build system and module refactoring + simple histogram scratch (#20)
* scratch adding histogram to image views Histograms should come from some sort of histogram service. This is currently just a POC. * custom logger implementation w/o spdlog * missing cmake file * fix tests * use operator<< over direct stream exposure * rm print header * add threading test + refactor towards interface libraries omits the need for =target_include_directories= calls /everywhere/ * rm print header * rm constexpr * templated thread_pool * fix doxyfile * default enable doc building * czi reader refactor * rm erroneous include expression * clang-format * single lib include with PUBLIC visibility * compile imgui stdlib * clang format * documentation update centralize `LogLevelToString` to `ILog.hpp` update docs and examples
This commit is contained in:
committed by
Maximilian Kueffner
parent
b37814204f
commit
c00c2c71ac
+3
-16
@@ -5,7 +5,7 @@
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#include "imgui_impl_glfw.h"
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#include "imgui_impl_opengl3.h"
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#include "imgui_internal.h"
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#include "utilities/simple_thread_pool.hpp"
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#include "simple_thread_pool.hpp"
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// see https://github.com/ocornut/imgui/issues/3518
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bool PixelBeginStatusBar()
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@@ -214,20 +214,7 @@ void pixelarium::application::AppGLFW::MenuBar()
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// main menu
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if (ImGui::BeginMenu(MAINMENUNAME))
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{
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if (ImGui::BeginCombo(LOGLEVELSELECT, LOGLEVELS[log_level_].data()))
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{
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for (int n = 0; n < static_cast<int>(LOGLEVELS.size()); n++)
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{
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bool is_selected = (LOGLEVELS[log_level_] == LOGLEVELS[n]);
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if (ImGui::Selectable(LOGLEVELS[n].data(), is_selected))
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{
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log_level_ = n;
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this->logger_.ChangeLevel(static_cast<utils::log::LogLevel>(1 << log_level_));
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}
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if (is_selected) ImGui::SetItemDefaultFocus();
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}
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ImGui::EndCombo();
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}
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LogLevelSelect();
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// consumer main menu bar entries
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this->MenuBarOptionsColumn1();
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@@ -279,7 +266,7 @@ void pixelarium::application::AppGLFW::LogLevelSelect()
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void pixelarium::application::AppGLFW::SetStatusTimed(const std::string& status, size_t seconds)
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{
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SetStatus(status);
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utils::simple_thread_pool::run_asynch(
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utils::pixelarium_pool::enqueue(
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[this, seconds]()
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{
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std::this_thread::sleep_for(std::chrono::seconds(seconds));
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