})
@@ -33,23 +34,18 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE ${CMAKE_BINARY_DIR}/bin/Release)
add_subdirectory(${pfd_DIR})
add_subdirectory(${spdlog_DIR})
add_subdirectory(${glfw_DIR})
add_subdirectory(${glfw3_module_DIR})
add_subdirectory(src)
add_subdirectory(lib)
set(SRC
src/AppGLFW.cpp
src/main.cpp
${imgui_DIR}/imgui.cpp
${imgui_DIR}/imgui_demo.cpp
${imgui_DIR}/imgui_draw.cpp
${imgui_DIR}/imgui_tables.cpp
${imgui_DIR}/imgui_widgets.cpp
${imgui_DIR}/backends/imgui_impl_opengl3.cpp
${imgui_DIR}/backends/imgui_impl_glfw.cpp)
src/MyApp.cpp
src/views/PixelariumImageView.cpp
src/viewmodels/ImageViewFactory.cpp
src/main.cpp)
#====================
# needed for the spdlogger implemntation
# needed for the spdlogger implementation
# this is not nice, but it won't work when, e.g. doing it from lower level cmake files
add_compile_options("$<$<C_COMPILER_ID:MSVC>:/utf-8>")
add_compile_options("$<$<CXX_COMPILER_ID:MSVC>:/utf-8>")
@@ -61,38 +57,19 @@ target_link_libraries(${PROJECT_NAME}
PRIVATE pixelariumimagelib
PRIVATE pixelariumrenderlib
PRIVATE pixelariumutilslib
PRIVATE pixelariumresourcelib)
PRIVATE pixelariumresourcelib
PUBLIC pixelariumapplicationlib)
target_include_directories(${PROJECT_NAME}
PUBLIC ${PROJECT_SOURCE_DIR}/src
PUBLIC ${PROJECT_SOURCE_DIR}/lib
PUBLIC ${PROJECT_SOURCE_DIR}/lib/imaging
PUBLIC ${PROJECT_SOURCE_DIR}/lib/app
PUBLIC ${spdlog_DIR}/include
PUBLIC ${imgui_DIR}
PUBLIC ${imgui_DIR}/backends
PUBLIC ${glfw_INCLUDE_DIR}
PUBLIC ${pfd_DIR}
PUBLIC ${LIBCZI_INCLUDE_DIR}
PUBLIC ${CMAKE_CURRENT_BINARY_DIR})
if(WIN32)
target_link_libraries(${PROJECT_NAME}
PRIVATE opengl32.lib
PRIVATE glfw
PRIVATE OpenGL::GL)
endif()
if(LINUX)
target_link_libraries(${PROJECT_NAME}
PRIVATE glfw GL)
endif()
if(APPLE)
target_link_libraries(${PROJECT_NAME}
PUBLIC glfw
PUBLIC "-framework OpenGL")
endif()
option(PIXELARIUM_BUILD_UNITTESTS "Generate Unittests" ON)
+70
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@@ -0,0 +1,70 @@
{
"version": 3,
"cmakeMinimumRequired": {
"major": 3,
"minor": 21,
"patch": 0
},
"configurePresets": [
{
"name": "default",
"generator": "Ninja",
"binaryDir": "build",
"cacheVariables": {
"CMAKE_C_COMPILER": "clang",
"CMAKE_CXX_COMPILER": "clang++",
"CMAKE_EXPORT_COMPILE_COMMANDS": "ON",
"FETCHCONTENT_FULLY_DISCONNECTED": "OFF"
}
},
{
"name": "clang-release",
"inherits": "default",
"cacheVariables": {
"CMAKE_BUILD_TYPE": "Release"
}
},
{
"name": "clang-debug",
"inherits": "default",
"cacheVariables": {
"CMAKE_BUILD_TYPE": "Debug"
}
},
{
"name": "gcc-release",
"inherits": "default",
"cacheVariables": {
"CMAKE_C_COMPILER": "gcc",
"CMAKE_CXX_COMPILER": "g++",
"CMAKE_BUILD_TYPE": "Release"
}
},
{
"name": "gcc-debug",
"inherits": "default",
"cacheVariables": {
"CMAKE_C_COMPILER": "gcc",
"CMAKE_CXX_COMPILER": "g++",
"CMAKE_BUILD_TYPE": "Debug"
}
}
],
"buildPresets": [
{
"name": "default",
"configurePreset": "default",
"jobs": 10
},
{
"name": "release",
"inherits": "default",
"configuration": "Release"
},
{
"name": "debug",
"inherits": "default",
"configuration": "Debug"
}
]
}
+2 -4
View File
@@ -8,14 +8,12 @@ FetchContent_Declare(
if(NOT libCZI_POPULATED)
message(STATUS "Fetching libCZI")
FetchContent_Populate(libCZI)
FetchContent_MakeAvailable(libCZI)
set(LIBCZI_BUILD_CZICMD OFF CACHE BOOL "" FORCE)
set(LIBCZI_BUILD_DYNLIB OFF CACHE BOOL "" FORCE)
set(LIBCZI_BUILD_UNITTESTS OFF CACHE BOOL "" FORCE)
set(LIBCZI_DO_NOT_SET_MSVC_RUNTIME_LIBRARY ON CACHE BOOL "" FORCE)
add_subdirectory(${libczi_SOURCE_DIR} ${libczi_BINARY_DIR})
set(LIBCZI_DO_NOT_SET_MSVC_RUNTIME_LIBRARY ON CACHE BOOL "" FORCE)
endif()
FetchContent_GetProperties(libCZI)
+1
View File
@@ -2,3 +2,4 @@ add_subdirectory(utilities)
add_subdirectory(imaging)
add_subdirectory(rendering)
add_subdirectory(resources)
add_subdirectory(app)
+40 -77
View File
@@ -1,40 +1,16 @@
#include "AppGLFW.hpp"
#include <format>
#include <memory>
#include "imaging/PixelariumImage.hpp"
#include "imgui.h"
#include "imgui_impl_glfw.h"
#include "imgui_impl_opengl3.h"
#include "portable-file-dialogs.h"
#include "rendering/CvMatRender.hpp"
#include "uiresources.h"
#include "app_resources_default.h"
using namespace pixelarium::imaging;
/*static*/ bool pixelarium::ui::dim_changed_p(const ImVec2& ref_rect, const ImVec2& new_rect)
static void glfw_error_callback(int error, const char* description)
{
if (std::abs(ref_rect.y - new_rect.y) > 5 || std::abs(ref_rect.x - new_rect.x))
{
return true;
}
return false;
fprintf(stderr, "GLFW Error %d: %s\n", error, description);
}
/*static*/ ImVec2 pixelarium::ui::aspect_const_dimensions(const pixelarium::imaging::PixelariumImage& img,
const ImVec2& curr_dim)
{
const auto w_fact = (static_cast<float>(curr_dim.x) / img.GetImage().cols);
const auto h_fact = (static_cast<float>(curr_dim.y) / img.GetImage().rows);
const auto fact = w_fact < h_fact ? w_fact : h_fact;
return ImVec2(img.GetImage().cols * fact, img.GetImage().rows * fact);
}
void pixelarium::ui::AppGLFW::InitMainWindow()
void pixelarium::application::AppGLFW::InitMainWindow()
{
glfwSetErrorCallback(glfw_error_callback);
if (!glfwInit())
@@ -119,7 +95,7 @@ void pixelarium::ui::AppGLFW::InitMainWindow()
ImGui_ImplOpenGL3_Init(glsl_version);
}
int pixelarium::ui::AppGLFW::Run()
int pixelarium::application::AppGLFW::RunLoop()
{
ImGuiIO& io = ImGui::GetIO();
(void)io;
@@ -135,36 +111,7 @@ int pixelarium::ui::AppGLFW::Run()
this->MenuBar();
if (this->imagep_)
{
// auto render = render::CvMatRender(this->_img);
ImGui::Begin("An image", &this->imagep_, ImGuiWindowFlags_HorizontalScrollbar | ImGuiWindowFlags_MenuBar);
this->curr_dim_ = ImGui::GetContentRegionAvail();
auto new_dim = ImGui::GetContentRegionAvail();
auto texture = dim_changed_p(this->curr_dim_, new_dim)
? this->render_.Render(static_cast<size_t>(this->curr_dim_.x),
static_cast<size_t>(this->curr_dim_.y))
: this->render_.Render();
this->curr_dim_ = new_dim;
// random aspect ratio
// ImGui::Image(reinterpret_cast<Textured>(
// reinterpret_cast<void*>(*texture)),
// this->_curr_dim);
ImVec2 dim(this->img_->GetImage().cols, this->img_->GetImage().rows);
// aspect ratio constant render
ImGui::Image(reinterpret_cast<ImTextureID>(reinterpret_cast<void*>(texture)),
aspect_const_dimensions(*this->img_, new_dim));
// ImGui::Image(reinterpret_cast<ImTextureID>(reinterpret_cast<void*>(texture)),
// ImVec2(img_->GetImage().cols, img_->GetImage().rows));
// We can do everything else from within the image buffer that ImGui offers
// ImGui::Separator();
// ImGui::Text("This is a text within the image frame");
ImGui::End();
}
this->Run();
// Rendering
ImGui::Render();
@@ -182,6 +129,7 @@ int pixelarium::ui::AppGLFW::Run()
glfwSwapBuffers(this->window);
}
// Cleanup
ImGui_ImplOpenGL3_Shutdown();
ImGui_ImplGlfw_Shutdown();
@@ -193,43 +141,58 @@ int pixelarium::ui::AppGLFW::Run()
return 0;
}
void pixelarium::ui::AppGLFW::MenuBar()
void pixelarium::application::AppGLFW::MenuBar()
{
if (ImGui::BeginMainMenuBar())
{
// main menu
if (ImGui::BeginMenu(MAINMENUNAME))
{
ImGui::EndMenu();
}
// file menu
if (ImGui::BeginMenu(FILEMENUNAME))
{
if (ImGui::MenuItem("Load File"))
if (ImGui::BeginCombo(LOGLEVELSELECT, LOGLEVELS[log_level_].data()))
{
this->LoadImageProt();
for (int n = 0; n < static_cast<int>(LOGLEVELS.size()); n++)
{
bool is_selected = (LOGLEVELS[log_level_] == LOGLEVELS[n]);
if (ImGui::Selectable(LOGLEVELS[n].data(), is_selected))
{
log_level_ = n;
this->logger_.ChangeLevel(static_cast<utils::log::LogLevel>(1 << log_level_));
}
if (is_selected) ImGui::SetItemDefaultFocus();
}
ImGui::EndCombo();
}
// consumer main menu bar entries
this->MenuBarOptionsColumn1();
ImGui::EndMenu();
}
// consumer menu bar columns
this->MenuBarOptionsColumn2();
this->MenuBarOptionsColumn3();
this->MenuBarOptionsColumn4();
this->MenuBarOptionsColumn5();
ImGui::EndMainMenuBar();
}
}
void pixelarium::ui::AppGLFW::LoadImageProt()
void pixelarium::application::AppGLFW::LogLevelSelect()
{
auto res{pfd::open_file("Load Inputs", pfd::path::home(), {"All Files", "*"}, pfd::opt::multiselect).result()};
for (auto& p : res)
if (ImGui::BeginCombo(LOGLEVELSELECT, LOGLEVELS[log_level_].data()))
{
if (this->logger_)
for (int n = 0; n < static_cast<int>(LOGLEVELS.size()); n++)
{
this->logger_->Debug(std::format("{}: Creating image {}", __FUNCTION__, p));
bool is_selected = (LOGLEVELS[log_level_] == LOGLEVELS[n]);
if (ImGui::Selectable(LOGLEVELS[n].data(), is_selected))
{
log_level_ = n;
this->logger_.ChangeLevel(static_cast<utils::log::LogLevel>(1 << log_level_));
}
if (is_selected) ImGui::SetItemDefaultFocus();
}
this->img_ = std::make_shared<PixelariumImage>(p);
this->render_ = pixelarium::render::CvMatRender(this->img_);
this->imagep_ = true;
ImGui::EndCombo();
}
}
+37
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@@ -0,0 +1,37 @@
#pragma once
#include <GLFW/glfw3.h>
#include <memory>
#include "imgui.h"
#include "utilities/ILog.hpp"
namespace pixelarium::application
{
class AppGLFW
{
public:
explicit AppGLFW(const utils::log::ILog& log) : logger_(log) { this->InitMainWindow(); }
void Start() { this->RunLoop(); }
protected:
virtual void MenuBarOptionsColumn1() {}
virtual void MenuBarOptionsColumn2() {}
virtual void MenuBarOptionsColumn3() {}
virtual void MenuBarOptionsColumn4() {}
virtual void MenuBarOptionsColumn5() {}
virtual void Run() {}
const utils::log::ILog& logger_;
private:
int RunLoop();
void InitMainWindow();
void MenuBar();
void LogLevelSelect();
int log_level_{0};
GLFWwindow* window = nullptr;
};
} // namespace pixelarium::application
+44
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@@ -0,0 +1,44 @@
set(PIXELARIUM_TITLE ${CMAKE_PROJECT_NAME})
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/app_resources_default.h.in
${CMAKE_BINARY_DIR}/app_resources_default.h @ONLY)
set(APPLIBSRC
AppGLFW.cpp
${imgui_DIR}/imgui.cpp
${imgui_DIR}/imgui_demo.cpp
${imgui_DIR}/imgui_draw.cpp
${imgui_DIR}/imgui_tables.cpp
${imgui_DIR}/imgui_widgets.cpp
${imgui_DIR}/backends/imgui_impl_opengl3.cpp
${imgui_DIR}/backends/imgui_impl_glfw.cpp)
set(APPLIBNAME pixelariumapplicationlib)
add_library(${APPLIBNAME}
STATIC ${APPLIBSRC})
target_link_libraries(${APPLIBNAME}
PRIVATE pixelariumutilslib)
# This needs to be public to let the consumer know about it.
if(WIN32)
target_link_libraries(${APPLIBNAME}
PUBLIC opengl32.lib
PUBLIC glfw
PUBLIC OpenGL::GL)
endif()
if(LINUX)
target_link_libraries(${APPLIBNAME}
PUBLIC glfw GL)
endif()
if(APPLE)
target_link_libraries(${APPLIBNAME}
PUBLIC glfw
PUBLIC "-framework OpenGL")
endif()
target_include_directories(${APPLIBNAME}
PRIVATE ${CMAKE_BINARY_DIR}
PRIVATE ${PROJECT_SOURCE_DIR}/lib
PUBLIC ${imgui_DIR}
PUBLIC ${imgui_DIR}/backends)
+13
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@@ -0,0 +1,13 @@
#pragma once
#include <array>
#include <string_view>
#cmakedefine PIXELARIUM_TITLE "@PIXELARIUM_TITLE@"
#define MAINMENUNAME "Menu"
#define FILEMENUNAME "File"
#define LOGLEVELSELECT "Log Level"
inline constexpr std::array<std::string_view, 5> LOGLEVELS = {"Trace", "Debug", "Info", "Warning", "Error"};
+6 -2
View File
@@ -14,8 +14,12 @@ class PixelariumImage
// get back the defaults
PixelariumImage() = default;
// we cannot copy an Image since this conflicts with the _img field
PixelariumImage(const PixelariumImage& other) = delete;
PixelariumImage(const PixelariumImage& other)
{
// be ware!!
// we make a copy of the image data here!
img_ = std::make_unique<cv::Mat>(*other.img_);
};
PixelariumImage(PixelariumImage&& other) noexcept
: img_(std::move(other.img_)) {}
// requires a copy ctor which we don't have
+2 -2
View File
@@ -61,8 +61,8 @@ GLuint pixelarium::render::CvMatRender::uploadTexture()
glBindTexture(GL_TEXTURE_2D, this->texture_);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
// glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
// glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+1 -1
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@@ -31,7 +31,7 @@ class CvMatRender
CvMatRender(const CvMatRender&) = delete;
CvMatRender(CvMatRender&&) = delete;
CvMatRender& operator=(CvMatRender&) = default;
CvMatRender& operator=(CvMatRender&&) = default;
CvMatRender& operator=(CvMatRender&& other) = default;
~CvMatRender();
explicit CvMatRender(const std::shared_ptr<pixelarium::imaging::PixelariumImage>& img);
+1
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@@ -1,6 +1,7 @@
#include "resource.hpp"
#include <atomic>
#include <functional>
#include <optional>
using pixelarium::imaging::PixelariumImage;
+19 -6
View File
@@ -1,5 +1,6 @@
#pragma once
#include <concepts>
#include <functional>
#include <memory>
#include <optional>
@@ -17,17 +18,17 @@ struct IResource
template <typename R>
concept ResT = requires(R& r) { static_cast<IResource&>(r); };
// template <ResT R>
template <typename R>
template <typename ResT>
class IResourcePool
{
public:
virtual ~IResourcePool() = default;
virtual std::optional<const R*> GetResource(size_t id) const = 0;
virtual size_t SetResource(std::unique_ptr<R> res) = 0;
virtual bool ModifyResource(size_t id, std::unique_ptr<R> res) = 0;
virtual std::optional<const ResT*> GetResource(size_t id) const = 0;
virtual size_t SetResource(std::unique_ptr<ResT> res) = 0;
virtual bool ModifyResource(size_t id, std::unique_ptr<ResT> res) = 0;
virtual bool DeleteResource(size_t id) = 0;
virtual void EnumerateResources(const std::function<void(size_t, const R&)>& func) = 0;
virtual void EnumerateResources(const std::function<void(size_t, const ResT&)>& func) = 0;
virtual size_t GetTotalSize() const = 0;
};
// Now with the =GetResource= method, I do not want to transfer ownership to the caller of that method. The ownership
@@ -52,6 +53,18 @@ class ImageResourcePool : public IResourcePool<imaging::PixelariumImage>
void EnumerateResources(const std::function<void(size_t, const imaging::PixelariumImage&)>& func) override;
template <typename Callable>
requires std::invocable<Callable, size_t, const imaging::PixelariumImage&>
void Enumerate(Callable&& func) const
{
for (const auto& e : this->resources_)
{
func(e.first, *e.second);
}
}
size_t GetTotalSize() const override { return resources_.size(); }
private:
std::unordered_map<size_t, std::unique_ptr<imaging::PixelariumImage>> resources_;
};
+5 -5
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@@ -14,11 +14,11 @@ enum class LogLevel
class ILog
{
public:
virtual void Info(const std::string& msg) = 0;
virtual void Debug(const std::string& msg) = 0;
virtual void Warn(const std::string& msg) = 0;
virtual void Error(const std::string& msg) = 0;
virtual void ChangeLevel(LogLevel lvl) = 0;
virtual void Info(const std::string& msg) const = 0;
virtual void Debug(const std::string& msg) const = 0;
virtual void Warn(const std::string& msg) const = 0;
virtual void Error(const std::string& msg) const = 0;
virtual void ChangeLevel(LogLevel lvl) const = 0;
virtual ~ILog() {}
};
+30 -17
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@@ -1,12 +1,13 @@
#include "SpdLogger.hpp"
#include <spdlog/common.h>
#include <spdlog/spdlog.h>
#include <spdlog/sinks/basic_file_sink.h>
#include <spdlog/spdlog.h>
#include <memory>
#include <string>
#include "ILog.hpp"
#include "ILog.hpp"
using namespace pixelarium::utils::log;
@@ -18,22 +19,32 @@ SpdLogger::SpdLogger(const std::string& file_sink, const std::string& name)
logger_->info("Logger initiated");
}
void SpdLogger::Info(const std::string& msg)
{
this->logger_->info(msg);
}
void SpdLogger::Debug(const std::string& msg)
{
this->logger_->debug(msg);
}
void SpdLogger::Warn(const std::string& msg)
{
this->logger_->warn(msg);
}
void SpdLogger::Error(const std::string& msg) { this->logger_->error(msg); }
void SpdLogger::Info(const std::string& msg) const { this->logger_->info(msg); }
void SpdLogger::Debug(const std::string& msg) const { this->logger_->debug(msg); }
void SpdLogger::Warn(const std::string& msg) const { this->logger_->warn(msg); }
void SpdLogger::Error(const std::string& msg) const { this->logger_->error(msg); }
void SpdLogger::ChangeLevel(LogLevel lvl)
void SpdLogger::ChangeLevel(LogLevel lvl) const
{
constexpr auto LogLevelToString = [](LogLevel l) -> const char*
{
switch (l)
{
case LogLevel::Trace:
return "Trace";
case LogLevel::Debug:
return "Debug";
case LogLevel::Info:
return "Info";
case LogLevel::Warn:
return "Warn";
case LogLevel::Error:
return "Error";
default:
return "Not Found";
}
};
switch (lvl)
{
case LogLevel::Trace:
@@ -58,5 +69,7 @@ void SpdLogger::ChangeLevel(LogLevel lvl)
spdlog::flush_on(spdlog::level::debug);
}
this->logger_->debug("Changed log level;");
// you will only get this message for log levels <= info! I.e., not for error or warning.
this->logger_->info(
std::format("{}: Changed log level to {}({})", __FUNCTION__, LogLevelToString(lvl), static_cast<int>(lvl)));
}
+5 -5
View File
@@ -13,11 +13,11 @@ class SpdLogger : public ILog
public:
explicit SpdLogger(const std::string& file_sink, const std::string& name);
void Info(const std::string& msg) override;
void Debug(const std::string& msg) override;
void Warn(const std::string& msg) override;
void Error(const std::string& msg) override;
void ChangeLevel(LogLevel lvl) override;
void Info(const std::string& msg) const override;
void Debug(const std::string& msg) const override;
void Warn(const std::string& msg) const override;
void Error(const std::string& msg) const override;
void ChangeLevel(LogLevel lvl) const override;
private:
std::shared_ptr<spdlog::logger> logger_;
-74
View File
@@ -1,74 +0,0 @@
#pragma once
#include <GLFW/glfw3.h>
#include <cstdio>
#include <format>
#include <memory>
#include "PixelariumImage.hpp"
#include "imgui.h"
#include "rendering/CvMatRender.hpp"
#include "resources/resource.hpp"
#include "utilities/ILog.hpp"
namespace pixelarium::ui
{
static bool dim_changed_p(const ImVec2& ref_rect, const ImVec2& new_rect);
static ImVec2 aspect_const_dimensions(const pixelarium::imaging::PixelariumImage& img, const ImVec2& curr_dim);
enum LogLevelSelection
{
Debug = 0,
Info = 1,
Warning = 2,
Error = 3
};
class AppGLFW
{
public:
AppGLFW() { this->InitMainWindow(); }
AppGLFW(std::unique_ptr<utils::log::ILog>& log) : AppGLFW()
{
logger_ = log.get();
if (logger_)
{
logger_->Debug(std::format("{}: Initiating a new window", __FUNCTION__).c_str());
if (pool_)
{
logger_->Debug(std::format("{}: We have an image resource pool!", __FUNCTION__).c_str());
}
}
}
AppGLFW(std::unique_ptr<utils::log::ILog>& log, std::unique_ptr<pixelarium::resources::ImageResourcePool>& pool)
: AppGLFW(log)
{
pool_ = pool.get();
};
int Run();
private:
void InitMainWindow();
void MenuBar();
void LoadImageProt();
private:
// LogLevelSelection log_level_ = static_cast<LogLevelSelection>(0);
utils::log::ILog* logger_;
resources::ImageResourcePool* pool_;
GLFWwindow* window = nullptr;
ImGuiWindowFlags window_flags_ = 0;
std::shared_ptr<pixelarium::imaging::PixelariumImage> img_;
pixelarium::render::CvMatRender render_;
bool imagep_{false};
ImVec2 curr_dim_;
};
static void glfw_error_callback(int error, const char* description)
{
fprintf(stderr, "GLFW Error %d: %s\n", error, description);
}
} // namespace pixelarium::ui
+2 -4
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@@ -1,6 +1,4 @@
set(PIXELARIUM_TITLE ${CMAKE_PROJECT_NAME})
message(STATUS "Configuring Resources")
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/uiresources.h.in
${CMAKE_BINARY_DIR}/uiresources.h @ONLY)
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/app_resources_local.h.in
${CMAKE_BINARY_DIR}/app_resources_local.h @ONLY)
+61
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@@ -0,0 +1,61 @@
#include "MyApp.hpp"
#include <format>
#include <memory>
#include "imaging/PixelariumImage.hpp"
#include "imgui.h"
#include "portable-file-dialogs.h"
#include "app_resources_default.h"
#include "app_resources_local.h"
#include "utilities/ILog.hpp"
using namespace pixelarium::imaging;
void pixelarium::ui::MyApp::MenuBarOptionsColumn1()
{
ImGui::MenuItem(SHOWIMGUIDEMOS, NULL, &this->demop_);
ImGui::MenuItem(SHOWIMAGEGALLERY, NULL, &this->image_listp_);
}
void pixelarium::ui::MyApp::MenuBarOptionsColumn2()
{
if (ImGui::BeginMenu(FILEMENUNAME))
{
if (ImGui::MenuItem("Load File"))
{
this->LoadImageProt();
}
ImGui::EndMenu();
}
}
void pixelarium::ui::MyApp::Run()
{
if (demop_) ImGui::ShowDemoWindow(&this->demop_);
if (image_listp_) this->ImageGalleryRender();
}
void pixelarium::ui::MyApp::ImageGalleryRender()
{
if (ImGui::BeginListBox("ListBox"))
{
pool_.EnumerateResources([](size_t id, const imaging::PixelariumImage&) -> void
{ ImGui::Selectable(std::format("Image {}", id).c_str()); });
ImGui::EndListBox();
}
}
void pixelarium::ui::MyApp::LoadImageProt()
{
size_t last_id{};
auto res{pfd::open_file("Load Inputs", pfd::path::home(), {"All Files", "*"}, pfd::opt::multiselect).result()};
for (auto& p : res)
{
this->logger_.Debug(std::format("{}: Creating image {}", __FUNCTION__, p));
last_id = image_view_model_->AddImage(std::make_unique<PixelariumImage>(p));
}
}
+38
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@@ -0,0 +1,38 @@
#pragma once
#include <memory>
#include "AppGLFW.hpp"
#include "imgui.h"
#include "resources/resource.hpp"
#include "utilities/ILog.hpp"
#include "viewmodels/ImageViewFactory.hpp"
namespace pixelarium::ui
{
class MyApp : public application::AppGLFW
{
public:
MyApp(const utils::log::ILog& log, pixelarium::resources::ImageResourcePool& pool)
: application::AppGLFW(log), pool_(pool)
{
image_view_model_ = std::make_unique<ImageViewFactory>(pool_);
}
protected:
void MenuBarOptionsColumn1() override;
void MenuBarOptionsColumn2() override;
void Run() override;
private:
void LoadImageProt();
void ImageGalleryRender();
private:
resources::ImageResourcePool& pool_;
std::unique_ptr<ImageViewFactory> image_view_model_;
bool image_listp_{false};
bool demop_{false};
ImVec2 curr_dim_;
};
} // namespace pixelarium::ui
+8
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@@ -0,0 +1,8 @@
#pragma once
// Currently, there is no need for this to be a configurable header.
// It is left as such to keep the API open for possible build-system
// injections in future.
#define SHOWIMGUIDEMOS "ImGui Demos"
#define SHOWIMAGEGALLERY "Image Gallery"
+4 -5
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@@ -1,9 +1,8 @@
#include <iostream>
#include <memory>
#include "AppGLFW.hpp"
#include "MyApp.hpp"
#include "resources/resource.hpp"
#include "uiresources.h"
#include "utilities/ILog.hpp"
#include "utilities/SpdLogger.hpp"
@@ -18,12 +17,12 @@ int main(int argc, char** argv)
#else
logger = make_unique<utils::log::SpdLogger>(std::string(getenv("HOME")) + "/.cache/pixelarium/log.log", "default");
#endif
logger->Info(std::format("{}: Starting Application {}", __FUNCTION__, PIXELARIUM_TITLE));
logger->Info(std::format("{}: Starting Application {}", __FUNCTION__, "Pixelarium"));
logger->ChangeLevel(utils::log::LogLevel::Debug);
auto image_pool{std::make_unique<resources::ImageResourcePool>()};
auto app = pixelarium::ui::AppGLFW(logger, image_pool);
pixelarium::ui::MyApp app = pixelarium::ui::MyApp(*logger, *image_pool);
return app.Run();
app.Start();
}
-8
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@@ -1,8 +0,0 @@
#pragma once
/*-- Gets filled in during the cmake configuration step --*/
#cmakedefine PIXELARIUM_TITLE "@PIXELARIUM_TITLE@"
#define MAINMENUNAME "Menu"
#define FILEMENUNAME "File"
+15
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@@ -0,0 +1,15 @@
#include "ImageViewFactory.hpp"
#include <memory>
#include <optional>
using namespace pixelarium::ui;
std::unique_ptr<PixelariumImageView> ImageViewFactory::RenderImage(size_t image_id)
{
auto img{this->image_pool_.GetResource(image_id)};
if (!img.has_value()) return nullptr;
// beware: here we copy the actual image resource over to the new image
return std::make_unique<PixelariumImageView>(std::make_shared<Image>(*img.value()));
}
+27
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@@ -0,0 +1,27 @@
#pragma once
#include "PixelariumImage.hpp"
#include "resources/resource.hpp"
#include "views/PixelariumImageView.hpp"
namespace pixelarium::ui
{
class ImageViewFactory
{
using Image = imaging::PixelariumImage;
using Pool = resources::ImageResourcePool;
public:
explicit ImageViewFactory(Pool& pool) : image_pool_(pool) {}
[[nodiscard("Image Id is ignored")]]
size_t AddImage(std::unique_ptr<imaging::PixelariumImage> res) const noexcept
{
return image_pool_.SetResource(std::move(res));
}
std::unique_ptr<PixelariumImageView> RenderImage(size_t id);
private:
Pool& image_pool_;
};
} // namespace pixelarium::ui
+53
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@@ -0,0 +1,53 @@
#include "PixelariumImageView.hpp"
#include <format>
#include "imgui.h"
using namespace pixelarium::ui;
static bool dim_changed_p(const ImVec2& ref_rect, const ImVec2& new_rect)
{
if (std::abs(ref_rect.y - new_rect.y) > 5 || std::abs(ref_rect.x - new_rect.x))
{
return true;
}
return false;
}
ImVec2 aspect_const_dimensions(const pixelarium::imaging::PixelariumImage& img, const ImVec2& curr_dim)
{
const auto w_fact = (static_cast<float>(curr_dim.x) / img.GetImage().cols);
const auto h_fact = (static_cast<float>(curr_dim.y) / img.GetImage().rows);
const auto fact = w_fact < h_fact ? w_fact : h_fact;
return ImVec2(img.GetImage().cols * fact, img.GetImage().rows * fact);
}
void PixelariumImageView::ShowImage()
{
if (this->open_p)
{
ImGui::Begin("An image", &this->open_p, ImGuiWindowFlags_HorizontalScrollbar | ImGuiWindowFlags_MenuBar);
this->curr_dim_ = ImGui::GetContentRegionAvail();
auto new_dim = ImGui::GetContentRegionAvail();
auto texture =
dim_changed_p(this->curr_dim_, new_dim)
? this->render_.Render(static_cast<size_t>(this->curr_dim_.x), static_cast<size_t>(this->curr_dim_.y))
: this->render_.Render();
this->curr_dim_ = new_dim;
ImVec2 dim(this->img_->GetImage().cols, this->img_->GetImage().rows);
ImGui::Image(reinterpret_cast<ImTextureID>(reinterpret_cast<void*>(texture)),
aspect_const_dimensions(*this->img_, new_dim));
ImGui::Separator();
ImGui::Text("%s", std::format("Dimensions W: {}, H: {}", curr_dim_.x, curr_dim_.y).c_str());
ImGui::End();
}
}
+34
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@@ -0,0 +1,34 @@
#pragma once
#include <memory>
#include "PixelariumImage.hpp"
#include "imgui.h"
#include "rendering/CvMatRender.hpp"
namespace pixelarium::ui
{
class PixelariumImageView
{
using Image = imaging::PixelariumImage;
using Render = render::CvMatRender;
public:
explicit PixelariumImageView(const std::shared_ptr<Image>& img) : img_(img) { render_ = Render(img_); }
PixelariumImageView() = delete;
PixelariumImageView(PixelariumImageView&) = delete;
PixelariumImageView(const PixelariumImageView&) = delete;
PixelariumImageView(PixelariumImageView&&) = delete;
PixelariumImageView& operator=(PixelariumImageView&) = delete;
PixelariumImageView& operator=(PixelariumImageView&&) = delete;
void ToggleView(bool target) { open_p = target; }
void ShowImage();
private:
const std::shared_ptr<Image> img_;
Render render_;
bool open_p{false};
ImVec2 curr_dim_{};
};
} // namespace pixelarium::ui
+15 -3
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@@ -82,9 +82,21 @@ TEST(ImageResourcePoolTest, EnumerateResources)
auto id2 = pool.SetResource(std::make_unique<DummyImage>());
std::vector<size_t> found_ids{};
std::function<void(size_t, const pixelarium::imaging::PixelariumImage&)> func =
[&found_ids](size_t id, const pixelarium::imaging::PixelariumImage&) { found_ids.push_back(id); };
pool.EnumerateResources(func);
pool.EnumerateResources([&found_ids](size_t id, const pixelarium::imaging::PixelariumImage&) { found_ids.push_back(id); });
EXPECT_EQ(found_ids.size(), 2);
EXPECT_NE(std::find(found_ids.begin(), found_ids.end(), id1), found_ids.end());
EXPECT_NE(std::find(found_ids.begin(), found_ids.end(), id2), found_ids.end());
}
TEST(ImageResourcePoolTest, TemplatedEnumerate)
{
ImageResourcePool pool;
auto id1 = pool.SetResource(std::make_unique<DummyImage>());
auto id2 = pool.SetResource(std::make_unique<DummyImage>());
std::vector<size_t> found_ids{};
pool.Enumerate([&found_ids](size_t id, const pixelarium::imaging::PixelariumImage&) { found_ids.push_back(id); });
EXPECT_EQ(found_ids.size(), 2);
EXPECT_NE(std::find(found_ids.begin(), found_ids.end(), id1), found_ids.end());