c00c2c71ac
* scratch adding histogram to image views Histograms should come from some sort of histogram service. This is currently just a POC. * custom logger implementation w/o spdlog * missing cmake file * fix tests * use operator<< over direct stream exposure * rm print header * add threading test + refactor towards interface libraries omits the need for =target_include_directories= calls /everywhere/ * rm print header * rm constexpr * templated thread_pool * fix doxyfile * default enable doc building * czi reader refactor * rm erroneous include expression * clang-format * single lib include with PUBLIC visibility * compile imgui stdlib * clang format * documentation update centralize `LogLevelToString` to `ILog.hpp` update docs and examples
81 lines
2.2 KiB
C++
81 lines
2.2 KiB
C++
#pragma once
|
|
|
|
#include <GLFW/glfw3.h>
|
|
|
|
#include <format>
|
|
|
|
#include "ILog.hpp"
|
|
#include "imgui_proxy.hpp"
|
|
|
|
namespace pixelarium::application
|
|
{
|
|
/// @brief Base class providing scaffolding with GLFW and some default
|
|
/// implementations that can be extended and/or overridden by consumers
|
|
class AppGLFW
|
|
{
|
|
public:
|
|
explicit AppGLFW(const utils::log::ILog& log) : logger_(log), plot_context_(ImPlot::CreateContext())
|
|
{
|
|
this->InitMainWindow();
|
|
}
|
|
|
|
~AppGLFW() { ImPlot::DestroyContext(plot_context_); }
|
|
|
|
AppGLFW(AppGLFW&) = delete;
|
|
AppGLFW(const AppGLFW&) = delete;
|
|
AppGLFW(AppGLFW&&) = delete;
|
|
AppGLFW& operator=(AppGLFW&) = delete;
|
|
AppGLFW& operator=(AppGLFW&&) = delete;
|
|
|
|
/// @brief Start the main render loop
|
|
void Start() { this->RunLoop(); }
|
|
|
|
void SetStatusTimed(const std::string& status, size_t second);
|
|
|
|
void SetStatus(const std::string& status)
|
|
{
|
|
logger_.Info(std::format("{}(): {}", __PRETTY_FUNCTION__, status));
|
|
status_message_ = status;
|
|
show_status_ = true;
|
|
}
|
|
|
|
void ResetStatus()
|
|
{
|
|
status_message_.clear();
|
|
show_status_ = false;
|
|
}
|
|
|
|
protected:
|
|
/// @brief Function implementing the first column of the menu bar (e.g. "Menu")
|
|
virtual void MenuBarOptionsColumn1() {}
|
|
|
|
/// @brief Function implementing the second column of the menu bar (e.g. "File")
|
|
virtual void MenuBarOptionsColumn2() {}
|
|
|
|
/// @brief Function implementing the third column of the menu bar (e.g. "Options")
|
|
virtual void MenuBarOptionsColumn3() {}
|
|
|
|
/// @brief Function implementing the fourth column of the menu bar (e.g. "More")
|
|
virtual void MenuBarOptionsColumn4() {}
|
|
|
|
/// @brief Function implementing the first column of the menu bar (e.g. "Help")
|
|
virtual void MenuBarOptionsColumn5() {}
|
|
|
|
/// @brief Main function that gets called within the render loop.
|
|
virtual void Run() {}
|
|
|
|
const utils::log::ILog& logger_;
|
|
|
|
private:
|
|
int RunLoop();
|
|
void InitMainWindow();
|
|
void MenuBar();
|
|
void LogLevelSelect();
|
|
int log_level_{0};
|
|
GLFWwindow* window = nullptr;
|
|
ImPlotContext* plot_context_ = nullptr;
|
|
bool show_status_{false};
|
|
std::string status_message_{};
|
|
};
|
|
} // namespace pixelarium::application
|