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m-aXimilian c00c2c71ac
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build system and module refactoring + simple histogram scratch (#20)
* scratch adding histogram to image views

Histograms should come from some sort of histogram service. This is
currently just a POC.

* custom logger implementation w/o spdlog

* missing cmake file

* fix tests

* use operator<< over direct stream exposure

* rm print header

* add threading test + refactor towards interface libraries

omits the need for =target_include_directories= calls /everywhere/

* rm print header

* rm constexpr

* templated thread_pool

* fix doxyfile

* default enable doc building

* czi reader refactor

* rm erroneous include expression

* clang-format

* single lib include with PUBLIC visibility

* compile imgui stdlib

* clang format

* documentation update

centralize `LogLevelToString` to `ILog.hpp`

update docs and examples
2026-02-16 20:36:48 +01:00

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C++

#include <memory>
#include "DefaultApp.hpp"
#include "ILog.hpp"
#include "SpdLogger.hpp"
#include "resource.hpp"
using namespace pixelarium;
using namespace std;
using Log = utils::log::ILog;
using Pool = resources::ImageResourcePool;
// setup a logger
#ifdef _WIN32
const auto logger{utils::log::SpdLogger(string(getenv("APPDATA")) + "/pixelarium/simple_app.log", "default")};
#else
const auto logger{
utils::log::SpdLogger(string(getenv("HOME")) + "/.cache/pixelarium/simple_app.log", "default")};
#endif
int main()
{
// some initial log message and default log level setting
logger.Info(format("{}: Starting Application {}", __FUNCTION__, "Pixelarium"));
logger.ChangeLevel(utils::log::LogLevel::kDebug);
// instantiate an image pool for the application
resources::ImageResourcePool image_pool;
// create an application, inject its dependencies and start it
auto app{application::DefaultApp(logger, image_pool)};
app.Start();
}