Proper image rendering ux (#5)

* can draw from selection

* add light-weight render manager to render many images simultaneously

* [debug me] currently the image close button does not do

* the unselected image can be closed now

* can close images and manually open them on demand

* cosmetic

* image view stuff in render subdirectory

* cosmetic

* generate docs

* review

windows support

some cosmetics

💅 and pin libCZI module
This commit is contained in:
m-aXimilian
2025-09-13 14:49:59 +02:00
committed by Maximilian Kueffner
parent 2990f3313d
commit bce12b0bb4
21 changed files with 436 additions and 131 deletions
+59 -6
View File
@@ -1,13 +1,15 @@
#include "MyApp.hpp"
#include <cstddef>
#include <format>
#include <memory>
#include "app_resources_default.h"
#include "app_resources_local.h"
#include "imaging/PixelariumImage.hpp"
#include "imgui.h"
#include "portable-file-dialogs.h"
#include "app_resources_default.h"
#include "app_resources_local.h"
#include "rendering/RenderImageManager.hpp"
#include "utilities/ILog.hpp"
using namespace pixelarium::imaging;
@@ -35,17 +37,68 @@ void pixelarium::ui::MyApp::Run()
{
if (demop_) ImGui::ShowDemoWindow(&this->demop_);
if (image_listp_) this->ImageGalleryRender();
this->RenderImages();
}
void pixelarium::ui::MyApp::RenderImages()
{
this->render_manager_->Enumerate(
[&](resources::ResourceKey key, render::RenderImageStateWrapper& render_state)
{
render_state.view->ShowImage();
if (!*render_state.view->GetStatus())
{
this->render_manager_->MarkForDeletion(key);
}
});
}
void pixelarium::ui::MyApp::ImageGalleryRender()
{
if (ImGui::BeginListBox("ListBox"))
ImGui::SetNextWindowSize(ImVec2(300, 500));
ImGui::Begin(SHOWIMAGEGALLERY);
// this updates the render collection
// essentially deleting render views that were
// marked for deletion
this->render_manager_->UpdateCollection();
static size_t selected_index{0};
int highlight_index{-1};
if (ImGui::BeginListBox("Image List", ImVec2(200, 400)))
{
pool_.EnumerateResources([](size_t id, const imaging::PixelariumImage&) -> void
{ ImGui::Selectable(std::format("Image {}", id).c_str()); });
pool_.EnumerateResources(
[&](size_t id, size_t idx, const imaging::PixelariumImage& img) -> void
{
const bool is_selected = selected_index == idx;
if (ImGui::Selectable(std::format("{}", img.Name()).c_str(), is_selected))
{
selected_index = idx;
this->selected_image_ = id;
}
if (highlight_index && ImGui::IsItemHovered()) highlight_index = idx;
if (is_selected) ImGui::SetItemDefaultFocus();
});
ImGui::EndListBox();
}
ImGui::Checkbox(AUTOSHOWSELECTED, &this->auto_show_selectd_image_);
ImGui::SameLine(); // put the button next to the checkbox
// note that the button will only show when the checkbox is toggled off
// this is intended behavior as the selected image will render automatically
// when the checkbox is toggled on
if (this->auto_show_selectd_image_ || ImGui::Button(OPENIMAGE))
{
// Try add the selected index to the manager
this->render_manager_->Add(this->selected_image_);
}
ImGui::End(); // end gallery window
}
void pixelarium::ui::MyApp::LoadImageProt()
@@ -56,6 +109,6 @@ void pixelarium::ui::MyApp::LoadImageProt()
{
this->logger_.Debug(std::format("{}: Creating image {}", __FUNCTION__, p));
last_id = image_view_model_->AddImage(std::make_unique<PixelariumImage>(p));
pool_.SetResource(std::make_unique<PixelariumImage>(p));
}
}