1ea83d9d11
* add dimension selector sliders to czi view * version doc & version bump * cosmetic * fix build? * multi-dimension selection enabled in czi view * remove the parameterized reset function of the renderer it is not and is conceptually questionable doc updates & some minor improvements auto-update CZI-view when sliders are moved set initial window size fix windows build and msvc build For reasons I don not comprehend, on Windows, we must include =opencv2/core/mat.hpp= as the very last header in the =CvMatRender.hpp=. If this is at any other position building on Windows, compilation will break w/ all kinds of cryptic errors regarding OpenCV. When building w/ msvc =__PRETTY_FUNCTION__= is not defined. =ILog.hpp= now defines it. This should be revised to only be set when the compiler is msvc. For the time being, it is considered sufficient though.
81 lines
2.5 KiB
C++
81 lines
2.5 KiB
C++
#include "RenderImageManager.hpp"
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#include <format>
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using namespace std;
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/// @brief Updates the collection of rendered images by removing images marked for deletion.
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/// This function iterates through the \c keys_to_delete_ list and removes the corresponding images from the collection.
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/// It does not acquire the mutex to avoid deadlocks with the `Remove` function.
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void pixelarium::render::RenderImageManager::UpdateCollection()
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{
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for (const auto& key : keys_to_delete_)
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{
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this->Remove(key);
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}
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keys_to_delete_.clear();
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}
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/// @brief Marks a resource for deletion.
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/// @param key The ID of the resource to mark for deletion.
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void pixelarium::render::RenderImageManager::MarkForDeletion(resources::ResourceKey key)
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{
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this->log_.Debug(std::format("{} marking key: \"{}\" for deletion.", __PRETTY_FUNCTION__, key));
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lock_guard<mutex> guard(this->mut_);
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keys_to_delete_.insert(key);
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}
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/// @brief Removes a render image from the manager.
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/// @param key The key of the render image to remove.
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/// @return True if the render image was removed, false otherwise.
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bool pixelarium::render::RenderImageManager::Remove(resources::ResourceKey key) noexcept
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{
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bool remove_state{false};
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this->log_.Debug(std::format("{} removing key: \"{}\" from renderlist.", __PRETTY_FUNCTION__, key));
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{
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lock_guard<mutex> guard(this->mut_);
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remove_state = this->render_image_map_.erase(key) == 1;
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}
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return remove_state;
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}
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/// @brief Adds a resource to the render image map.
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/// @param key The ID of the resource to add.
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/// @return void. No exception is thrown.
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void pixelarium::render::RenderImageManager::Add(resources::ResourceKey key) noexcept
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{
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// we don't want to add what's already there
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// or empty render images
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if (this->render_image_map_.contains(key))
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{
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return;
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}
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auto current_view = this->view_factory_->RenderImage(key);
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if (current_view == nullptr)
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{
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return;
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}
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this->log_.Debug(std::format("{}: adding key: \"{}\" to renderlist.", __PRETTY_FUNCTION__, key));
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lock_guard<mutex> guard(this->mut_);
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// clang-format off
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this->render_image_map_.insert(
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{
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key,
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RenderImageStateWrapper
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{
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.view{ std::move(current_view) },
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}
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}
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);
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// clang-format on
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}
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/// @brief Clears all render images from the manager.
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/// @note This function is noexcept.
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void pixelarium::render::RenderImageManager::Clear() noexcept { this->render_image_map_.clear(); }
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