extract image rendering to view

This commit is contained in:
m-aXimilian
2025-06-15 01:11:08 +02:00
committed by Kueffner, Maximilian
parent 35fe3b7181
commit 723d19220d
4 changed files with 16 additions and 69 deletions
+1
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@@ -39,6 +39,7 @@ add_subdirectory(lib)
set(SRC set(SRC
src/AppGLFW.cpp src/AppGLFW.cpp
src/views/PixelariumImageView.cpp
src/main.cpp src/main.cpp
${imgui_DIR}/imgui.cpp ${imgui_DIR}/imgui.cpp
${imgui_DIR}/imgui_demo.cpp ${imgui_DIR}/imgui_demo.cpp
+1 -1
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@@ -31,7 +31,7 @@ class CvMatRender
CvMatRender(const CvMatRender&) = delete; CvMatRender(const CvMatRender&) = delete;
CvMatRender(CvMatRender&&) = delete; CvMatRender(CvMatRender&&) = delete;
CvMatRender& operator=(CvMatRender&) = default; CvMatRender& operator=(CvMatRender&) = default;
CvMatRender& operator=(CvMatRender&&) = default; CvMatRender& operator=(CvMatRender&& other) = default;
~CvMatRender(); ~CvMatRender();
explicit CvMatRender(const std::shared_ptr<pixelarium::imaging::PixelariumImage>& img); explicit CvMatRender(const std::shared_ptr<pixelarium::imaging::PixelariumImage>& img);
+9 -56
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@@ -11,30 +11,10 @@
#include "rendering/CvMatRender.hpp" #include "rendering/CvMatRender.hpp"
#include "uiresources.h" #include "uiresources.h"
#include "utilities/ILog.hpp" #include "utilities/ILog.hpp"
#include "views/PixelariumImageView.hpp"
using namespace pixelarium::imaging; using namespace pixelarium::imaging;
/*static*/ bool pixelarium::ui::dim_changed_p(const ImVec2& ref_rect, const ImVec2& new_rect)
{
if (std::abs(ref_rect.y - new_rect.y) > 5 || std::abs(ref_rect.x - new_rect.x))
{
return true;
}
return false;
}
/*static*/ ImVec2 pixelarium::ui::aspect_const_dimensions(const pixelarium::imaging::PixelariumImage& img,
const ImVec2& curr_dim)
{
const auto w_fact = (static_cast<float>(curr_dim.x) / img.GetImage().cols);
const auto h_fact = (static_cast<float>(curr_dim.y) / img.GetImage().rows);
const auto fact = w_fact < h_fact ? w_fact : h_fact;
return ImVec2(img.GetImage().cols * fact, img.GetImage().rows * fact);
}
void pixelarium::ui::AppGLFW::InitMainWindow() void pixelarium::ui::AppGLFW::InitMainWindow()
{ {
glfwSetErrorCallback(glfw_error_callback); glfwSetErrorCallback(glfw_error_callback);
@@ -135,37 +115,11 @@ int pixelarium::ui::AppGLFW::Run()
ImGui::DockSpaceOverViewport(ImGui::GetID("Backspace")); ImGui::DockSpaceOverViewport(ImGui::GetID("Backspace"));
this->MenuBar(); this->MenuBar();
if (demop_) if (demop_) ImGui::ShowDemoWindow(&this->demop_);
ImGui::ShowDemoWindow(&this->demop_);
if (this->imagep_) if (this->image_view_)
{ {
// auto render = render::CvMatRender(this->_img); this->image_view_->ShowImage();
ImGui::Begin("An image", &this->imagep_, ImGuiWindowFlags_HorizontalScrollbar | ImGuiWindowFlags_MenuBar);
this->curr_dim_ = ImGui::GetContentRegionAvail();
auto new_dim = ImGui::GetContentRegionAvail();
auto texture = dim_changed_p(this->curr_dim_, new_dim)
? this->render_.Render(static_cast<size_t>(this->curr_dim_.x),
static_cast<size_t>(this->curr_dim_.y))
: this->render_.Render();
this->curr_dim_ = new_dim;
// random aspect ratio
// ImGui::Image(reinterpret_cast<Textured>(
// reinterpret_cast<void*>(*texture)),
// this->_curr_dim);
ImVec2 dim(this->img_->GetImage().cols, this->img_->GetImage().rows);
// aspect ratio constant render
ImGui::Image(reinterpret_cast<ImTextureID>(reinterpret_cast<void*>(texture)),
aspect_const_dimensions(*this->img_, new_dim));
// ImGui::Image(reinterpret_cast<ImTextureID>(reinterpret_cast<void*>(texture)),
// ImVec2(img_->GetImage().cols, img_->GetImage().rows));
// We can do everything else from within the image buffer that ImGui offers
// ImGui::Separator();
// ImGui::Text("This is a text within the image frame");
ImGui::End();
} }
// Rendering // Rendering
@@ -212,8 +166,7 @@ void pixelarium::ui::AppGLFW::MenuBar()
log_level_ = n; log_level_ = n;
this->logger_.ChangeLevel(static_cast<utils::log::LogLevel>(1 << log_level_)); this->logger_.ChangeLevel(static_cast<utils::log::LogLevel>(1 << log_level_));
} }
if (is_selected) if (is_selected) ImGui::SetItemDefaultFocus();
ImGui::SetItemDefaultFocus();
} }
ImGui::EndCombo(); ImGui::EndCombo();
} }
@@ -245,8 +198,8 @@ void pixelarium::ui::AppGLFW::LoadImageProt()
{ {
this->logger_.Debug(std::format("{}: Creating image {}", __FUNCTION__, p)); this->logger_.Debug(std::format("{}: Creating image {}", __FUNCTION__, p));
this->img_ = std::make_shared<PixelariumImage>(p); auto img = std::make_shared<PixelariumImage>(p);
this->render_ = pixelarium::render::CvMatRender(this->img_); this->image_view_ = std::make_shared<PixelariumImageView>(img);
this->imagep_ = true; this->image_view_->ToggleView(true);
} }
} }
+5 -12
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@@ -11,20 +11,13 @@
#include "rendering/CvMatRender.hpp" #include "rendering/CvMatRender.hpp"
#include "resources/resource.hpp" #include "resources/resource.hpp"
#include "utilities/ILog.hpp" #include "utilities/ILog.hpp"
#include "views/PixelariumImageView.hpp"
namespace pixelarium::ui namespace pixelarium::ui
{ {
static bool dim_changed_p(const ImVec2& ref_rect, const ImVec2& new_rect); // static bool dim_changed_p(const ImVec2& ref_rect, const ImVec2& new_rect);
static ImVec2 aspect_const_dimensions(const pixelarium::imaging::PixelariumImage& img, const ImVec2& curr_dim); // static ImVec2 aspect_const_dimensions(const pixelarium::imaging::PixelariumImage& img, const ImVec2& curr_dim);
enum LogLevelSelection
{
Debug = 0,
Info = 1,
Warning = 2,
Error = 3
};
class AppGLFW class AppGLFW
{ {
@@ -53,12 +46,12 @@ class AppGLFW
void LoadImageProt(); void LoadImageProt();
private: private:
// LogLevelSelection log_level_ = static_cast<LogLevelSelection>(0);
utils::log::ILog& logger_; utils::log::ILog& logger_;
resources::ImageResourcePool* pool_; resources::ImageResourcePool* pool_;
GLFWwindow* window = nullptr; GLFWwindow* window = nullptr;
ImGuiWindowFlags window_flags_ = 0; ImGuiWindowFlags window_flags_ = 0;
std::shared_ptr<pixelarium::imaging::PixelariumImage> img_; // std::shared_ptr<pixelarium::imaging::PixelariumImage> img_;
std::shared_ptr<pixelarium::ui::PixelariumImageView> image_view_;
pixelarium::render::CvMatRender render_; pixelarium::render::CvMatRender render_;
bool imagep_{false}; bool imagep_{false};
bool demop_{false}; bool demop_{false};