Files
pixelarium/lib/resources/resource.cpp
T
m-aXimilian b37814204f Misc (#19)
* get image returns optional<Mat> instead of unique_ptr<Mat>

* introduce complexity

* rename image load function

* add example for a basic reader for binary image files

* fix windows build?

* add a status bar underneath the menu bar

* use status bar in custom_0 example app

* clang formats

* packing w/ pragma push

* add "Save As" functions to image views

* resize over reserve

* rm local override uri

* add simple thread pool

* rename to simple_thread_pool

* get rid of useless renderlib

* document version inc

* extract hardcoded values to in-header

* clang format patch

* clone registered image in custom_0

* document binary-file header

* minor fixes

* clang format

* rm unused render cmake
2026-02-16 20:36:48 +01:00

93 lines
2.6 KiB
C++

#include "resource.hpp"
#include <atomic>
#include <cstddef>
#include <functional>
#include <mutex>
#include "imaging/IPixelariumImage.hpp"
using Image = pixelarium::imaging::IPixelariumImageCvMat;
using namespace std;
namespace
{
/// @brief Atomic counter for generating unique IDs.
static std::atomic<size_t> id_;
/// @brief Generates a unique ID.
/// @return A unique ID.
size_t GenerateId() { return id_.fetch_add(1, memory_order_relaxed); }
} // namespace
/// @brief Retrieves a resource from the pool.
/// @param id The ID of the resource to retrieve.
/// @return A pointer to the resource if found, otherwise an empty optional.
std::weak_ptr<Image> pixelarium::resources::ImageResourcePool::GetResource(ResourceKey id) const
{
auto search{this->resources_.find(id)};
if (search == this->resources_.end()) return {};
return search->second;
}
/// @brief Sets a resource in the pool.
/// @param res A unique pointer to the resource to set.
/// @return The ID of the new resource.
size_t pixelarium::resources::ImageResourcePool::SetResource(unique_ptr<Image> res)
{
if (res == nullptr)
{
throw empty_resource_exception();
}
auto key{::GenerateId()};
{
std::lock_guard<std::mutex> guard(this->mut_);
this->resources_.insert({key, std::move(res)});
}
return key;
}
/// @brief Updates a resource in the pool.
/// @param id The ID of the resource to update.
/// @param res A unique pointer to the new resource.
/// @return True if the resource was updated, false otherwise.
bool pixelarium::resources::ImageResourcePool::ModifyResource(ResourceKey id, std::unique_ptr<Image> res)
{
auto search{this->resources_.find(id)};
if (search == this->resources_.end()) return false;
search->second = std::move(res);
return true;
}
/// @brief Deletes a resource from the pool.
/// @param id The ID of the resource to delete.
/// @return True if the resource was deleted, false otherwise.
bool pixelarium::resources::ImageResourcePool::DeleteResource(ResourceKey id)
{
auto search{this->resources_.find(id)};
if (search == this->resources_.end()) return false;
this->resources_.erase(search);
return true;
}
/// @brief Enumerates all resources in the pool.
/// @param func A function to call for each resource. The function should accept the resource ID and a const reference
/// to a PixelariumImage.
void pixelarium::resources::ImageResourcePool::EnumerateResources(
const std::function<void(ResourceKey, size_t, const imaging::IPixelariumImage<cv::Mat>&)>& func)
{
size_t idx{0};
for (const auto& e : this->resources_)
{
func(e.first, idx, *e.second);
++idx;
}
}