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pixelarium/lib/resources/resource.cpp
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#include "resource.hpp"
#include <atomic>
#include <optional>
using pixelarium::imaging::PixelariumImage;
using namespace std;
namespace
{
/// @brief Atomic counter for generating unique IDs.
static std::atomic<size_t> id_;
/// @brief Generates a unique ID.
/// @return A unique ID.
size_t GenerateId() { return id_.fetch_add(1, memory_order_relaxed); }
} // namespace
/// @brief Retrieves a resource from the pool.
/// @param id The ID of the resource to retrieve.
/// @return A pointer to the resource if found, otherwise an empty optional.
std::optional<const PixelariumImage*> pixelarium::resources::ImageResourcePool::GetResource(size_t id) const
{
auto search{this->resources_.find(id)};
if (search == this->resources_.end()) return std::nullopt;
return search->second.get();
}
/// @brief Sets a resource in the pool.
/// @param res A unique pointer to the resource to set.
/// @return The ID of the new resource.
size_t pixelarium::resources::ImageResourcePool::SetResource(unique_ptr<PixelariumImage> res)
{
auto key{::GenerateId()};
this->resources_.insert({key, std::move(res)});
return key;
}
/// @brief Updates a resource in the pool.
/// @param id The ID of the resource to update.
/// @param res A unique pointer to the new resource.
/// @return True if the resource was updated, false otherwise.
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bool pixelarium::resources::ImageResourcePool::ModifyResource(size_t id, std::unique_ptr<imaging::PixelariumImage> res)
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{
auto search{this->resources_.find(id)};
if (search == this->resources_.end()) return false;
search->second = std::move(res);
return true;
}
/// @brief Deletes a resource from the pool.
/// @param id The ID of the resource to delete.
/// @return True if the resource was deleted, false otherwise.
bool pixelarium::resources::ImageResourcePool::DeleteResource(size_t id)
{
auto search{this->resources_.find(id)};
if (search == this->resources_.end()) return false;
this->resources_.erase(search);
return true;
}
/// @brief Enumerates all resources in the pool.
/// @param func A function to call for each resource. The function should accept the resource ID and a const reference
/// to a PixelariumImage.
void pixelarium::resources::ImageResourcePool::EnumerateResources(
const std::function<void(size_t, const imaging::PixelariumImage&)>& func)
{
for (const auto& e : this->resources_)
{
func(e.first, *e.second);
}
}