some decouplings (#2)

* logger business

* code review

* rm c-style array

* extract image rendering to view

* missing view files

* init view abstractions

* leverage concepts and provide a templateized Enumerate function

* RVO

* get rid of some warnings

* logger business

* code review

* rm c-style array

* extract image rendering to view

* missing view files

* init view abstractions

* leverage concepts and provide a templateized Enumerate function

* RVO

* get rid of some warnings

* logger business

* code review

* rm c-style array

* init view abstractions

* leverage concepts and provide a templateized Enumerate function

* RVO

* get rid of some warnings

* logger business

* code review

* rm c-style array

* init view abstractions

* leverage concepts and provide a templateized Enumerate function

* RVO

* get rid of some warnings

* Factor out AppGLFW base class

The intention here is to get rid of scaffolding in the consumer
application class and allow to focus on the "important bits".

* Some cleanup

* dump unnecessary dependency

* link stuff where needed & use only what's needed

* remove deprecation warnings

* add gallery toggle

* make some includes private

* add presets

* remove dir locals, use presets instead

`projectile-configure-project' in conjunction with CMakePresets.json
will allow to configure the project.
`projectile-compile-project' does sth similar for the compile command.

This is equivalent to something like
~cmake --preset clang-debug && cmake --build build --preset clang-debug~

* use presets in pipeline

---------

Co-authored-by: m-aXimilian <keuffnermax@gmail.com>
This commit is contained in:
m-aXimilian
2025-08-18 22:39:43 +00:00
committed by GitHub
parent 566dd112ff
commit d71f4168fb
30 changed files with 548 additions and 259 deletions
+4 -5
View File
@@ -1,9 +1,8 @@
#include <iostream>
#include <memory>
#include "AppGLFW.hpp"
#include "MyApp.hpp"
#include "resources/resource.hpp"
#include "uiresources.h"
#include "utilities/ILog.hpp"
#include "utilities/SpdLogger.hpp"
@@ -18,12 +17,12 @@ int main(int argc, char** argv)
#else
logger = make_unique<utils::log::SpdLogger>(std::string(getenv("HOME")) + "/.cache/pixelarium/log.log", "default");
#endif
logger->Info(std::format("{}: Starting Application {}", __FUNCTION__, PIXELARIUM_TITLE));
logger->Info(std::format("{}: Starting Application {}", __FUNCTION__, "Pixelarium"));
logger->ChangeLevel(utils::log::LogLevel::Debug);
auto image_pool{std::make_unique<resources::ImageResourcePool>()};
auto app = pixelarium::ui::AppGLFW(logger, image_pool);
pixelarium::ui::MyApp app = pixelarium::ui::MyApp(*logger, *image_pool);
return app.Run();
app.Start();
}