c00c2c71ac
* scratch adding histogram to image views Histograms should come from some sort of histogram service. This is currently just a POC. * custom logger implementation w/o spdlog * missing cmake file * fix tests * use operator<< over direct stream exposure * rm print header * add threading test + refactor towards interface libraries omits the need for =target_include_directories= calls /everywhere/ * rm print header * rm constexpr * templated thread_pool * fix doxyfile * default enable doc building * czi reader refactor * rm erroneous include expression * clang-format * single lib include with PUBLIC visibility * compile imgui stdlib * clang format * documentation update centralize `LogLevelToString` to `ILog.hpp` update docs and examples
118 lines
4.2 KiB
Org Mode
118 lines
4.2 KiB
Org Mode
#+options: author:t broken-links:nil c:nil creator:nil
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#+options: timestamp:t title:t toc:t todo:t |:t
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#+title: Pixelarium
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#+subtitle: A Image Vizualizer based on DearImGUI
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#+date: <2025-03-12 Wed>
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#+author: Maximilian Kueffner
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#+exclude_tags: noexport
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[[https://github.com/m-aXimilian/pixelarium/actions/workflows/ci-workflow.yml][file:https://github.com/m-aXimilian/pixelarium/actions/workflows/ci-workflow.yml/badge.svg]]
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[[https://github.com/m-aXimilian/pixelarium/actions/workflows/mega-linter.yml][file:https://github.com/m-aXimilian/pixelarium/actions/workflows/mega-linter.yml/badge.svg]]
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* Synopsis
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Pixelarium strives to be a batteries-included visualizer application used in conjunction with an externally implemented and linked arbitrary functionality.
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It can be linked e.g. against a library containing arbitrary functionality. Pixelarium can support viewing the results and result files of such a library.
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It tries to be as flexible as possible.
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This is still work in progress and will change significantly.
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* Supported Types
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Currently, Pixelarium supports the following image file formats:
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- jpeg
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- png
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- tiff
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- czi
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where possible, the [[https://docs.opencv.org/3.4/d4/da8/group__imgcodecs.html][OpenCV codecs]] are used to interpret the respective file type. The czi-format is supported via [[https://github.com/ZEISS/libczi][libCZI]].
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* Prerequisites
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Dependencies are either submodules in the =modules= subdirectory or artifacts of the cmake build process from the =cmake= directory. This repository should therefore be cloned recursively:
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#+begin_src sh
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git clone --recurse-submodules https://github.com/m-aXimilian/pixelarium.git
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#+end_src
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Apart from that, this project needs OpenCV installed on the host system and available for cmake's =find_package=.
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* Building
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Given that the prerequisites are fulfilled, building can be achieved via one of the presets or by calling cmake directly.
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** Presets
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Pixelarium has a few presets setting specific compilers and configurations defined in =CMakePresets.json=.
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They can be listed by calling
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#+begin_src sh :results raw :wrap src sh
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cmake --list-presets
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#+end_src
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which will give something like
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#+RESULTS:
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#+begin_src sh
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Available configure presets:
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"clang-release"
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"clang-debug"
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"gcc-release"
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"gcc-debug"
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#+end_src
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Building with the =clang-debug= preset would look like
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#+begin_src sh
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cmake --preset clang-debug
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cmake --build --preset clang-debug
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#+end_src
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** Direct
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If you want to specify compiler settings and options which are not defined in a preset, use cmake "directly" like
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#+begin_src sh
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cmake -B build -S .
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cmake --build build
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#+end_src
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* Usage
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All there is to do in order to get an initial window on screen is to create an instance of [[file:lib/app/AppGLFW.hpp][=AppGLFW=]] (or one of its child classes) and start it.
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#+begin_src C++
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unique_ptr<ILog> logger = make_unique<SpdLogger>("logfile.log", "loggername");
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ImageResourcePool image_pool;
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auto app {DefaultApp(*logger, image_pool)};
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app.Start();
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#+end_src
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This will get the default application on screen which looks like
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[[file:doc/figures/default-app.png]]
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The [[file:examples/][examples]] directory aims to showcase a few usage examples of this project.
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** [[file:examples/simple/][simple]]
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This is the most straight-forward usage of Pixelarium. It simply instantiates a [[file:lib/app/DefaultApp.hpp][=DefaultApp=]] and runs it.
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** [[file:examples/custom_0/][custom_0]]
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This is meant to showcase that [[file:lib/app/DefaultApp.hpp][=DefaultApp=]] ([[file:lib/app/AppGLFW.hpp][=AppGLFW=]] as well) is meant to be customized via inheritance.
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As a usage example, it implements a simple binary image reader. It can be presented with a binary file of layout
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#+begin_src C++
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struct ParsedImage
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{
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uint8_t depth;
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uint8_t channels;
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uint16_t width;
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uint16_t height;
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void* data;
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};
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#+end_src
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i.e., a header encoding 1 byte for the pixel-depth, 1 byte for the channel count, 2 byte each for width and height in pixel followed by the actual pixeldata.
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** [[file:examples/custom_1/][custom_1]]
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An example showcasing how to inject a user defined control into the existing scaffolding of =DefaultApp= using a multiplication filter. This is in many ways similar to the previous example.
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