Files
pixelarium/lib/rendering/PixelariumImageViewCzi.hpp
T
m-aXimilian 1ea83d9d11 Czi rendering (#10)
* add dimension selector sliders to czi view

* version doc & version bump

* cosmetic

* fix build?

* multi-dimension selection enabled in czi view

* remove the parameterized reset function of the renderer

it is not and is conceptually questionable

doc updates & some minor improvements

auto-update CZI-view when sliders are moved

set initial window size

fix windows build and msvc build

For reasons I don not comprehend, on Windows, we must include
=opencv2/core/mat.hpp= as the very last header in the =CvMatRender.hpp=.
If this is at any other position building on Windows, compilation will
break w/ all kinds of cryptic errors regarding OpenCV.

When building w/ msvc =__PRETTY_FUNCTION__= is not defined. =ILog.hpp=
now defines it. This should be revised to only be set when the
compiler is msvc. For the time being, it is considered sufficient though.
2026-02-16 20:36:48 +01:00

39 lines
1.2 KiB
C++

#pragma once
#include <memory>
#include <unordered_map>
#include "imgui.h"
#include "libCZI_DimCoordinate.h"
#include "rendering/CvMatRender.hpp"
#include "rendering/IPixelariumImageView.hpp"
#include "utilities/ILog.hpp"
namespace pixelarium::render
{
/// @brief A CZI-specific implementation of IPixelariumImageView.
class PixelariumImageViewCzi : public IPixelariumImageView
{
using Image = imaging::IPixelariumImage;
using Render = render::CvMatRender;
using Log = utils::log::ILog;
public:
explicit PixelariumImageViewCzi(std::shared_ptr<Image> img, const Log& log);
PixelariumImageViewCzi() = delete;
PixelariumImageViewCzi(PixelariumImageViewCzi&) = delete;
PixelariumImageViewCzi(const PixelariumImageViewCzi&) = delete;
PixelariumImageViewCzi(PixelariumImageViewCzi&&) = delete;
PixelariumImageViewCzi& operator=(PixelariumImageViewCzi&) = delete;
PixelariumImageViewCzi& operator=(PixelariumImageViewCzi&&) = delete;
void ShowImage() override;
private:
ImVec2 curr_dim_{};
const Log& log_;
std::unordered_map<libCZI::DimensionIndex, int> dimension_map_;
std::unique_ptr<CvMatRender> render_;
};
} // namespace pixelarium::render