a8489292b6
* start some resource fiddling * start some resource fiddling * initiate a real resource manager * fix color flicker in rendering * delete unintended constructors and add a convenience function to reset the render-image (from the original image, aka. clone again) * [OpenGL deprecation warning] The compiler said that these functions are "deprecated". They seem to be useless anyway... * various improvements * add resource enumerator and documentation * fix constness stuff * use existing iterator for insertion * init unit tests * rm bogus file --------- Co-authored-by: m-aXimilian <keuffnermax@gmail.com>
42 lines
996 B
C++
42 lines
996 B
C++
#pragma once
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#include <memory>
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#include <opencv2/core/mat.hpp>
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#include <string>
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namespace pixelarium::imaging
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{
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class PixelariumImage
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{
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public:
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explicit PixelariumImage(const std::string& uri);
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// get back the defaults
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PixelariumImage() = default;
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// we cannot copy an Image since this conflicts with the _img field
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PixelariumImage(const PixelariumImage& other) = delete;
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PixelariumImage(PixelariumImage&& other) noexcept
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: img_(std::move(other.img_)) {}
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// requires a copy ctor which we don't have
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PixelariumImage& operator=(const PixelariumImage& other) = delete;
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PixelariumImage& operator=(PixelariumImage&& other) noexcept
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{
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if (this != &other)
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{
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img_ = std::move(other.img_);
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}
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return *this;
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}
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~PixelariumImage() = default;
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const cv::Mat& GetImage() const { return *this->img_.get(); }
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protected:
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std::unique_ptr<cv::Mat> img_;
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};
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} // namespace pixelarium::imaging
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