* get image returns optional<Mat> instead of unique_ptr<Mat>

* introduce complexity

* rename image load function

* add example for a basic reader for binary image files

* fix windows build?

* add a status bar underneath the menu bar

* use status bar in custom_0 example app

* clang formats

* packing w/ pragma push

* add "Save As" functions to image views

* resize over reserve

* rm local override uri

* add simple thread pool

* rename to simple_thread_pool

* get rid of useless renderlib

* document version inc

* extract hardcoded values to in-header

* clang format patch

* clone registered image in custom_0

* document binary-file header

* minor fixes

* clang format

* rm unused render cmake
This commit is contained in:
m-aXimilian
2026-01-23 23:00:35 +00:00
committed by Maximilian Kueffner
parent e3e161ce52
commit b37814204f
52 changed files with 712 additions and 207 deletions
+18 -2
View File
@@ -2,9 +2,8 @@
#include <GLFW/glfw3.h>
#include <memory>
#include <format>
#include "imgui.h"
#include "utilities/ILog.hpp"
namespace pixelarium::application
@@ -19,6 +18,21 @@ class AppGLFW
/// @brief Start the main render loop
void Start() { this->RunLoop(); }
void SetStatusTimed(const std::string& status, size_t second);
void SetStatus(const std::string& status)
{
logger_.Info(std::format("{}(): {}", __PRETTY_FUNCTION__, status));
status_message_ = status;
show_status_ = true;
}
void ResetStatus()
{
status_message_.clear();
show_status_ = false;
}
protected:
/// @brief Function implementing the first column of the menu bar (e.g. "Menu")
virtual void MenuBarOptionsColumn1() {}
@@ -47,5 +61,7 @@ class AppGLFW
void LogLevelSelect();
int log_level_{0};
GLFWwindow* window = nullptr;
bool show_status_{false};
std::string status_message_{};
};
} // namespace pixelarium::application