0be064bb8e
* remove raw pointer from resource manager
* towards generic images
* 💅 and pin libCZI module
* remove raw pointer from resource manager
* towards generic images
* fix rendering
* fix rendering
* fix unit tests
* fix pipeline
* fix gcc build
* re-enable tests
* add czi impl
* remove resource button
* refactor user code app to being a "default app"
* ui resources
* missing lib?
* init czi render support
* typos
75 lines
2.0 KiB
CMake
75 lines
2.0 KiB
CMake
cmake_minimum_required(VERSION 3.23)
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project(pixelarium VERSION 0.0.0)
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set(CMAKE_VERBOSE_MAKEFILE ON)
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set(CXX_STANDARD 20)
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set(CXX_STANDARD_REQUIRED true)
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# setting global module directories
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set(glfw3_module_DIR ${PROJECT_SOURCE_DIR}/modules/glfw)
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set(glfw3_DIR "${glfw3_module_DIR}/CMake")
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set(imgui_DIR ${PROJECT_SOURCE_DIR}/modules/imgui)
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set(pfd_DIR ${PROJECT_SOURCE_DIR}/modules/portable-file-dialogs)
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set(spdlog_DIR ${PROJECT_SOURCE_DIR}/modules/spdlog)
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find_package(OpenGL REQUIRED)
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message(STATUS "GLFW:\t" ${glfw3_module_DIR})
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message(STATUS "PFD:\t\t" ${pfd_DIR})
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message(STATUS "SPDLOG:\t" ${spdlog_DIR})
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if(WIN32)
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set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
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if (CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
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set(CMAKE_CXX_FLAGS "/std:c++20 /Zi /EHsc")
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else()
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set(CMAKE_CXX_FLAGS "-Wall -Wextra -g --std=c++20")
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endif()
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endif()
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if(UNIX)
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set(CMAKE_CXX_FLAGS "-Wall -Wextra -g --std=c++20")
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endif()
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add_subdirectory(${pfd_DIR})
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add_subdirectory(${spdlog_DIR})
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add_subdirectory(${glfw3_module_DIR})
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add_subdirectory(lib)
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set(SRC
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src/main.cpp)
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#====================
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# needed for the spdlogger implementation
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# this is not nice, but it won't work when, e.g. doing it from lower level cmake files
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add_compile_options("$<$<C_COMPILER_ID:MSVC>:/utf-8>")
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add_compile_options("$<$<CXX_COMPILER_ID:MSVC>:/utf-8>")
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#====================
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add_executable(${PROJECT_NAME} ${SRC})
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target_link_libraries(${PROJECT_NAME}
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PRIVATE pixelariumimagelib
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PRIVATE pixelariumrenderlib
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PRIVATE pixelariumutilslib
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PRIVATE pixelariumresourcelib
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PUBLIC pixelariumapplicationlib)
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target_include_directories(${PROJECT_NAME}
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PUBLIC ${PROJECT_SOURCE_DIR}/src
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PUBLIC ${PROJECT_SOURCE_DIR}/lib
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PUBLIC ${PROJECT_SOURCE_DIR}/lib/imaging
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PUBLIC ${PROJECT_SOURCE_DIR}/lib/app
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PUBLIC ${spdlog_DIR}/include
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PUBLIC ${LIBCZI_INCLUDE_DIR}
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PUBLIC ${CMAKE_CURRENT_BINARY_DIR})
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option(PIXELARIUM_BUILD_UNITTESTS "Generate Unittests" ON)
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if(PIXELARIUM_BUILD_UNITTESTS)
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include(CTest)
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enable_testing()
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add_subdirectory(tests)
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endif()
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