1ea83d9d11
* add dimension selector sliders to czi view * version doc & version bump * cosmetic * fix build? * multi-dimension selection enabled in czi view * remove the parameterized reset function of the renderer it is not and is conceptually questionable doc updates & some minor improvements auto-update CZI-view when sliders are moved set initial window size fix windows build and msvc build For reasons I don not comprehend, on Windows, we must include =opencv2/core/mat.hpp= as the very last header in the =CvMatRender.hpp=. If this is at any other position building on Windows, compilation will break w/ all kinds of cryptic errors regarding OpenCV. When building w/ msvc =__PRETTY_FUNCTION__= is not defined. =ILog.hpp= now defines it. This should be revised to only be set when the compiler is msvc. For the time being, it is considered sufficient though.
26 lines
732 B
C++
26 lines
732 B
C++
#pragma once
|
|
|
|
#include "PixelariumImageViewDefault.hpp"
|
|
#include "rendering/IPixelariumImageView.hpp"
|
|
#include "resources/resource.hpp"
|
|
#include "utilities/ILog.hpp"
|
|
namespace pixelarium::render
|
|
{
|
|
/// @brief Factory for instantiating matching views to different implementations of IPixelariumImage.
|
|
class ImageViewFactory
|
|
{
|
|
using Image = imaging::IPixelariumImage;
|
|
using Pool = resources::ImageResourcePool;
|
|
using Log = utils::log::ILog;
|
|
|
|
public:
|
|
explicit ImageViewFactory(Pool& pool, const Log& log) : image_pool_(pool), log_(log) {}
|
|
|
|
std::unique_ptr<IPixelariumImageView> RenderImage(resources::ResourceKey id);
|
|
|
|
private:
|
|
Pool& image_pool_;
|
|
const Log& log_;
|
|
};
|
|
} // namespace pixelarium::render
|