Resources (#1)

* start some resource fiddling

* start some resource fiddling

* initiate a real resource manager

* fix color flicker in rendering

* delete unintended constructors

and add a convenience function to reset the render-image (from the
original image, aka. clone again)

* [OpenGL deprecation warning]

The compiler said that these functions are "deprecated". They seem to
be useless anyway...

* various improvements

* add resource enumerator and documentation

* fix constness stuff

* use existing iterator for insertion

* init unit tests

* rm bogus file

---------

Co-authored-by: m-aXimilian <keuffnermax@gmail.com>
This commit is contained in:
m-aXimilian
2025-06-13 22:23:20 +00:00
committed by GitHub
parent a175b79c96
commit a8489292b6
21 changed files with 574 additions and 169 deletions
+4
View File
@@ -24,3 +24,7 @@ jobs:
run: cmake -B ${{github.workspace}}/build -S .
- name: build
run: cmake --build ${{github.workspace}}/build
- name: test
run: |
cd ${{github.workspace}}/build
ctest -C Debug
+12 -2
View File
@@ -57,11 +57,11 @@ add_compile_options("$<$<CXX_COMPILER_ID:MSVC>:/utf-8>")
add_executable(${PROJECT_NAME} ${SRC})
message(STATUS "Linking " pixelariumimagelib)
target_link_libraries(${PROJECT_NAME}
PRIVATE pixelariumimagelib
PRIVATE pixelariumrenderlib
PRIVATE pixelariumutilslib)
PRIVATE pixelariumutilslib
PRIVATE pixelariumresourcelib)
target_include_directories(${PROJECT_NAME}
PUBLIC ${PROJECT_SOURCE_DIR}/src
@@ -91,3 +91,13 @@ if(APPLE)
PUBLIC glfw
PUBLIC "-framework OpenGL")
endif()
option(PIXELARIUM_BUILD_UNITTESTS "Generate Unittests" ON)
if(PIXELARIUM_BUILD_UNITTESTS)
include(CTest)
enable_testing()
add_subdirectory(tests)
endif()
+2 -1
View File
@@ -1,3 +1,4 @@
add_subdirectory(utilities)
add_subdirectory(imaging)
add_subdirectory(rendering)
add_subdirectory(rendering)
add_subdirectory(resources)
+2 -2
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@@ -6,7 +6,7 @@ message(STATUS "Found opencv: " ${OpenCV_INCLUDE_DIRS})
message(STATUS "OpenCV_LIBs from: " ${OpenCV_LIBS})
set(IMAGELIBSRC
Image.cpp)
PixelariumImage.cpp)
set(IMAGELIBLIBNAME pixelariumimagelib)
@@ -20,4 +20,4 @@ target_link_libraries(${IMAGELIBLIBNAME}
target_include_directories(${IMAGELIBLIBNAME}
PUBLIC ${OpenCV_INCLUDE_DIRS}
PRIVATE ${LIBCZI_INCLUDE_DIR})
PRIVATE ${LIBCZI_INCLUDE_DIR})
-31
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@@ -1,31 +0,0 @@
#pragma once
#include <memory>
#include <opencv2/core/mat.hpp>
#include <string>
namespace pixelarium::imaging
{
class Image
{
public:
explicit Image(const std::string& uri);
// get back the defaults
Image() = default;
// we cannot copy an Image since this conflicts with the _img field
Image(const Image& other) = delete;
Image(Image&& other) noexcept = default;
// requires a copy ctor which we don't have
Image& operator=(const Image& other) = delete;
Image& operator=(Image&& other) noexcept = default;
~Image() = default;
const cv::Mat& GetImage() const { return *this->_img.get(); }
private:
std::unique_ptr<cv::Mat> _img;
};
} // namespace pixelarium::imaging
@@ -1,18 +1,17 @@
#include "Image.hpp"
#include "PixelariumImage.hpp"
#include <filesystem>
#include <format>
#include <memory>
#include <opencv2/imgcodecs.hpp>
#include <stdexcept>
#include <string_view>
pixelarium::imaging::Image::Image(const std::string& uri)
pixelarium::imaging::PixelariumImage::PixelariumImage(const std::string& uri)
{
if (!std::filesystem::exists(uri))
{
throw std::runtime_error(std::format("File not {} found", uri));
}
this->_img = std::make_unique<cv::Mat>(cv::imread(uri));
}
this->img_ = std::make_unique<cv::Mat>(cv::imread(uri));
}
+41
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@@ -0,0 +1,41 @@
#pragma once
#include <memory>
#include <opencv2/core/mat.hpp>
#include <string>
namespace pixelarium::imaging
{
class PixelariumImage
{
public:
explicit PixelariumImage(const std::string& uri);
// get back the defaults
PixelariumImage() = default;
// we cannot copy an Image since this conflicts with the _img field
PixelariumImage(const PixelariumImage& other) = delete;
PixelariumImage(PixelariumImage&& other) noexcept
: img_(std::move(other.img_)) {}
// requires a copy ctor which we don't have
PixelariumImage& operator=(const PixelariumImage& other) = delete;
PixelariumImage& operator=(PixelariumImage&& other) noexcept
{
if (this != &other)
{
img_ = std::move(other.img_);
}
return *this;
}
~PixelariumImage() = default;
const cv::Mat& GetImage() const { return *this->img_.get(); }
protected:
std::unique_ptr<cv::Mat> img_;
};
} // namespace pixelarium::imaging
+90 -62
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@@ -1,90 +1,118 @@
#include "CvMatRender.hpp"
#include <cstdint>
#include <memory>
#include <opencv2/core/mat.hpp>
#include <tuple>
#include <utility>
#include "imaging/Image.hpp"
#include <opencv2/imgproc.hpp>
#include <stdexcept>
#include "imaging/PixelariumImage.hpp"
using namespace pixelarium::imaging;
pixelarium::render::CvMatRender::CvMatRender(const std::shared_ptr<Image>& img)
: _base(img), _texture(0)
/// @brief Constructor for the CvMatRender class.
/// @param img A shared pointer to the PixelariumImage to be rendered.
pixelarium::render::CvMatRender::CvMatRender(const std::shared_ptr<PixelariumImage>& img) : base_(img), texture_(0)
{
// this->_img = this->_base->GetImage().clone();
// // storing a copy of the to-be-rendered image with a "well-behaved"
// cv::cvtColor(this->_img, this->_img, cv::COLOR_BGR2RGBA);
this->_img = this->_base->GetImage().clone();
// storing a copy of the to-be-rendered image
// because it will be resized and filtered eventually which we absolutely
// must not do on the original image
this->ResetRenderImage();
cv::cvtColor(this->img_, this->img_, cv::COLOR_BGR2RGBA);
}
/*static*/ void pixelarium::render::matToTexture(const cv::Mat& image,
GLuint* texture)
/// @brief Destructor for the CvMatRender class.
/// Deallocates the OpenGL texture if it exists.
pixelarium::render::CvMatRender::~CvMatRender()
{
// only generate the texture when it's not already present
if (*texture == 0)
if (texture_)
{
glGenTextures(1, texture);
glDeleteTextures(1, &texture_);
texture_ = 0;
}
}
/// @brief Resets the render image with a new PixelariumImage.
/// @param img A shared pointer to the new PixelariumImage.
void pixelarium::render::CvMatRender::ResetRenderImage(const std::shared_ptr<pixelarium::imaging::PixelariumImage>& img)
{
this->base_ = img;
this->ResetRenderImage();
cv::cvtColor(this->img_, this->img_, cv::COLOR_BGR2RGBA);
}
/// @brief Uploads the current image data to an OpenGL texture.
/// @return The ID of the uploaded OpenGL texture.
/// @throws std::runtime_error if the image data is empty or if there is an OpenGL error.
GLuint pixelarium::render::CvMatRender::uploadTexture()
{
if (img_.empty())
{
throw std::runtime_error("Image data is empty.");
}
glBindTexture(GL_TEXTURE_2D, *texture);
if (!this->texture_)
{
glGenTextures(1, &this->texture_);
if (this->texture_ == 0)
{
throw std::runtime_error("Failed to generate OpenGL texture.");
}
}
glBindTexture(GL_TEXTURE_2D, this->texture_);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
// auto image = img.GetImage();
switch (image.type())
const int width = img_.cols;
const int height = img_.rows;
GLenum format = (img_.type() == CV_32FC3 || img_.type() == CV_32FC1) ? GL_RGB : GL_RGBA;
GLenum type = (img_.type() == CV_16U || img_.type() == CV_16UC3) ? GL_UNSIGNED_SHORT : GL_UNSIGNED_BYTE;
GLenum internalFormat = GL_RGBA;
if (img_.type() == CV_32FC3 || img_.type() == CV_32FC1)
{
case CV_16U:
case CV_16UC3:
case 26:
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, image.cols, image.rows, 0,
GL_RGBA, GL_UNSIGNED_SHORT, image.data);
break;
case 5:
case 29:
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, image.cols, image.rows, 0,
GL_RGBA, GL_FLOAT, image.data);
break;
default:
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, image.cols, image.rows, 0,
GL_RGBA, GL_UNSIGNED_BYTE, image.data);
break;
internalFormat = GL_RGB;
}
}
GLuint* pixelarium::render::CvMatRender::Render()
{
// storing a copy of the to-be-rendered image with a "well-behaved"
cv::cvtColor(this->_img, this->_img, cv::COLOR_BGR2RGBA);
glTexImage2D(GL_TEXTURE_2D, 0, internalFormat, width, height, 0, format, type, img_.data);
matToTexture(this->_img, &this->_texture);
return &this->_texture;
}
GLuint* pixelarium::render::CvMatRender::Render(float factor)
{
cv::resize(this->_base->GetImage(), this->_img, cv::Size(0,0), factor, factor, cv::INTER_LINEAR_EXACT);
return this->Render();
}
GLuint* pixelarium::render::CvMatRender::Render(size_t width, size_t height)
{
// this is nasty as it knows about what Render is doing
const auto sz{this->_base->GetImage().size()};
const auto get_factor = [](auto opt1, auto opt2) -> float
GLenum error = glGetError();
if (error != GL_NO_ERROR)
{
return opt1 < opt2 ? opt1 : opt2;
};
throw std::runtime_error("OpenGL error during texture upload: " + std::to_string(error));
}
return this->texture_;
}
/// @brief Renders the image by uploading it as a texture.
/// @return The ID of the OpenGL texture.
GLuint pixelarium::render::CvMatRender::Render() { return this->uploadTexture(); }
/// @brief Renders the image with a specified scaling factor.
/// @param factor The scaling factor for resizing the image.
/// @return The ID of the OpenGL texture.
GLuint pixelarium::render::CvMatRender::Render(float factor)
{
cv::resize(this->base_->GetImage(), this->img_, cv::Size(0, 0), factor, factor, cv::INTER_LINEAR_EXACT);
return this->uploadTexture();
}
/// @brief Renders the image to fit within the specified width and height.
/// @param width The maximum width of the rendered image.
/// @param height The maximum height of the rendered image.
/// @return The ID of the OpenGL texture.
GLuint pixelarium::render::CvMatRender::Render(size_t width, size_t height)
{
const auto sz{this->base_->GetImage().size()};
const auto get_factor = [](auto opt1, auto opt2) -> float { return opt1 < opt2 ? opt1 : opt2; };
auto factor = get_factor(width / static_cast<float>(sz.width), height / static_cast<float>(sz.height));
// cv::resize(this->_base->GetImage(), this->_img, cv::Size(0,0), factor, factor, cv::INTER_LINEAR_EXACT);
return this->Render(factor);
}
+26 -10
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@@ -13,25 +13,41 @@
#endif
#include <GLFW/glfw3.h> // Will drag system OpenGL headers
#endif
#include "imaging/Image.hpp"
#include "imaging/PixelariumImage.hpp"
// clang-format on
namespace pixelarium::render
{
static void matToTexture(const cv::Mat& image, GLuint* texture);
class CvMatRender
{
public:
// we want the default constructor for the time being
// (although it does not make much sense and should
// get removed in the future)
// as the using AppGLFW constructs it empty as a member
// when coming to life.
CvMatRender() = default;
explicit CvMatRender(const std::shared_ptr<pixelarium::imaging::Image>& img);
GLuint* Render();
GLuint* Render(float factor);
GLuint* Render(size_t width, size_t height);
CvMatRender(CvMatRender&) = delete;
CvMatRender(const CvMatRender&) = delete;
CvMatRender(CvMatRender&&) = delete;
CvMatRender& operator=(CvMatRender&) = default;
CvMatRender& operator=(CvMatRender&&) = default;
~CvMatRender();
explicit CvMatRender(const std::shared_ptr<pixelarium::imaging::PixelariumImage>& img);
public:
GLuint Render();
GLuint Render(float factor);
GLuint Render(size_t width, size_t height);
void ResetRenderImage() { this->img_ = this->base_->GetImage().clone(); }
void ResetRenderImage(const std::shared_ptr<pixelarium::imaging::PixelariumImage>& img);
private:
cv::Mat _img;
std::shared_ptr<pixelarium::imaging::Image> _base;
GLuint _texture;
cv::Mat img_;
std::shared_ptr<pixelarium::imaging::PixelariumImage> base_;
GLuint texture_;
GLuint uploadTexture();
};
} // namespace pixelarium::render
} // namespace pixelarium::render
+13
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@@ -0,0 +1,13 @@
set(RESOURCELIBNAME pixelariumresourcelib)
set(RESOURCELIBSRC
resource.cpp)
add_library(${RESOURCELIBNAME} STATIC
${RESOURCELIBSRC})
target_link_libraries(${RESOURCELIBNAME}
PRIVATE pixelariumimagelib)
target_include_directories(${RESOURCELIBNAME}
PRIVATE ${CMAKE_SOURCE_DIR}/lib)
+78
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@@ -0,0 +1,78 @@
#include "resource.hpp"
#include <atomic>
#include <optional>
using pixelarium::imaging::PixelariumImage;
using namespace std;
namespace
{
/// @brief Atomic counter for generating unique IDs.
static std::atomic<size_t> id_;
/// @brief Generates a unique ID.
/// @return A unique ID.
size_t GenerateId() { return id_.fetch_add(1, memory_order_relaxed); }
} // namespace
/// @brief Retrieves a resource from the pool.
/// @param id The ID of the resource to retrieve.
/// @return A pointer to the resource if found, otherwise an empty optional.
std::optional<const PixelariumImage*> pixelarium::resources::ImageResourcePool::GetResource(size_t id) const
{
auto search{this->resources_.find(id)};
if (search == this->resources_.end()) return std::nullopt;
return search->second.get();
}
/// @brief Sets a resource in the pool.
/// @param res A unique pointer to the resource to set.
/// @return The ID of the new resource.
size_t pixelarium::resources::ImageResourcePool::SetResource(unique_ptr<PixelariumImage> res)
{
auto key{::GenerateId()};
this->resources_.insert({key, std::move(res)});
return key;
}
/// @brief Updates a resource in the pool.
/// @param id The ID of the resource to update.
/// @param res A unique pointer to the new resource.
/// @return True if the resource was updated, false otherwise.
bool pixelarium::resources::ImageResourcePool::UpdateResource(size_t id, std::unique_ptr<imaging::PixelariumImage> res)
{
auto search{this->resources_.find(id)};
if (search == this->resources_.end()) return false;
search->second = std::move(res);
return true;
}
/// @brief Deletes a resource from the pool.
/// @param id The ID of the resource to delete.
/// @return True if the resource was deleted, false otherwise.
bool pixelarium::resources::ImageResourcePool::DeleteResource(size_t id)
{
auto search{this->resources_.find(id)};
if (search == this->resources_.end()) return false;
this->resources_.erase(search);
return true;
}
/// @brief Enumerates all resources in the pool.
/// @param func A function to call for each resource. The function should accept the resource ID and a const reference
/// to a PixelariumImage.
void pixelarium::resources::ImageResourcePool::EnumerateResources(
const std::function<void(size_t, const imaging::PixelariumImage&)>& func)
{
for (const auto& e : this->resources_)
{
func(e.first, *e.second);
}
}
+58
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@@ -0,0 +1,58 @@
#pragma once
#include <functional>
#include <memory>
#include <optional>
#include <unordered_map>
#include "imaging/PixelariumImage.hpp"
namespace pixelarium::resources
{
struct IResource
{
virtual ~IResource() = 0;
};
template <typename R>
concept ResT = requires(R& r) { static_cast<IResource&>(r); };
// template <ResT R>
template <typename R>
class IResourcePool
{
public:
virtual ~IResourcePool() = default;
virtual std::optional<const R*> GetResource(size_t id) const = 0;
virtual size_t SetResource(std::unique_ptr<R> res) = 0;
virtual bool UpdateResource(size_t id, std::unique_ptr<R> res) = 0;
virtual bool DeleteResource(size_t id) = 0;
virtual void EnumerateResources(const std::function<void(size_t, const R&)>& func) = 0;
};
// Now with the =GetResource= method, I do not want to transfer ownership to the caller of that method. The ownership
// should still
// reside with the =ResourcePool=!
// In fact, the intention is, that there is no way back once the =ResourcePool= took ownership of an object.
// Callers can get references, but no ownership. A caller might delete a resource though.
class ImageResourcePool : public IResourcePool<imaging::PixelariumImage>
{
public:
ImageResourcePool() = default;
ImageResourcePool(ImageResourcePool&) = delete;
ImageResourcePool(const ImageResourcePool&) = delete;
ImageResourcePool(ImageResourcePool&&) = delete;
ImageResourcePool& operator=(ImageResourcePool&) = delete;
ImageResourcePool& operator=(ImageResourcePool&&) = delete;
std::optional<const imaging::PixelariumImage*> GetResource(size_t id) const override;
size_t SetResource(std::unique_ptr<imaging::PixelariumImage> res) override;
bool UpdateResource(size_t id, std::unique_ptr<imaging::PixelariumImage> res) override;
bool DeleteResource(size_t id) override;
void EnumerateResources(const std::function<void(size_t, const imaging::PixelariumImage&)>& func) override;
private:
std::unordered_map<size_t, std::unique_ptr<imaging::PixelariumImage>> resources_;
};
} // namespace pixelarium::resources
+10 -1
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@@ -3,6 +3,14 @@
namespace pixelarium::utils::log
{
enum class LogLevel
{
Trace = 1 << 0,
Debug = 1 << 1,
Info = 1 << 2,
Warn = 1 << 3,
Error = 1 << 4,
};
class ILog
{
public:
@@ -10,8 +18,9 @@ class ILog
virtual void Debug(const std::string& msg) = 0;
virtual void Warn(const std::string& msg) = 0;
virtual void Error(const std::string& msg) = 0;
virtual void ChangeLevel(LogLevel lvl) = 0;
virtual ~ILog() {}
};
} // namespace pixelarium::utils::log
} // namespace pixelarium::utils::log
+36 -9
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@@ -5,31 +5,58 @@
#include <spdlog/sinks/basic_file_sink.h>
#include <memory>
#include <string>
#include "ILog.hpp"
using namespace pixelarium::utils::log;
SpdLogger::SpdLogger(const std::string& file_sink, const std::string& name)
: _logger(spdlog::basic_logger_mt(name, file_sink)), _file(file_sink), _name(name)
: logger_(spdlog::basic_logger_mt(name, file_sink)), file_(file_sink), name_(name)
{
spdlog::set_default_logger(this->_logger);
spdlog::set_default_logger(this->logger_);
spdlog::flush_on(spdlog::level::info);
_logger->info("Logger initiated");
logger_->info("Logger initiated");
}
void SpdLogger::Info(const std::string& msg)
{
this->_logger->info(msg);
this->logger_->info(msg);
}
void SpdLogger::Debug(const std::string& msg)
{
this->_logger->debug(msg);
this->logger_->debug(msg);
}
void SpdLogger::Warn(const std::string& msg)
{
this->_logger->warn(msg);
this->logger_->warn(msg);
}
void SpdLogger::Error(const std::string& msg)
void SpdLogger::Error(const std::string& msg) { this->logger_->error(msg); }
void SpdLogger::ChangeLevel(LogLevel lvl)
{
this->_logger->error(msg);
}
switch (lvl)
{
case LogLevel::Trace:
this->logger_->set_level(spdlog::level::trace);
spdlog::flush_on(spdlog::level::trace);
break;
case LogLevel::Info:
this->logger_->set_level(spdlog::level::info);
spdlog::flush_on(spdlog::level::info);
break;
case LogLevel::Warn:
this->logger_->set_level(spdlog::level::warn);
spdlog::flush_on(spdlog::level::warn);
break;
case LogLevel::Error:
this->logger_->set_level(spdlog::level::err);
spdlog::flush_on(spdlog::level::err);
break;
case LogLevel::Debug:
default:
this->logger_->set_level(spdlog::level::debug);
spdlog::flush_on(spdlog::level::debug);
}
this->logger_->debug("Changed log level;");
}
+5 -4
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@@ -17,10 +17,11 @@ class SpdLogger : public ILog
void Debug(const std::string& msg) override;
void Warn(const std::string& msg) override;
void Error(const std::string& msg) override;
void ChangeLevel(LogLevel lvl) override;
private:
std::shared_ptr<spdlog::logger> _logger;
std::string _file;
std::string _name;
std::shared_ptr<spdlog::logger> logger_;
std::string file_;
std::string name_;
};
} // namespace pixelarium::utils::log
} // namespace pixelarium::utils::log
+13
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@@ -0,0 +1,13 @@
include(FetchContent)
FetchContent_Declare(
googletest
URL https://github.com/google/googletest/archive/refs/tags/v1.14.0.zip
)
# From this documentation: https://google.github.io/googletest/quickstart-cmake.html
# For Windows: Prevent overriding the parent project's compiler/linker settings
if(WIN32)
set(gtest_force_shared_crt ON CACHE BOOL "" FORCE)
endif()
FetchContent_MakeAvailable(googletest)
+28 -24
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@@ -1,8 +1,9 @@
#include "AppGLFW.hpp"
#include <format>
#include <memory>
#include "imaging/Image.hpp"
#include "imaging/PixelariumImage.hpp"
#include "imgui.h"
#include "imgui_impl_glfw.h"
#include "imgui_impl_opengl3.h"
@@ -22,7 +23,8 @@ using namespace pixelarium::imaging;
return false;
}
/*static*/ ImVec2 pixelarium::ui::ascpet_const_dimensions(const pixelarium::imaging::Image& img, const ImVec2& curr_dim)
/*static*/ ImVec2 pixelarium::ui::aspect_const_dimensions(const pixelarium::imaging::PixelariumImage& img,
const ImVec2& curr_dim)
{
const auto w_fact = (static_cast<float>(curr_dim.x) / img.GetImage().cols);
const auto h_fact = (static_cast<float>(curr_dim.y) / img.GetImage().rows);
@@ -133,27 +135,33 @@ int pixelarium::ui::AppGLFW::Run()
this->MenuBar();
if (this->_imagep)
if (this->imagep_)
{
// auto render = render::CvMatRender(this->_img);
ImGui::Begin("An image", &this->_imagep, ImGuiWindowFlags_HorizontalScrollbar | ImGuiWindowFlags_MenuBar);
this->_curr_dim = ImGui::GetContentRegionAvail();
ImGui::Begin("An image", &this->imagep_, ImGuiWindowFlags_HorizontalScrollbar | ImGuiWindowFlags_MenuBar);
this->curr_dim_ = ImGui::GetContentRegionAvail();
auto new_dim = ImGui::GetContentRegionAvail();
auto texture = dim_changed_p(this->_curr_dim, new_dim)
? this->_render.Render(static_cast<size_t>(this->_curr_dim.x),
static_cast<size_t>(this->_curr_dim.y))
: this->_render.Render();
auto texture = dim_changed_p(this->curr_dim_, new_dim)
? this->render_.Render(static_cast<size_t>(this->curr_dim_.x),
static_cast<size_t>(this->curr_dim_.y))
: this->render_.Render();
this->_curr_dim = new_dim;
this->curr_dim_ = new_dim;
// random aspect ratio
// ImGui::Image(reinterpret_cast<Textured>(
// reinterpret_cast<void*>(*texture)),
// this->_curr_dim);
ImVec2 dim(this->_img->GetImage().cols, this->_img->GetImage().rows);
ImVec2 dim(this->img_->GetImage().cols, this->img_->GetImage().rows);
// aspect ratio constant render
ImGui::Image(reinterpret_cast<ImTextureID>(reinterpret_cast<void*>(*texture)),
ascpet_const_dimensions(*this->_img, new_dim));
ImGui::Image(reinterpret_cast<ImTextureID>(reinterpret_cast<void*>(texture)),
aspect_const_dimensions(*this->img_, new_dim));
// ImGui::Image(reinterpret_cast<ImTextureID>(reinterpret_cast<void*>(texture)),
// ImVec2(img_->GetImage().cols, img_->GetImage().rows));
// We can do everything else from within the image buffer that ImGui offers
// ImGui::Separator();
// ImGui::Text("This is a text within the image frame");
ImGui::End();
}
@@ -162,8 +170,6 @@ int pixelarium::ui::AppGLFW::Run()
ImGui::Render();
int display_w, display_h;
glfwGetFramebufferSize(this->window, &display_w, &display_h);
glViewport(0, 0, display_w, display_h);
glClear(GL_COLOR_BUFFER_BIT);
ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
if (io.ConfigFlags & ImGuiConfigFlags_ViewportsEnable)
@@ -217,15 +223,13 @@ void pixelarium::ui::AppGLFW::LoadImageProt()
auto res{pfd::open_file("Load Inputs", pfd::path::home(), {"All Files", "*"}, pfd::opt::multiselect).result()};
for (auto& p : res)
{
// lg::Logger::Debug("Adding image from " + std::string(p),
// __FUNCTION__);
if (this->_logger)
if (this->logger_)
{
this->_logger->Warn(std::format("Creating image {}", p));
this->logger_->Debug(std::format("{}: Creating image {}", __FUNCTION__, p));
}
// this->_img = Image(p);
this->_img = std::make_shared<Image>(p);
this->_render = pixelarium::render::CvMatRender(this->_img);
this->_imagep = true;
this->img_ = std::make_shared<PixelariumImage>(p);
this->render_ = pixelarium::render::CvMatRender(this->img_);
this->imagep_ = true;
}
}
}
+30 -10
View File
@@ -3,18 +3,20 @@
#include <GLFW/glfw3.h>
#include <cstdio>
#include <format>
#include <memory>
#include "Image.hpp"
#include "PixelariumImage.hpp"
#include "imgui.h"
#include "rendering/CvMatRender.hpp"
#include "resources/resource.hpp"
#include "utilities/ILog.hpp"
namespace pixelarium::ui
{
static bool dim_changed_p(const ImVec2& ref_rect, const ImVec2& new_rect);
static ImVec2 ascpet_const_dimensions(const pixelarium::imaging::Image& img, const ImVec2& curr_dim);
static ImVec2 aspect_const_dimensions(const pixelarium::imaging::PixelariumImage& img, const ImVec2& curr_dim);
enum LogLevelSelection
{
@@ -28,7 +30,24 @@ class AppGLFW
{
public:
AppGLFW() { this->InitMainWindow(); }
AppGLFW(std::unique_ptr<utils::log::ILog>& log) : _logger(log.get()) { this->InitMainWindow(); }
AppGLFW(std::unique_ptr<utils::log::ILog>& log) : AppGLFW()
{
logger_ = log.get();
if (logger_)
{
logger_->Debug(std::format("{}: Initiating a new window", __FUNCTION__).c_str());
if (pool_)
{
logger_->Debug(std::format("{}: We have an image resource pool!", __FUNCTION__).c_str());
}
}
}
AppGLFW(std::unique_ptr<utils::log::ILog>& log, std::unique_ptr<pixelarium::resources::ImageResourcePool>& pool)
: AppGLFW(log)
{
pool_ = pool.get();
};
int Run();
private:
@@ -38,17 +57,18 @@ class AppGLFW
private:
// LogLevelSelection log_level_ = static_cast<LogLevelSelection>(0);
utils::log::ILog* _logger;
utils::log::ILog* logger_;
resources::ImageResourcePool* pool_;
GLFWwindow* window = nullptr;
ImGuiWindowFlags window_flags = 0;
std::shared_ptr<pixelarium::imaging::Image> _img;
pixelarium::render::CvMatRender _render;
bool _imagep{false};
ImVec2 _curr_dim;
ImGuiWindowFlags window_flags_ = 0;
std::shared_ptr<pixelarium::imaging::PixelariumImage> img_;
pixelarium::render::CvMatRender render_;
bool imagep_{false};
ImVec2 curr_dim_;
};
static void glfw_error_callback(int error, const char* description)
{
fprintf(stderr, "GLFW Error %d: %s\n", error, description);
}
} // namespace pixelarium::ui
} // namespace pixelarium::ui
+11 -8
View File
@@ -2,25 +2,28 @@
#include <memory>
#include "AppGLFW.hpp"
#include "resources/resource.hpp"
#include "uiresources.h"
#include "utilities/ILog.hpp"
#include "utilities/SpdLogger.hpp"
#include "uiresources.h"
int main(int argc, char** argv)
{
using namespace pixelarium::utils::log;
using namespace pixelarium;
using namespace std;
cout << "ok\n";
unique_ptr<ILog> logger;
unique_ptr<utils::log::ILog> logger;
#ifdef _WIN32
logger = make_unique<SpdLogger>(string(getenv("APPDATA")) + "/pixelarium/logfile.log", "default");
logger = make_unique<utils::log::SpdLogger>(string(getenv("APPDATA")) + "/pixelarium/logfile.log", "default");
#else
logger = make_unique<SpdLogger>(std::string(getenv("HOME")) + "/.cache/pixelarium/log.log", "default");
logger = make_unique<utils::log::SpdLogger>(std::string(getenv("HOME")) + "/.cache/pixelarium/log.log", "default");
#endif
logger->Info(std::format("{}: Starting Application {}", __FUNCTION__, PIXELARIUM_TITLE));
auto app = pixelarium::ui::AppGLFW(logger);
logger->ChangeLevel(utils::log::LogLevel::Debug);
auto image_pool{std::make_unique<resources::ImageResourcePool>()};
auto app = pixelarium::ui::AppGLFW(logger, image_pool);
logger->Info(std::format("Starting Application {}", PIXELARIUM_TITLE));
logger->Error("Starting Application");
return app.Run();
}
+19
View File
@@ -0,0 +1,19 @@
include(${PROJECT_SOURCE_DIR}/modules/googletest.cmake)
add_executable(libpixelarium_UnitTests
lib/resources/test_resource.cpp)
target_include_directories(libpixelarium_UnitTests
PUBLIC ${PROJECT_SOURCE_DIR}/lib
PUBLIC ${OpenCV_INCLUDE_DIRS}
)
target_link_libraries(libpixelarium_UnitTests
pixelariumresourcelib
pixelariumimagelib
GTest::gtest_main
GTest::gmock)
include(GoogleTest)
gtest_discover_tests(libpixelarium_UnitTests)
+92
View File
@@ -0,0 +1,92 @@
#include <gtest/gtest.h>
#include <algorithm>
#include "imaging/PixelariumImage.hpp"
#include "resources/resource.hpp"
namespace
{
class DummyImage : public pixelarium::imaging::PixelariumImage
{
// Implement minimal interface if needed for test
};
} // anonymous namespace
using pixelarium::resources::ImageResourcePool;
TEST(ImageResourcePoolTest, SetAndGetResource)
{
ImageResourcePool pool;
auto img = std::make_unique<DummyImage>();
auto id = pool.SetResource(std::move(img));
auto res = pool.GetResource(id);
EXPECT_TRUE(res.has_value());
EXPECT_NE(res.value(), nullptr);
}
TEST(ImageResourcePoolTest, SetWrappedRawPointerGet)
{
ImageResourcePool pool;
auto img = new DummyImage();
auto id = pool.SetResource(std::unique_ptr<pixelarium::imaging::PixelariumImage>(img));
auto res = pool.GetResource(id);
EXPECT_TRUE(res.has_value());
EXPECT_NE(res.value(), nullptr);
}
TEST(ImageResourcePoolTest, GetNonExistentResourceReturnsEmptyOptional)
{
ImageResourcePool pool;
EXPECT_FALSE(pool.GetResource(12345));
}
TEST(ImageResourcePoolTest, UpdateResourceSuccess)
{
ImageResourcePool pool;
auto id = pool.SetResource(std::make_unique<DummyImage>());
auto new_img = std::make_unique<DummyImage>();
EXPECT_TRUE(pool.UpdateResource(id, std::move(new_img)));
auto res = pool.GetResource(id);
EXPECT_TRUE(res.has_value());
EXPECT_NE(res.value(), nullptr);
}
TEST(ImageResourcePoolTest, UpdateResourceFail)
{
ImageResourcePool pool;
auto new_img = std::make_unique<DummyImage>();
EXPECT_FALSE(pool.UpdateResource(999, std::move(new_img)));
}
TEST(ImageResourcePoolTest, DeleteResourceSuccess)
{
ImageResourcePool pool;
auto id = pool.SetResource(std::make_unique<DummyImage>());
EXPECT_TRUE(pool.DeleteResource(id));
EXPECT_FALSE(pool.GetResource(id).has_value());
}
TEST(ImageResourcePoolTest, DeleteResourceFail)
{
ImageResourcePool pool;
EXPECT_FALSE(pool.DeleteResource(8907));
}
TEST(ImageResourcePoolTest, EnumerateResources)
{
ImageResourcePool pool;
auto id1 = pool.SetResource(std::make_unique<DummyImage>());
auto id2 = pool.SetResource(std::make_unique<DummyImage>());
std::vector<size_t> found_ids{};
std::function<void(size_t, const pixelarium::imaging::PixelariumImage&)> func =
[&found_ids](size_t id, const pixelarium::imaging::PixelariumImage&) { found_ids.push_back(id); };
pool.EnumerateResources(func);
EXPECT_EQ(found_ids.size(), 2);
EXPECT_NE(std::find(found_ids.begin(), found_ids.end(), id1), found_ids.end());
EXPECT_NE(std::find(found_ids.begin(), found_ids.end(), id2), found_ids.end());
}