Proper image rendering ux (#5)

* can draw from selection

* add light-weight render manager to render many images simultaneously

* [debug me] currently the image close button does not do

* the unselected image can be closed now

* can close images and manually open them on demand

* cosmetic

* image view stuff in render subdirectory

* cosmetic

* generate docs

* review

windows support

some cosmetics

💅 and pin libCZI module
This commit is contained in:
m-aXimilian
2025-09-13 14:49:59 +02:00
committed by Maximilian Kueffner
parent 2990f3313d
commit bce12b0bb4
21 changed files with 436 additions and 131 deletions
+15 -11
View File
@@ -3,6 +3,7 @@
#include <concepts>
#include <functional>
#include <memory>
#include <mutex>
#include <optional>
#include <unordered_map>
@@ -10,6 +11,7 @@
namespace pixelarium::resources
{
using ResourceKey = size_t;
struct IResource
{
virtual ~IResource() = default;
@@ -24,10 +26,10 @@ class IResourcePool
public:
virtual ~IResourcePool() = default;
virtual std::optional<const ResT*> GetResource(size_t id) const = 0;
virtual size_t SetResource(std::unique_ptr<ResT> res) = 0;
virtual bool ModifyResource(size_t id, std::unique_ptr<ResT> res) = 0;
virtual bool DeleteResource(size_t id) = 0;
virtual void EnumerateResources(const std::function<void(size_t, const ResT&)>& func) = 0;
virtual ResourceKey SetResource(std::unique_ptr<ResT> res) = 0;
virtual bool ModifyResource(ResourceKey id, std::unique_ptr<ResT> res) = 0;
virtual bool DeleteResource(ResourceKey id) = 0;
virtual void EnumerateResources(const std::function<void(ResourceKey, size_t, const imaging::PixelariumImage&)>& func) = 0;
virtual size_t GetTotalSize() const = 0;
};
@@ -46,20 +48,21 @@ class ImageResourcePool : public IResourcePool<imaging::PixelariumImage>
ImageResourcePool& operator=(ImageResourcePool&) = delete;
ImageResourcePool& operator=(ImageResourcePool&&) = delete;
std::optional<const imaging::PixelariumImage*> GetResource(size_t id) const override;
size_t SetResource(std::unique_ptr<imaging::PixelariumImage> res) override;
bool ModifyResource(size_t id, std::unique_ptr<imaging::PixelariumImage> res) override;
bool DeleteResource(size_t id) override;
std::optional<const imaging::PixelariumImage*> GetResource(ResourceKey id) const override;
ResourceKey SetResource(std::unique_ptr<imaging::PixelariumImage> res) override;
bool ModifyResource(ResourceKey id, std::unique_ptr<imaging::PixelariumImage> res) override;
bool DeleteResource(ResourceKey id) override;
void EnumerateResources(const std::function<void(size_t, const imaging::PixelariumImage&)>& func) override;
void EnumerateResources(const std::function<void(ResourceKey, size_t, const imaging::PixelariumImage&)>& func) override;
template <typename Callable>
requires std::invocable<Callable, size_t, const imaging::PixelariumImage&>
requires std::invocable<Callable, ResourceKey, size_t, const imaging::PixelariumImage&>
void Enumerate(Callable&& func) const
{
size_t idx{0};
for (const auto& e : this->resources_)
{
func(e.first, *e.second);
func(e.first, idx, *e.second);
}
}
@@ -67,5 +70,6 @@ class ImageResourcePool : public IResourcePool<imaging::PixelariumImage>
private:
std::unordered_map<size_t, std::unique_ptr<imaging::PixelariumImage>> resources_;
std::mutex mut_;
};
} // namespace pixelarium::resources