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m-aXimilian c00c2c71ac
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build system and module refactoring + simple histogram scratch (#20)
* scratch adding histogram to image views

Histograms should come from some sort of histogram service. This is
currently just a POC.

* custom logger implementation w/o spdlog

* missing cmake file

* fix tests

* use operator<< over direct stream exposure

* rm print header

* add threading test + refactor towards interface libraries

omits the need for =target_include_directories= calls /everywhere/

* rm print header

* rm constexpr

* templated thread_pool

* fix doxyfile

* default enable doc building

* czi reader refactor

* rm erroneous include expression

* clang-format

* single lib include with PUBLIC visibility

* compile imgui stdlib

* clang format

* documentation update

centralize `LogLevelToString` to `ILog.hpp`

update docs and examples
2026-02-16 20:36:48 +01:00

148 lines
4.3 KiB
C++

#include <opencv2/core/hal/interface.h>
#include <ctime>
#include <memory>
#include <opencv2/core/base.hpp>
#include <opencv2/core/mat.hpp>
#include <opencv2/imgproc.hpp>
#include <string>
#include "DefaultApp.hpp"
#include "ILog.hpp"
#include "IPixelariumImage.hpp"
#include "PixelariumMem.hpp"
#include "SpdLogger.hpp"
#include "imgui.h"
#include "resource.hpp"
using namespace pixelarium;
using namespace std;
using Log = utils::log::ILog;
using Pool = resources::ImageResourcePool;
// setup a logger
#ifdef _WIN32
unique_ptr<Log> logger{
make_unique<utils::log::SpdLogger>(string(getenv("APPDATA")) + "/pixelarium/simple_app.log", "default")};
#else
unique_ptr<Log> logger{
make_unique<utils::log::SpdLogger>(string(getenv("HOME")) + "/.cache/pixelarium/simple_app.log", "default")};
#endif
// instantiate an image pool for the application
resources::ImageResourcePool image_pool;
class Selector
{
using Pool = resources::ImageResourcePool;
Pool& pool_;
std::string preview_0_{"None"};
std::string preview_1_{"None"};
resources::ResourceKey selected_key_0;
resources::ResourceKey selected_key_1;
int idx_{0};
public:
Selector(resources::ImageResourcePool& pool) : pool_(pool) {}
void SelectImage()
{
ImGui::Begin("Image Multiply");
static int selected_idx_0{0};
static int selected_idx_1{0};
if (ImGui::BeginCombo("Select first image", preview_0_.c_str()))
{
pool_.Enumerate(
[&](resources::ResourceKey key, size_t idx, const imaging::IPixelariumImage<cv::Mat>& img) -> void
{
const bool is_selected = static_cast<int>(idx) == selected_idx_0;
if (ImGui::Selectable(img.Name().c_str(), is_selected))
{
selected_idx_0 = idx;
preview_0_ = img.Name();
selected_key_0 = key;
}
if (is_selected)
{
ImGui::SetItemDefaultFocus();
}
});
ImGui::EndCombo();
}
if (ImGui::BeginCombo("Select second image", preview_1_.c_str()))
{
pool_.Enumerate(
[&](resources::ResourceKey key, size_t idx, const imaging::IPixelariumImage<cv::Mat>& img) -> void
{
const bool is_selected = static_cast<int>(idx) == selected_idx_1;
if (ImGui::Selectable(img.Name().c_str(), is_selected))
{
selected_idx_1 = idx;
preview_1_ = img.Name();
selected_key_1 = key;
}
if (is_selected)
{
ImGui::SetItemDefaultFocus();
}
});
ImGui::EndCombo();
}
if (ImGui::Button("Process"))
{
auto img0 = pool_.GetResource(selected_key_0);
auto img_mat0 = img0.lock()->TryGetImage();
auto img1 = pool_.GetResource(selected_key_1);
auto img_mat1 = img1.lock()->TryGetImage();
if (!img_mat0.has_value() || !img_mat1.has_value() || img_mat0.value().empty() || img_mat1.value().empty())
return;
if (img_mat0->size != img_mat1->size) return;
cv::multiply(img_mat0.value(), img_mat1.value(), img_mat0.value());
std::string name{std::format("Multiply_{}", idx_)};
pool_.SetResource(std::make_unique<imaging::PixelariumMem>(*img_mat0, name, *logger));
++idx_;
}
ImGui::End();
}
};
// create a custom app inheriting from the library's default app
class MyApp : public application::DefaultApp
{
Selector select_;
public:
MyApp(const Log& log, Pool& pool) : application::DefaultApp(log, pool), select_(pool) {}
// override some of the defaults member functions
void Run() override;
};
int main()
{
// some initial log message
logger->Info(std::format("{}: Starting Application {}", __FUNCTION__, "Pixelarium"));
// create a custom application, inject its dependencies and start it
auto app{MyApp(*logger, image_pool)};
app.Start();
}
void MyApp::Run()
{
application::DefaultApp::Run();
select_.SelectImage();
}