* get image returns optional<Mat> instead of unique_ptr<Mat>

* introduce complexity

* rename image load function

* add example for a basic reader for binary image files

* fix windows build?

* add a status bar underneath the menu bar

* use status bar in custom_0 example app

* clang formats

* packing w/ pragma push

* add "Save As" functions to image views

* resize over reserve

* rm local override uri

* add simple thread pool

* rename to simple_thread_pool

* get rid of useless renderlib

* document version inc

* extract hardcoded values to in-header

* clang format patch

* clone registered image in custom_0

* document binary-file header

* minor fixes

* clang format

* rm unused render cmake
This commit is contained in:
m-aXimilian
2026-01-23 23:00:35 +00:00
committed by Maximilian Kueffner
parent e3e161ce52
commit b37814204f
52 changed files with 712 additions and 207 deletions
+80
View File
@@ -0,0 +1,80 @@
#include "RenderImageManager.hpp"
#include <format>
using namespace std;
/// @brief Updates the collection of rendered images by removing images marked for deletion.
/// This function iterates through the \c keys_to_delete_ list and removes the corresponding images from the collection.
/// It does not acquire the mutex to avoid deadlocks with the `Remove` function.
void pixelarium::application::RenderImageManager::UpdateCollection()
{
for (const auto& key : keys_to_delete_)
{
this->Remove(key);
}
keys_to_delete_.clear();
}
/// @brief Marks a resource for deletion.
/// @param key The ID of the resource to mark for deletion.
void pixelarium::application::RenderImageManager::MarkForDeletion(resources::ResourceKey key)
{
this->log_.Debug(std::format("{} marking key: \"{}\" for deletion.", __PRETTY_FUNCTION__, key));
lock_guard<mutex> guard(this->mut_);
keys_to_delete_.insert(key);
}
/// @brief Removes a render image from the manager.
/// @param key The key of the render image to remove.
/// @return True if the render image was removed, false otherwise.
bool pixelarium::application::RenderImageManager::Remove(resources::ResourceKey key) noexcept
{
bool remove_state{false};
this->log_.Debug(std::format("{} removing key: \"{}\" from renderlist.", __PRETTY_FUNCTION__, key));
{
lock_guard<mutex> guard(this->mut_);
remove_state = this->render_image_map_.erase(key) == 1;
}
return remove_state;
}
/// @brief Adds a resource to the render image map.
/// @param key The ID of the resource to add.
/// @return void. No exception is thrown.
void pixelarium::application::RenderImageManager::Add(resources::ResourceKey key) noexcept
{
// we don't want to add what's already there
// or empty render images
if (this->render_image_map_.contains(key))
{
return;
}
auto current_view = this->view_factory_->RenderImage(key);
if (current_view == nullptr)
{
return;
}
this->log_.Debug(std::format("{}: adding key: \"{}\" to renderlist.", __PRETTY_FUNCTION__, key));
lock_guard<mutex> guard(this->mut_);
// clang-format off
this->render_image_map_.insert(
{
key,
RenderImageStateWrapper
{
.view{ std::move(current_view) },
}
}
);
// clang-format on
}
/// @brief Clears all render images from the manager.
/// @note This function is noexcept.
void pixelarium::application::RenderImageManager::Clear() noexcept { this->render_image_map_.clear(); }