Files
pixelarium/lib/rendering/IPixelariumImageView.hpp
T
m-aXimilian 1ea83d9d11 Czi rendering (#10)
* add dimension selector sliders to czi view

* version doc & version bump

* cosmetic

* fix build?

* multi-dimension selection enabled in czi view

* remove the parameterized reset function of the renderer

it is not and is conceptually questionable

doc updates & some minor improvements

auto-update CZI-view when sliders are moved

set initial window size

fix windows build and msvc build

For reasons I don not comprehend, on Windows, we must include
=opencv2/core/mat.hpp= as the very last header in the =CvMatRender.hpp=.
If this is at any other position building on Windows, compilation will
break w/ all kinds of cryptic errors regarding OpenCV.

When building w/ msvc =__PRETTY_FUNCTION__= is not defined. =ILog.hpp=
now defines it. This should be revised to only be set when the
compiler is msvc. For the time being, it is considered sufficient though.
2026-02-16 20:36:48 +01:00

33 lines
876 B
C++

#pragma once
#include <memory>
#include "imaging/IPixelariumImage.hpp"
#include "imgui.h"
namespace pixelarium::render
{
/// @brief An interface defining the contract on views to dedicated implementations of IPixelariumImage
class IPixelariumImageView
{
public:
virtual ~IPixelariumImageView() = default;
virtual void ShowImage() = 0;
// default implemented
public:
virtual const bool* GetStatus() const noexcept { return &this->open_p; }
virtual void ForceUpdate() noexcept { this->is_dirty_ = true; }
virtual void SetInitialSize(float width = 700.0f, float height = 700.0f)
{
ImGui::SetNextWindowSize({width, height});
}
protected:
std::shared_ptr<imaging::IPixelariumImage> img_{};
std::unique_ptr<cv::Mat> cached_image_{};
bool open_p{true};
bool is_dirty_{true};
};
} // namespace pixelarium::render