Resources (#1)

* start some resource fiddling

* start some resource fiddling

* initiate a real resource manager

* fix color flicker in rendering

* delete unintended constructors

and add a convenience function to reset the render-image (from the
original image, aka. clone again)

* [OpenGL deprecation warning]

The compiler said that these functions are "deprecated". They seem to
be useless anyway...

* various improvements

* add resource enumerator and documentation

* fix constness stuff

* use existing iterator for insertion

* init unit tests

* rm bogus file

---------

Co-authored-by: m-aXimilian <keuffnermax@gmail.com>
This commit is contained in:
m-aXimilian
2025-06-13 22:23:20 +00:00
committed by GitHub
parent a175b79c96
commit a8489292b6
21 changed files with 574 additions and 169 deletions
+10 -1
View File
@@ -3,6 +3,14 @@
namespace pixelarium::utils::log
{
enum class LogLevel
{
Trace = 1 << 0,
Debug = 1 << 1,
Info = 1 << 2,
Warn = 1 << 3,
Error = 1 << 4,
};
class ILog
{
public:
@@ -10,8 +18,9 @@ class ILog
virtual void Debug(const std::string& msg) = 0;
virtual void Warn(const std::string& msg) = 0;
virtual void Error(const std::string& msg) = 0;
virtual void ChangeLevel(LogLevel lvl) = 0;
virtual ~ILog() {}
};
} // namespace pixelarium::utils::log
} // namespace pixelarium::utils::log