2025-03-14 19:32:40 +01:00
|
|
|
#include "CvMatRender.hpp"
|
2025-03-17 17:33:31 +01:00
|
|
|
|
|
|
|
|
#include <opencv2/core/mat.hpp>
|
2025-05-23 15:15:01 +02:00
|
|
|
#include <opencv2/imgproc.hpp>
|
2025-06-13 22:23:20 +00:00
|
|
|
|
2025-09-22 23:13:28 +02:00
|
|
|
#include "imaging/IPixelariumImage.hpp"
|
2025-03-14 19:32:40 +01:00
|
|
|
|
|
|
|
|
using namespace pixelarium::imaging;
|
|
|
|
|
|
2025-06-13 22:23:20 +00:00
|
|
|
/// @brief Constructor for the CvMatRender class.
|
|
|
|
|
/// @param img A shared pointer to the PixelariumImage to be rendered.
|
2025-09-26 21:09:51 +02:00
|
|
|
pixelarium::render::CvMatRender::CvMatRender(const cv::Mat& img) : base_(img), texture_(0)
|
2025-06-13 22:23:20 +00:00
|
|
|
{
|
|
|
|
|
// storing a copy of the to-be-rendered image
|
|
|
|
|
// because it will be resized and filtered eventually which we absolutely
|
|
|
|
|
// must not do on the original image
|
|
|
|
|
this->ResetRenderImage();
|
|
|
|
|
cv::cvtColor(this->img_, this->img_, cv::COLOR_BGR2RGBA);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// @brief Destructor for the CvMatRender class.
|
|
|
|
|
/// Deallocates the OpenGL texture if it exists.
|
|
|
|
|
pixelarium::render::CvMatRender::~CvMatRender()
|
2025-03-14 19:32:40 +01:00
|
|
|
{
|
2025-06-13 22:23:20 +00:00
|
|
|
if (texture_)
|
|
|
|
|
{
|
|
|
|
|
glDeleteTextures(1, &texture_);
|
|
|
|
|
texture_ = 0;
|
|
|
|
|
}
|
2025-03-14 19:32:40 +01:00
|
|
|
}
|
|
|
|
|
|
2025-06-13 22:23:20 +00:00
|
|
|
/// @brief Uploads the current image data to an OpenGL texture.
|
|
|
|
|
/// @return The ID of the uploaded OpenGL texture.
|
|
|
|
|
/// @throws std::runtime_error if the image data is empty or if there is an OpenGL error.
|
|
|
|
|
GLuint pixelarium::render::CvMatRender::uploadTexture()
|
|
|
|
|
{
|
|
|
|
|
if (img_.empty())
|
|
|
|
|
{
|
|
|
|
|
throw std::runtime_error("Image data is empty.");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (!this->texture_)
|
2025-03-17 17:33:31 +01:00
|
|
|
{
|
2025-06-13 22:23:20 +00:00
|
|
|
glGenTextures(1, &this->texture_);
|
|
|
|
|
if (this->texture_ == 0)
|
|
|
|
|
{
|
|
|
|
|
throw std::runtime_error("Failed to generate OpenGL texture.");
|
|
|
|
|
}
|
2025-03-17 17:33:31 +01:00
|
|
|
}
|
|
|
|
|
|
2025-06-13 22:23:20 +00:00
|
|
|
glBindTexture(GL_TEXTURE_2D, this->texture_);
|
|
|
|
|
|
2025-03-14 19:32:40 +01:00
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
|
|
|
|
2025-06-13 22:23:20 +00:00
|
|
|
const int width = img_.cols;
|
|
|
|
|
const int height = img_.rows;
|
|
|
|
|
|
2025-09-23 21:57:08 +02:00
|
|
|
switch (img_.type()) {
|
|
|
|
|
case CV_16U:
|
|
|
|
|
case CV_16UC3:
|
|
|
|
|
case 26:
|
|
|
|
|
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
|
|
|
|
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_SHORT, img_.data);
|
|
|
|
|
break;
|
|
|
|
|
case 5:
|
|
|
|
|
case 29:
|
|
|
|
|
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
|
|
|
|
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_FLOAT, img_.data);
|
|
|
|
|
break;
|
|
|
|
|
default:
|
|
|
|
|
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
|
|
|
|
|
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, img_.cols, img_.rows, 0, GL_RGBA, GL_UNSIGNED_BYTE, img_.data);
|
|
|
|
|
break;
|
2025-03-14 19:32:40 +01:00
|
|
|
}
|
|
|
|
|
|
2025-06-13 22:23:20 +00:00
|
|
|
GLenum error = glGetError();
|
|
|
|
|
if (error != GL_NO_ERROR)
|
|
|
|
|
{
|
|
|
|
|
throw std::runtime_error("OpenGL error during texture upload: " + std::to_string(error));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return this->texture_;
|
2025-03-14 19:32:40 +01:00
|
|
|
}
|
2025-03-17 17:33:31 +01:00
|
|
|
|
2025-06-13 22:23:20 +00:00
|
|
|
/// @brief Renders the image by uploading it as a texture.
|
|
|
|
|
/// @return The ID of the OpenGL texture.
|
|
|
|
|
GLuint pixelarium::render::CvMatRender::Render() { return this->uploadTexture(); }
|
|
|
|
|
|
|
|
|
|
/// @brief Renders the image with a specified scaling factor.
|
|
|
|
|
/// @param factor The scaling factor for resizing the image.
|
|
|
|
|
/// @return The ID of the OpenGL texture.
|
|
|
|
|
GLuint pixelarium::render::CvMatRender::Render(float factor)
|
2025-03-17 17:33:31 +01:00
|
|
|
{
|
2025-09-26 21:09:51 +02:00
|
|
|
cv::resize(this->base_, this->img_, cv::Size(0, 0), factor, factor, cv::INTER_LINEAR_EXACT);
|
2025-03-17 17:33:31 +01:00
|
|
|
|
2025-06-13 22:23:20 +00:00
|
|
|
return this->uploadTexture();
|
2025-03-17 17:33:31 +01:00
|
|
|
}
|
|
|
|
|
|
2025-06-13 22:23:20 +00:00
|
|
|
/// @brief Renders the image to fit within the specified width and height.
|
|
|
|
|
/// @param width The maximum width of the rendered image.
|
|
|
|
|
/// @param height The maximum height of the rendered image.
|
|
|
|
|
/// @return The ID of the OpenGL texture.
|
|
|
|
|
GLuint pixelarium::render::CvMatRender::Render(size_t width, size_t height)
|
2025-03-17 17:33:31 +01:00
|
|
|
{
|
2025-09-26 21:09:51 +02:00
|
|
|
const auto sz{this->base_.size()};
|
2025-03-17 17:33:31 +01:00
|
|
|
|
2025-06-13 22:23:20 +00:00
|
|
|
const auto get_factor = [](auto opt1, auto opt2) -> float { return opt1 < opt2 ? opt1 : opt2; };
|
2025-03-17 17:33:31 +01:00
|
|
|
|
|
|
|
|
auto factor = get_factor(width / static_cast<float>(sz.width), height / static_cast<float>(sz.height));
|
|
|
|
|
|
|
|
|
|
return this->Render(factor);
|
|
|
|
|
}
|
2025-09-22 23:13:28 +02:00
|
|
|
|
|
|
|
|
void pixelarium::render::CvMatRender::ResetRenderImage()
|
|
|
|
|
{
|
|
|
|
|
// we copy here
|
2025-09-26 21:09:51 +02:00
|
|
|
this->img_ = this->base_.clone();
|
2025-09-22 23:13:28 +02:00
|
|
|
}
|