use docking
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@@ -103,7 +103,7 @@ int ui::AppGLFW::Run()
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ImGui_ImplOpenGL3_NewFrame();
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ImGui_ImplGlfw_NewFrame();
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ImGui::NewFrame();
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// ImGui::DockSpaceOverViewport(ImGui::GetMainViewport());
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ImGui::DockSpaceOverViewport(ImGui::GetID("MainDockSpace"));
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// Rendering
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ImGui::Render();
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