Misc (#19)
* get image returns optional<Mat> instead of unique_ptr<Mat> * introduce complexity * rename image load function * add example for a basic reader for binary image files * fix windows build? * add a status bar underneath the menu bar * use status bar in custom_0 example app * clang formats * packing w/ pragma push * add "Save As" functions to image views * resize over reserve * rm local override uri * add simple thread pool * rename to simple_thread_pool * get rid of useless renderlib * document version inc * extract hardcoded values to in-header * clang format patch * clone registered image in custom_0 * document binary-file header * minor fixes * clang format * rm unused render cmake
This commit is contained in:
committed by
Maximilian Kueffner
parent
e3e161ce52
commit
b37814204f
@@ -5,7 +5,9 @@
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#include <functional>
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#include <mutex>
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using pixelarium::imaging::IPixelariumImage;
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#include "imaging/IPixelariumImage.hpp"
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using Image = pixelarium::imaging::IPixelariumImageCvMat;
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using namespace std;
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namespace
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@@ -21,7 +23,7 @@ size_t GenerateId() { return id_.fetch_add(1, memory_order_relaxed); }
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/// @brief Retrieves a resource from the pool.
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/// @param id The ID of the resource to retrieve.
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/// @return A pointer to the resource if found, otherwise an empty optional.
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std::weak_ptr<IPixelariumImage> pixelarium::resources::ImageResourcePool::GetResource(ResourceKey id) const
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std::weak_ptr<Image> pixelarium::resources::ImageResourcePool::GetResource(ResourceKey id) const
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{
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auto search{this->resources_.find(id)};
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if (search == this->resources_.end()) return {};
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@@ -32,7 +34,7 @@ std::weak_ptr<IPixelariumImage> pixelarium::resources::ImageResourcePool::GetRes
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/// @brief Sets a resource in the pool.
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/// @param res A unique pointer to the resource to set.
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/// @return The ID of the new resource.
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size_t pixelarium::resources::ImageResourcePool::SetResource(unique_ptr<IPixelariumImage> res)
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size_t pixelarium::resources::ImageResourcePool::SetResource(unique_ptr<Image> res)
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{
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if (res == nullptr)
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{
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@@ -52,8 +54,7 @@ size_t pixelarium::resources::ImageResourcePool::SetResource(unique_ptr<IPixelar
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/// @param id The ID of the resource to update.
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/// @param res A unique pointer to the new resource.
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/// @return True if the resource was updated, false otherwise.
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bool pixelarium::resources::ImageResourcePool::ModifyResource(ResourceKey id,
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std::unique_ptr<imaging::IPixelariumImage> res)
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bool pixelarium::resources::ImageResourcePool::ModifyResource(ResourceKey id, std::unique_ptr<Image> res)
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{
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auto search{this->resources_.find(id)};
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if (search == this->resources_.end()) return false;
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@@ -80,7 +81,7 @@ bool pixelarium::resources::ImageResourcePool::DeleteResource(ResourceKey id)
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/// @param func A function to call for each resource. The function should accept the resource ID and a const reference
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/// to a PixelariumImage.
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void pixelarium::resources::ImageResourcePool::EnumerateResources(
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const std::function<void(ResourceKey, size_t, const imaging::IPixelariumImage&)>& func)
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const std::function<void(ResourceKey, size_t, const imaging::IPixelariumImage<cv::Mat>&)>& func)
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{
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size_t idx{0};
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for (const auto& e : this->resources_)
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@@ -38,7 +38,7 @@ concept ResT = requires(R& r) { static_cast<IResource&>(r); };
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/// @brief Defines an interface for a resource pool
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/// @tparam ResT defines the resource type that is accepted by the pool
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template <typename ResT>
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template <typename ResT, class Data>
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class IResourcePool
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{
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public:
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@@ -48,7 +48,7 @@ class IResourcePool
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virtual bool ModifyResource(ResourceKey id, std::unique_ptr<ResT> res) = 0;
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virtual bool DeleteResource(ResourceKey id) = 0;
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virtual void EnumerateResources(
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const std::function<void(ResourceKey, size_t, const imaging::IPixelariumImage&)>& func) = 0;
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const std::function<void(ResourceKey, size_t, const imaging::IPixelariumImage<Data>&)>& func) = 0;
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virtual size_t GetTotalSize() const = 0;
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virtual void Clear() = 0;
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};
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@@ -58,7 +58,7 @@ class IResourcePool
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// reside with the =ResourcePool=!
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// In fact, the intention is, that there is no way back once the =ResourcePool= took ownership of an object.
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// Callers can get references, but no ownership. A caller might delete a resource though.
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class ImageResourcePool : public IResourcePool<imaging::IPixelariumImage>
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class ImageResourcePool : public IResourcePool<imaging::IPixelariumImageCvMat, cv::Mat>
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{
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public:
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ImageResourcePool() = default;
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@@ -68,17 +68,17 @@ class ImageResourcePool : public IResourcePool<imaging::IPixelariumImage>
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ImageResourcePool& operator=(ImageResourcePool&) = delete;
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ImageResourcePool& operator=(ImageResourcePool&&) = delete;
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std::weak_ptr<imaging::IPixelariumImage> GetResource(ResourceKey id) const override;
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ResourceKey SetResource(std::unique_ptr<imaging::IPixelariumImage> res) override;
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bool ModifyResource(ResourceKey id, std::unique_ptr<imaging::IPixelariumImage> res) override;
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std::weak_ptr<imaging::IPixelariumImageCvMat> GetResource(ResourceKey id) const override;
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ResourceKey SetResource(std::unique_ptr<imaging::IPixelariumImageCvMat> res) override;
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bool ModifyResource(ResourceKey id, std::unique_ptr<imaging::IPixelariumImageCvMat> res) override;
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bool DeleteResource(ResourceKey id) override;
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void Clear() override { this->resources_.clear(); }
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void EnumerateResources(
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const std::function<void(ResourceKey, size_t, const imaging::IPixelariumImage&)>& func) override;
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const std::function<void(ResourceKey, size_t, const imaging::IPixelariumImage<cv::Mat>&)>& func) override;
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template <typename Callable>
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requires std::invocable<Callable, ResourceKey, size_t, const imaging::IPixelariumImage&>
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requires std::invocable<Callable, ResourceKey, size_t, const imaging::IPixelariumImageCvMat&>
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void Enumerate(Callable&& func) const
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{
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size_t idx{0};
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@@ -91,7 +91,7 @@ class ImageResourcePool : public IResourcePool<imaging::IPixelariumImage>
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size_t GetTotalSize() const override { return resources_.size(); }
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private:
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std::unordered_map<size_t, std::shared_ptr<imaging::IPixelariumImage>> resources_;
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std::unordered_map<size_t, std::shared_ptr<imaging::IPixelariumImageCvMat>> resources_;
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std::mutex mut_;
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};
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} // namespace pixelarium::resources
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