Files
pixelarium/lib/app/DefaultApp.hpp
T
m-aXimilian b37814204f Misc (#19)
* get image returns optional<Mat> instead of unique_ptr<Mat>

* introduce complexity

* rename image load function

* add example for a basic reader for binary image files

* fix windows build?

* add a status bar underneath the menu bar

* use status bar in custom_0 example app

* clang formats

* packing w/ pragma push

* add "Save As" functions to image views

* resize over reserve

* rm local override uri

* add simple thread pool

* rename to simple_thread_pool

* get rid of useless renderlib

* document version inc

* extract hardcoded values to in-header

* clang format patch

* clone registered image in custom_0

* document binary-file header

* minor fixes

* clang format

* rm unused render cmake
2026-02-16 20:36:48 +01:00

43 lines
1.1 KiB
C++

#pragma once
#include <cstddef>
#include "AppGLFW.hpp"
#include "app/PixelariumGallery.hpp"
#include "imgui.h"
#include "resources/resource.hpp"
#include "utilities/ILog.hpp"
namespace pixelarium::application
{
/// @brief Default implementation of AppGLFW.
/// This can either be used as is, as an example or as a base class
/// providing some defaults for a more custom implementation.
class DefaultApp : public AppGLFW
{
public:
DefaultApp(const utils::log::ILog& log, pixelarium::resources::ImageResourcePool& pool)
: application::AppGLFW(log), pool_(pool), gallery_(log, pool)
{
gallery_.SetLoadFunction([&]() -> void { this->LoadImageDialogue(); });
}
protected:
void MenuBarOptionsColumn1() override;
void MenuBarOptionsColumn2() override;
void Run() override;
protected:
resources::ImageResourcePool& pool_;
application::PixelariumImageGallery gallery_;
protected:
void LoadImageDialogue();
private:
bool image_listp_{true};
bool demop_{false};
ImVec2 curr_dim_;
};
} // namespace pixelarium::application