c00c2c71ac
* scratch adding histogram to image views Histograms should come from some sort of histogram service. This is currently just a POC. * custom logger implementation w/o spdlog * missing cmake file * fix tests * use operator<< over direct stream exposure * rm print header * add threading test + refactor towards interface libraries omits the need for =target_include_directories= calls /everywhere/ * rm print header * rm constexpr * templated thread_pool * fix doxyfile * default enable doc building * czi reader refactor * rm erroneous include expression * clang-format * single lib include with PUBLIC visibility * compile imgui stdlib * clang format * documentation update centralize `LogLevelToString` to `ILog.hpp` update docs and examples
91 lines
2.4 KiB
CMake
91 lines
2.4 KiB
CMake
# Fetch implot
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include(implot)
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message(STATUS "IMPLOT sources at ${IMPLOT_DIR}")
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/app_resources_default.h.in
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${CMAKE_BINARY_DIR}/app_resources_default.h @ONLY)
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set(IMPLOTSRC
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"${IMPLOT_DIR}/implot.h"
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"${IMPLOT_DIR}/implot_internal.h"
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"${IMPLOT_DIR}/implot_items.cpp"
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"${IMPLOT_DIR}/implot.cpp"
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"${IMPLOT_DIR}/implot_demo.cpp"
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)
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set(IMGUISRC
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"${imgui_DIR}/imgui.cpp"
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"${imgui_DIR}/misc/cpp/imgui_stdlib.cpp"
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"${imgui_DIR}/imgui_demo.cpp"
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"${imgui_DIR}/imgui_draw.cpp"
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"${imgui_DIR}/imgui_tables.cpp"
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"${imgui_DIR}/imgui_widgets.cpp"
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"${imgui_DIR}/backends/imgui_impl_opengl3.cpp"
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"${imgui_DIR}/backends/imgui_impl_glfw.cpp")
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set(APPLIBSRC
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include/imgui_proxy.hpp
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include/AppGLFW.hpp
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include/DefaultApp.hpp
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include/PixelariumGallery.hpp
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AppGLFW.cpp
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DefaultApp.cpp
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PixelariumGallery.cpp)
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set(RENDERSRC
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rendering/include/RenderHelpers.hpp
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rendering/include/RenderImageManager.hpp
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rendering/include/CvMatRender.hpp
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rendering/include/IPixelariumImageView.hpp
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rendering/include/PixelariumImageViewDefault.hpp
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rendering/include/PixelariumImageViewCzi.hpp
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rendering/include/ImageViewFactory.hpp
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rendering/RenderHelpers.cpp
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rendering/CvMatRender.cpp
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rendering/IPixelariumImageView.cpp
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rendering/RenderImageManager.cpp
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rendering/PixelariumImageViewDefault.cpp
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rendering/PixelariumImageViewCzi.cpp
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rendering/ImageViewFactory.cpp)
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set(APPLIBNAME pixelariumapplicationlib)
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add_library(${APPLIBNAME}
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STATIC ${APPLIBSRC} ${IMGUISRC} ${IMPLOTSRC} ${RENDERSRC})
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add_library(pixelarium::lib::application_static ALIAS ${APPLIBNAME})
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target_link_libraries(${APPLIBNAME}
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PUBLIC
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pixelarium::lib::utilities_static
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pixelarium::lib::imaging_static
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pixelarium::lib::resources_static)
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# This needs to be public to let the consumer know about it.
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if(WIN32)
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target_link_libraries(${APPLIBNAME}
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PUBLIC opengl32.lib
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PUBLIC glfw
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PUBLIC OpenGL::GL)
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endif()
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if(LINUX)
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target_link_libraries(${APPLIBNAME}
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PUBLIC glfw GL)
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endif()
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if(APPLE)
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target_link_libraries(${APPLIBNAME}
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PUBLIC glfw
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PUBLIC "-framework OpenGL")
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endif()
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target_include_directories(${APPLIBNAME}
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INTERFACE
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PRIVATE ${CMAKE_BINARY_DIR}
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PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/rendering/include
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PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/include
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PUBLIC ${pfd_DIR}
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PUBLIC ${imgui_DIR}
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PUBLIC ${imgui_DIR}/misc/cpp
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PUBLIC ${imgui_DIR}/backends
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${IMPLOT_DIR})
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