Resources (#1)
* start some resource fiddling * start some resource fiddling * initiate a real resource manager * fix color flicker in rendering * delete unintended constructors and add a convenience function to reset the render-image (from the original image, aka. clone again) * [OpenGL deprecation warning] The compiler said that these functions are "deprecated". They seem to be useless anyway... * various improvements * add resource enumerator and documentation * fix constness stuff * use existing iterator for insertion * init unit tests * rm bogus file --------- Co-authored-by: m-aXimilian <keuffnermax@gmail.com>
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#include "PixelariumImage.hpp"
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#include <filesystem>
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#include <format>
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#include <memory>
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#include <opencv2/imgcodecs.hpp>
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#include <stdexcept>
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pixelarium::imaging::PixelariumImage::PixelariumImage(const std::string& uri)
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{
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if (!std::filesystem::exists(uri))
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{
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throw std::runtime_error(std::format("File not {} found", uri));
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}
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this->img_ = std::make_unique<cv::Mat>(cv::imread(uri));
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}
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