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pixelarium/lib/app/DefaultApp.cpp
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#include "DefaultApp.hpp"
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#include <cstddef>
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#include <format>
#include <memory>
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#include "PixelariumImageFactory.hpp"
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#include "app_resources_default.h"
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#include "imgui.h"
#include "portable-file-dialogs.h"
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#include "rendering/RenderImageManager.hpp"
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#include "resources/resource.hpp"
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#include "utilities/ILog.hpp"
using namespace pixelarium::imaging;
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void pixelarium::ui::DefaultApp::MenuBarOptionsColumn1()
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{
ImGui::MenuItem(SHOWIMGUIDEMOS, NULL, &this->demop_);
ImGui::MenuItem(SHOWIMAGEGALLERY, NULL, &this->image_listp_);
}
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void pixelarium::ui::DefaultApp::MenuBarOptionsColumn2()
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{
if (ImGui::BeginMenu(FILEMENUNAME))
{
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if (ImGui::MenuItem(LOADIMAGE))
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{
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this->LoadImage();
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}
ImGui::EndMenu();
}
}
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void pixelarium::ui::DefaultApp::Run()
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{
if (demop_) ImGui::ShowDemoWindow(&this->demop_);
if (image_listp_) this->ImageGalleryRender();
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this->RenderImages();
}
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void pixelarium::ui::DefaultApp::RenderImages()
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{
this->render_manager_->Enumerate(
[&](resources::ResourceKey key, render::RenderImageStateWrapper& render_state)
{
render_state.view->ShowImage();
if (!*render_state.view->GetStatus())
{
this->render_manager_->MarkForDeletion(key);
}
});
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}
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void pixelarium::ui::DefaultApp::ImageGalleryRender()
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{
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ImGui::SetNextWindowSize(ImVec2(300, 550));
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ImGui::Begin(SHOWIMAGEGALLERY, &this->image_listp_);
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// this updates the render collection
// essentially deleting render views that were
// marked for deletion
this->render_manager_->UpdateCollection();
static size_t selected_index{0};
int highlight_index{-1};
if (ImGui::BeginListBox("Image List", ImVec2(200, 400)))
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{
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pool_.EnumerateResources(
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[&](size_t id, size_t idx, const imaging::IPixelariumImage& img) -> void
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{
const bool is_selected = selected_index == idx;
if (ImGui::Selectable(std::format("{}", img.Name()).c_str(), is_selected))
{
selected_index = idx;
this->selected_image_ = id;
}
if (highlight_index && ImGui::IsItemHovered()) highlight_index = idx;
if (is_selected) ImGui::SetItemDefaultFocus();
});
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ImGui::EndListBox();
}
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ImGui::Checkbox(AUTOSHOWSELECTED, &this->auto_show_selectd_image_);
ImGui::SameLine(); // put the button next to the checkbox
// note that the button will only show when the checkbox is toggled off
// this is intended behavior as the selected image will render automatically
// when the checkbox is toggled on
if (this->auto_show_selectd_image_ || ImGui::Button(OPENIMAGE))
{
// Try add the selected index to the manager
this->render_manager_->Add(this->selected_image_);
}
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if (ImGui::Button(LOADIMAGE))
{
this->LoadImage();
}
if (ImGui::Button(REMOVEIMAGE))
{
this->render_manager_->MarkForDeletion(this->selected_image_);
this->pool_.DeleteResource(this->selected_image_);
}
ImGui::SameLine();
if (ImGui::Button(CLEARALL))
{
this->render_manager_->Clear();
this->pool_.Clear();
}
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ImGui::End(); // end gallery window
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}
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void pixelarium::ui::DefaultApp::LoadImage()
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{
auto res{pfd::open_file("Load Inputs", pfd::path::home(), {"All Files", "*"}, pfd::opt::multiselect).result()};
for (auto& p : res)
{
this->logger_.Debug(std::format("{}: Creating image {}", __FUNCTION__, p));
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try
{
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pool_.SetResource(PixelariumImageFactory::CreateImage(p, logger_));
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}
catch (pixelarium::resources::empty_resource_exception& e)
{
logger_.Error(std::format("{}: Failed to load file '{}' with '{}'", __PRETTY_FUNCTION__, p, e.what()));
}
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}
}