Resources (#1)
* start some resource fiddling * start some resource fiddling * initiate a real resource manager * fix color flicker in rendering * delete unintended constructors and add a convenience function to reset the render-image (from the original image, aka. clone again) * [OpenGL deprecation warning] The compiler said that these functions are "deprecated". They seem to be useless anyway... * various improvements * add resource enumerator and documentation * fix constness stuff * use existing iterator for insertion * init unit tests * rm bogus file --------- Co-authored-by: m-aXimilian <keuffnermax@gmail.com>
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set(RESOURCELIBNAME pixelariumresourcelib)
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set(RESOURCELIBSRC
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resource.cpp)
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add_library(${RESOURCELIBNAME} STATIC
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${RESOURCELIBSRC})
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target_link_libraries(${RESOURCELIBNAME}
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PRIVATE pixelariumimagelib)
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target_include_directories(${RESOURCELIBNAME}
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PRIVATE ${CMAKE_SOURCE_DIR}/lib)
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