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#pragma once
#include "ILog.hpp"
#include "RenderImageManager.hpp"
#include "resource.hpp"
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namespace pixelarium::application
{
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/// @brief Defines a concept for a gallery type
/// @tparam P The resource pool type of the gallery concept
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template <typename P, class D>
concept GalleryT = requires(P& p) { static_cast<resources::IResourcePool<P, D>&>(p); };
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/// @brief Interface for a Pixelarium gallery.
///
/// Defines generic functionality for a gallery of a specific
/// resource type given by the template argument.
/// @tparam GalleryT The type of IResourcePool that the given implementation
/// provides a gallery for.
template <typename GalleryT>
class IPixelariumGallery
{
public:
virtual ~IPixelariumGallery() = default;
virtual void RenderGallery() = 0;
};
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/// @brief Implements IPixelariumGallery for a ImageResourcePool
class PixelariumImageGallery : IPixelariumGallery<resources::ImageResourcePool>
{
using Pool = resources::ImageResourcePool;
using Log = utils::log::ILog;
public:
PixelariumImageGallery(const Log& log, resources::ImageResourcePool& pool)
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: pool_{pool}, log_{log}, render_manager_(std::make_unique<application::RenderImageManager>(pool, log))
{
}
void RenderGallery() override;
void RenderImages();
void Add(resources::ResourceKey key) { this->render_manager_->Add(key); }
void SetLoadFunction(const std::function<void()>& fun) { this->load_image_ = fun; };
private:
std::function<void()> load_image_{};
Pool& pool_;
const Log& log_;
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std::unique_ptr<application::RenderImageManager> render_manager_;
bool image_listp_{true};
bool auto_show_selectd_image_{true};
size_t selected_image_{0};
};
} // namespace pixelarium::application