#include "PixelariumImageViewDefault.hpp" #include #include "RenderHelpers.hpp" #include "imaging/IPixelariumImage.hpp" #include "imgui.h" /// @brief Displays the image in an ImGui window. /// /// If the image is null, empty, or has an empty name, the function returns immediately. Otherwise, it creates an ImGui /// window with a horizontal scrollbar and menu bar. The image is rendered using the CvMatRender object, resizing it to /// fit the available window space. The raw and rendered dimensions are displayed below the image. void pixelarium::render::PixelariumImageViewDefault::ShowImage() { if (!this->cached_image_ || this->is_dirty_) { this->cached_image_ = this->img_->TryGetImage(); this->is_dirty_ = false; } if (this->img_->Empty() || this->img_->type_ == imaging::ImageFileType::kUnknown || !cached_image_ || this->img_->Name().empty()) { // do nothing return; } ImGui::Begin(this->img_->Name().c_str(), &this->open_p, ImGuiWindowFlags_HorizontalScrollbar | ImGuiWindowFlags_MenuBar); this->curr_dim_ = ImGui::GetContentRegionAvail(); auto new_dim = ImGui::GetContentRegionAvail(); auto texture = dim_changed_p(this->curr_dim_, new_dim) ? this->render_.Render(static_cast(this->curr_dim_.x), static_cast(this->curr_dim_.y)) : this->render_.Render(); this->curr_dim_ = new_dim; ImVec2 dim(cached_image_->cols, cached_image_->rows); ImGui::Image(reinterpret_cast(reinterpret_cast(texture)), aspect_const_dimensions(dim, new_dim)); ImGui::Separator(); ImGui::Text("%s", std::format(" Raw Dimensions W : {}, H: {}", dim.x, dim.y).c_str()); ImGui::Text("%s", std::format("Render Dimensions W : {}, H: {}", curr_dim_.x, curr_dim_.y).c_str()); ImGui::End(); }