* get image returns optional<Mat> instead of unique_ptr<Mat>

* introduce complexity

* rename image load function

* add example for a basic reader for binary image files

* fix windows build?

* add a status bar underneath the menu bar

* use status bar in custom_0 example app

* clang formats

* packing w/ pragma push

* add "Save As" functions to image views

* resize over reserve

* rm local override uri

* add simple thread pool

* rename to simple_thread_pool

* get rid of useless renderlib

* document version inc

* extract hardcoded values to in-header

* clang format patch

* clone registered image in custom_0

* document binary-file header

* minor fixes

* clang format

* rm unused render cmake
This commit is contained in:
m-aXimilian
2026-01-23 23:00:35 +00:00
committed by Maximilian Kueffner
parent e3e161ce52
commit b37814204f
52 changed files with 712 additions and 207 deletions
@@ -0,0 +1,41 @@
#pragma once
#include <memory>
#include <unordered_map>
#include "CvMatRender.hpp"
#include "IPixelariumImageView.hpp"
#include "imaging/IPixelariumImage.hpp"
#include "imgui.h"
#include "libCZI_DimCoordinate.h"
#include "utilities/ILog.hpp"
namespace pixelarium::application
{
/// @brief A CZI-specific implementation of IPixelariumImageView.
class PixelariumImageViewCzi : public IPixelariumImageView
{
using Image = imaging::IPixelariumImageCvMat;
using Log = utils::log::ILog;
public:
explicit PixelariumImageViewCzi(std::shared_ptr<Image> img, const Log& log);
PixelariumImageViewCzi() = delete;
PixelariumImageViewCzi(PixelariumImageViewCzi&) = delete;
PixelariumImageViewCzi(const PixelariumImageViewCzi&) = delete;
PixelariumImageViewCzi(PixelariumImageViewCzi&&) = delete;
PixelariumImageViewCzi& operator=(PixelariumImageViewCzi&) = delete;
PixelariumImageViewCzi& operator=(PixelariumImageViewCzi&&) = delete;
void ShowImage() override;
private:
ImVec2 curr_dim_{};
const Log& log_;
std::unordered_map<libCZI::DimensionIndex, int> dimension_map_;
std::unique_ptr<CvMatRender> render_;
private:
void RefreshCachedImage();
};
} // namespace pixelarium::application