#include "PixelariumImageViewDefault.hpp" #include #include "RenderHelpers.hpp" #include "app_resources_default.h" #include "imaging/IPixelariumImage.hpp" #include "imgui.h" void pixelarium::application::PixelariumImageViewDefault::RefreshCachedImage() { if (this->cached_image_.empty() || this->is_dirty_) { this->cached_image_ = this->img_->TryGetImage().value_or(cv::Mat{}); this->is_dirty_ = false; } } /// @brief Displays the image in an ImGui window. /// /// If the image is null, empty, or has an empty name, the function returns immediately. Otherwise, it creates an ImGui /// window with a horizontal scrollbar and menu bar. The image is rendered using the CvMatRender object, resizing it to /// fit the available window space. The raw and rendered dimensions are displayed below the image. void pixelarium::application::PixelariumImageViewDefault::ShowImage() { RefreshCachedImage(); if (this->img_->Empty() || this->img_->type_ == imaging::ImageFileType::kUnknown || this->cached_image_.empty() || this->img_->Name().empty()) { // do nothing return; } if (first_render_) { first_render_ = false; const auto cached_width{cached_image_.cols}; const auto cached_heigth{cached_image_.rows}; const auto ratio{static_cast(cached_heigth) / cached_width}; SetInitialSize(kInitialWindowWidth, (kInitialWindowWidth * ratio + 100)); } ImGui::Begin(this->img_->Name().c_str(), &this->open_p, ImGuiWindowFlags_HorizontalScrollbar | ImGuiWindowFlags_MenuBar); ImageViewMenuBar(); this->curr_dim_ = ImGui::GetContentRegionAvail(); auto new_dim = ImGui::GetContentRegionAvail(); auto texture = dim_changed_p(this->curr_dim_, new_dim) ? this->render_.Render(static_cast(this->curr_dim_.x), static_cast(this->curr_dim_.y)) : this->render_.Render(); this->curr_dim_ = new_dim; ImVec2 dim(cached_image_.cols, cached_image_.rows); ImGui::Image(reinterpret_cast(reinterpret_cast(texture)), aspect_const_dimensions(dim, new_dim)); ImGui::Separator(); ImGui::Text("%s", std::format(" Raw Dimensions W : {}, H: {}", dim.x, dim.y).c_str()); ImGui::Text("%s", std::format("Render Dimensions W : {}, H: {}", curr_dim_.x, curr_dim_.y).c_str()); ImGui::End(); }