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pixelarium/CMakeLists.txt
T
m-aXimilian 0be064bb8e Gerneric image codec abstraction init (#6)
* remove raw pointer from resource manager

* towards generic images

* 💅 and pin libCZI module

* remove raw pointer from resource manager

* towards generic images

* fix rendering

* fix rendering

* fix unit tests

* fix pipeline

* fix gcc build

* re-enable tests

* add czi impl

* remove resource button

* refactor user code app to being a "default app"

* ui resources

* missing lib?

* init czi render support

* typos
2026-02-16 20:36:48 +01:00

75 lines
2.0 KiB
CMake

cmake_minimum_required(VERSION 3.23)
project(pixelarium VERSION 0.0.0)
set(CMAKE_VERBOSE_MAKEFILE ON)
set(CXX_STANDARD 20)
set(CXX_STANDARD_REQUIRED true)
# setting global module directories
set(glfw3_module_DIR ${PROJECT_SOURCE_DIR}/modules/glfw)
set(glfw3_DIR "${glfw3_module_DIR}/CMake")
set(imgui_DIR ${PROJECT_SOURCE_DIR}/modules/imgui)
set(pfd_DIR ${PROJECT_SOURCE_DIR}/modules/portable-file-dialogs)
set(spdlog_DIR ${PROJECT_SOURCE_DIR}/modules/spdlog)
find_package(OpenGL REQUIRED)
message(STATUS "GLFW:\t" ${glfw3_module_DIR})
message(STATUS "PFD:\t\t" ${pfd_DIR})
message(STATUS "SPDLOG:\t" ${spdlog_DIR})
if(WIN32)
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
if (CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
set(CMAKE_CXX_FLAGS "/std:c++20 /Zi /EHsc")
else()
set(CMAKE_CXX_FLAGS "-Wall -Wextra -g --std=c++20")
endif()
endif()
if(UNIX)
set(CMAKE_CXX_FLAGS "-Wall -Wextra -g --std=c++20")
endif()
add_subdirectory(${pfd_DIR})
add_subdirectory(${spdlog_DIR})
add_subdirectory(${glfw3_module_DIR})
add_subdirectory(lib)
set(SRC
src/main.cpp)
#====================
# needed for the spdlogger implementation
# this is not nice, but it won't work when, e.g. doing it from lower level cmake files
add_compile_options("$<$<C_COMPILER_ID:MSVC>:/utf-8>")
add_compile_options("$<$<CXX_COMPILER_ID:MSVC>:/utf-8>")
#====================
add_executable(${PROJECT_NAME} ${SRC})
target_link_libraries(${PROJECT_NAME}
PRIVATE pixelariumimagelib
PRIVATE pixelariumrenderlib
PRIVATE pixelariumutilslib
PRIVATE pixelariumresourcelib
PUBLIC pixelariumapplicationlib)
target_include_directories(${PROJECT_NAME}
PUBLIC ${PROJECT_SOURCE_DIR}/src
PUBLIC ${PROJECT_SOURCE_DIR}/lib
PUBLIC ${PROJECT_SOURCE_DIR}/lib/imaging
PUBLIC ${PROJECT_SOURCE_DIR}/lib/app
PUBLIC ${spdlog_DIR}/include
PUBLIC ${LIBCZI_INCLUDE_DIR}
PUBLIC ${CMAKE_CURRENT_BINARY_DIR})
option(PIXELARIUM_BUILD_UNITTESTS "Generate Unittests" ON)
if(PIXELARIUM_BUILD_UNITTESTS)
include(CTest)
enable_testing()
add_subdirectory(tests)
endif()