Files
pixelarium/CMakeLists.txt
T
Maximilian Kueffner 88cc7363c6 Factor out AppGLFW base class
The intention here is to get rid of scaffolding in the consumer
application class and allow to focus on the "important bits".
2025-08-17 21:30:00 +02:00

96 lines
2.4 KiB
CMake

cmake_minimum_required(VERSION 3.23)
project(pixelarium VERSION 0.0.0)
set(CMAKE_VERBOSE_MAKEFILE ON)
set(CXX_STANDARD 20)
set(CXX_STANDARD_REQUIRED true)
set(glfw_DIR ${PROJECT_SOURCE_DIR}/modules/glfw)
set(pfd_DIR ${PROJECT_SOURCE_DIR}/modules/portable-file-dialogs)
set(spdlog_DIR ${PROJECT_SOURCE_DIR}/modules/spdlog)
find_package(OpenGL REQUIRED)
message(STATUS "GLFW:\t" ${glfw_DIR})
message(STATUS "PFD:\t\t" ${pfd_DIR})
message(STATUS "SPDLOG:\t" ${spdlog_DIR})
if (CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
set(CMAKE_CXX_FLAGS "/std:c++20 /Zi /EHsc")
endif()
if (WIN32 AND NOT CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
set(CMAKE_CXX_FLAGS "-Wall -Wextra -g --std=c++20")
endif()
if(UNIX)
set(CMAKE_CXX_FLAGS "-Wall -Wextra -g --std=c++20")
endif()
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG ${CMAKE_BINARY_DIR}/bin/Debug)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE ${CMAKE_BINARY_DIR}/bin/Release)
add_subdirectory(${pfd_DIR})
add_subdirectory(${spdlog_DIR})
add_subdirectory(${glfw_DIR})
add_subdirectory(src)
add_subdirectory(lib)
set(SRC
src/MyApp.cpp
src/views/PixelariumImageView.cpp
src/viewmodels/ImageViewFactory.cpp
src/main.cpp)
#====================
# needed for the spdlogger implemntation
# this is not nice, but it won't work when, e.g. doing it from lower level cmake files
add_compile_options("$<$<C_COMPILER_ID:MSVC>:/utf-8>")
add_compile_options("$<$<CXX_COMPILER_ID:MSVC>:/utf-8>")
#====================
add_executable(${PROJECT_NAME} ${SRC})
target_link_libraries(${PROJECT_NAME}
PRIVATE pixelariumimagelib
PRIVATE pixelariumrenderlib
PRIVATE pixelariumutilslib
PRIVATE pixelariumresourcelib
PUBLIC pixelariumapplicationlib)
target_include_directories(${PROJECT_NAME}
PUBLIC ${PROJECT_SOURCE_DIR}/src
PUBLIC ${PROJECT_SOURCE_DIR}/lib
PUBLIC ${PROJECT_SOURCE_DIR}/lib/imaging
PUBLIC ${PROJECT_SOURCE_DIR}/lib/app
PUBLIC ${spdlog_DIR}/include
PUBLIC ${pfd_DIR}
PUBLIC ${LIBCZI_INCLUDE_DIR}
PUBLIC ${CMAKE_CURRENT_BINARY_DIR})
if(WIN32)
target_link_libraries(${PROJECT_NAME}
PRIVATE opengl32.lib
PRIVATE glfw
PRIVATE OpenGL::GL)
endif()
if(LINUX)
target_link_libraries(${PROJECT_NAME}
PRIVATE glfw GL)
endif()
if(APPLE)
target_link_libraries(${PROJECT_NAME}
PUBLIC glfw
PUBLIC "-framework OpenGL")
endif()
option(PIXELARIUM_BUILD_UNITTESTS "Generate Unittests" ON)
if(PIXELARIUM_BUILD_UNITTESTS)
include(CTest)
enable_testing()
add_subdirectory(tests)
endif()