Misc Improvements (#7)

* get rid of optional<ptr> -> double indirection

* more optional cleanup

* fix

* add more render pixel type options

* towards different views

* missing virtual declaration of ShowImage

* fix runtime

* init image view factory

* fix build

Render Image close button re-enable

add readme

init documentation

use awesomeDoxygen

ci build docs

install doxygen

id token permission

add pages write permission
This commit is contained in:
m-aXimilian
2025-09-23 21:57:08 +02:00
committed by Maximilian Kueffner
parent 0be064bb8e
commit 235d00192a
34 changed files with 418 additions and 173 deletions
+6 -1
View File
@@ -1,9 +1,14 @@
set(RENDERLIBNAME pixelariumrenderlib)
set(RENDERLIBSRC
CvMatRender.hpp
CvMatRender.cpp
RenderImageManager.hpp
RenderImageManager.cpp
PixelariumImageView.cpp
IPixelariumImageView.hpp
PixelariumImageViewDefault.hpp
PixelariumImageViewDefault.cpp
ImageViewFactory.hpp
ImageViewFactory.cpp)
add_library(${RENDERLIBNAME} STATIC
+22 -21
View File
@@ -61,24 +61,30 @@ GLuint pixelarium::render::CvMatRender::uploadTexture()
glBindTexture(GL_TEXTURE_2D, this->texture_);
// glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
// glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
const int width = img_.cols;
const int height = img_.rows;
GLenum format = (img_.type() == CV_32FC3 || img_.type() == CV_32FC1) ? GL_RGB : GL_RGBA;
GLenum type = (img_.type() == CV_16U || img_.type() == CV_16UC3) ? GL_UNSIGNED_SHORT : GL_UNSIGNED_BYTE;
GLenum internalFormat = GL_RGBA;
if (img_.type() == CV_32FC3 || img_.type() == CV_32FC1)
{
internalFormat = GL_RGB;
switch (img_.type()) {
case CV_16U:
case CV_16UC3:
case 26:
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_SHORT, img_.data);
break;
case 5:
case 29:
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_FLOAT, img_.data);
break;
default:
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, img_.cols, img_.rows, 0, GL_RGBA, GL_UNSIGNED_BYTE, img_.data);
break;
}
glTexImage2D(GL_TEXTURE_2D, 0, internalFormat, width, height, 0, format, type, img_.data);
GLenum error = glGetError();
if (error != GL_NO_ERROR)
{
@@ -98,9 +104,9 @@ GLuint pixelarium::render::CvMatRender::Render() { return this->uploadTexture();
GLuint pixelarium::render::CvMatRender::Render(float factor)
{
auto res_val {this->base_->TryGetImage()};
if (res_val.has_value())
if (res_val)
{
cv::resize(*res_val.value(), this->img_, cv::Size(0, 0), factor, factor, cv::INTER_LINEAR_EXACT);
cv::resize(*res_val, this->img_, cv::Size(0, 0), factor, factor, cv::INTER_LINEAR_EXACT);
}
return this->uploadTexture();
@@ -114,12 +120,12 @@ GLuint pixelarium::render::CvMatRender::Render(size_t width, size_t height)
{
auto res_val {this->base_->TryGetImage()};
if (!res_val.has_value())
if (!res_val)
{
return this->Render(1.0f);
}
const auto sz{res_val.value()->size()};
const auto sz{res_val->size()};
const auto get_factor = [](auto opt1, auto opt2) -> float { return opt1 < opt2 ? opt1 : opt2; };
@@ -137,16 +143,11 @@ void pixelarium::render::CvMatRender::ResetRenderImage()
auto root_res = this->base_->TryGetImage();
if (!root_res.has_value())
{
return;
}
if (root_res.value() == nullptr)
if (!root_res)
{
return;
}
// we copy here
this->img_ = (*root_res.value()).clone();
this->img_ = root_res->clone();
}
+28
View File
@@ -0,0 +1,28 @@
#pragma once
#include <memory>
#include "imaging/IPixelariumImage.hpp"
#include "rendering/CvMatRender.hpp"
namespace pixelarium::render
{
class IPixelariumImageView
{
public:
virtual ~IPixelariumImageView() = default;
virtual void ShowImage() = 0;
// default implemented
public:
virtual const bool* GetStatus() const noexcept { return &this->open_p; }
virtual void ForceUpdate() noexcept { this->is_dirty_ = true; }
protected:
std::shared_ptr<imaging::IPixelariumImage> img_{};
std::unique_ptr<cv::Mat> cached_image_{};
render::CvMatRender render_;
bool open_p{true};
bool is_dirty_{true};
};
} // namespace pixelarium::render
+27 -7
View File
@@ -1,29 +1,49 @@
#include "ImageViewFactory.hpp"
#include <memory>
#include <optional>
#include "imaging/PixelariumImageFactory.hpp"
#include "rendering/IPixelariumImageView.hpp"
#include "rendering/PixelariumImageViewDefault.hpp"
/// @brief Creates a PixelariumImageView from a resource image.
/// @param image_id The ID of the image resource to render.
/// @return A unique pointer to the PixelariumImageView, or nullptr if the image resource is not found or is empty. The image data is copied.
std::unique_ptr<pixelarium::render::PixelariumImageView> pixelarium::render::ImageViewFactory::RenderImage(
std::unique_ptr<pixelarium::render::IPixelariumImageView> pixelarium::render::ImageViewFactory::RenderImage(
size_t image_id)
{
auto res{this->image_pool_.GetResource(image_id)};
if (!res.has_value())
auto img{res.lock()};
if (img == nullptr)
{
return {};
}
auto img {res.value().lock()};
if (img->Empty())
{
return {};
}
// beware: here we copy the actual image resource over to the new image
return std::make_unique<PixelariumImageView>(img);
auto type = imaging::ExtensionToType(img->Uri().extension().string());
switch (type)
{
case imaging::ImageFileType::UNKNOWN:
case imaging::ImageFileType::ABSTRACT:
return {};
case imaging::ImageFileType::PNG:
case imaging::ImageFileType::JPG:
log_.Info("Creating a Default View");
// beware: here we copy the actual image resource over to the new image
return std::make_unique<PixelariumImageViewDefault>(img);
case imaging::ImageFileType::CZI:
log_.Info("{}: Creating a CZI View");
// beware: here we copy the actual image resource over to the new image
return std::make_unique<PixelariumImageViewDefault>(img);
// return std::make_unique<PixelariumImageViewCzi>(img);
default:
return {};
}
}
+7 -3
View File
@@ -1,20 +1,24 @@
#pragma once
#include "PixelariumImageView.hpp"
#include "PixelariumImageViewDefault.hpp"
#include "rendering/IPixelariumImageView.hpp"
#include "resources/resource.hpp"
#include "utilities/ILog.hpp"
namespace pixelarium::render
{
class ImageViewFactory
{
using Image = imaging::IPixelariumImage;
using Pool = resources::ImageResourcePool;
using Log = utils::log::ILog;
public:
explicit ImageViewFactory(Pool& pool) : image_pool_(pool) {}
explicit ImageViewFactory(Pool& pool, const Log& log) : image_pool_(pool), log_(log) {}
std::unique_ptr<PixelariumImageView> RenderImage(size_t id);
std::unique_ptr<IPixelariumImageView> RenderImage(size_t id);
private:
Pool& image_pool_;
const Log& log_;
};
} // namespace pixelarium::render
-36
View File
@@ -1,36 +0,0 @@
#pragma once
#include <memory>
#include "imaging/IPixelariumImage.hpp"
#include "imgui.h"
#include "rendering/CvMatRender.hpp"
namespace pixelarium::render
{
class PixelariumImageView
{
using Image = imaging::IPixelariumImage;
using Render = render::CvMatRender;
public:
explicit PixelariumImageView(std::shared_ptr<Image> img) : img_(img) { render_ = Render(img_); }
PixelariumImageView() = delete;
PixelariumImageView(PixelariumImageView&) = delete;
PixelariumImageView(const PixelariumImageView&) = delete;
PixelariumImageView(PixelariumImageView&&) = delete;
PixelariumImageView& operator=(PixelariumImageView&) = delete;
PixelariumImageView& operator=(PixelariumImageView&&) = delete;
// void ToggleView(bool target) { open_p = target; }
const bool* GetStatus() const noexcept { return &this->open_p; }
void ShowImage();
private:
std::shared_ptr<Image> img_;
std::optional<std::unique_ptr<cv::Mat>> cached_image_ {};
Render render_;
bool open_p{true};
ImVec2 curr_dim_{};
};
} // namespace pixelarium::render
@@ -1,4 +1,4 @@
#include "PixelariumImageView.hpp"
#include "PixelariumImageViewDefault.hpp"
#include <format>
@@ -39,14 +39,15 @@ ImVec2 aspect_const_dimensions(const ImVec2& raw_dim, const ImVec2& curr_dim)
/// If the image is null, empty, or has an empty name, the function returns immediately. Otherwise, it creates an ImGui
/// window with a horizontal scrollbar and menu bar. The image is rendered using the CvMatRender object, resizing it to
/// fit the available window space. The raw and rendered dimensions are displayed below the image.
void pixelarium::render::PixelariumImageView::ShowImage()
void pixelarium::render::PixelariumImageViewDefault::ShowImage()
{
if (!this->cached_image_.has_value())
if (!this->cached_image_ || this->is_dirty_)
{
this->cached_image_ = this->img_->TryGetImage();
this->is_dirty_ = false;
}
if (this->img_->Empty() || this->img_->type_ == imaging::ImageFileType::UNKNOWN || !cached_image_.has_value() || this->img_->Name().empty())
if (this->img_->Empty() || this->img_->type_ == imaging::ImageFileType::UNKNOWN || !cached_image_ || this->img_->Name().empty())
{
// do nothing
return;
@@ -63,7 +64,7 @@ void pixelarium::render::PixelariumImageView::ShowImage()
this->curr_dim_ = new_dim;
ImVec2 dim(cached_image_.value()->cols, cached_image_.value()->rows);
ImVec2 dim(cached_image_->cols, cached_image_->rows);
ImGui::Image(reinterpret_cast<ImTextureID>(reinterpret_cast<void*>(texture)),
aspect_const_dimensions(dim, new_dim));
@@ -0,0 +1,35 @@
#pragma once
#include <memory>
#include "imaging/IPixelariumImage.hpp"
#include "imgui.h"
#include "rendering/CvMatRender.hpp"
#include "rendering/IPixelariumImageView.hpp"
namespace pixelarium::render
{
class PixelariumImageViewDefault : public IPixelariumImageView
{
using Image = imaging::IPixelariumImage;
using Render = render::CvMatRender;
public:
explicit PixelariumImageViewDefault(std::shared_ptr<Image> img)
{
img_ = img;
render_ = Render(img_);
}
PixelariumImageViewDefault() = delete;
PixelariumImageViewDefault(PixelariumImageViewDefault&) = delete;
PixelariumImageViewDefault(const PixelariumImageViewDefault&) = delete;
PixelariumImageViewDefault(PixelariumImageViewDefault&&) = delete;
PixelariumImageViewDefault& operator=(PixelariumImageViewDefault&) = delete;
PixelariumImageViewDefault& operator=(PixelariumImageViewDefault&&) = delete;
void ShowImage() override;
private:
ImVec2 curr_dim_{};
};
} // namespace pixelarium::render
-1
View File
@@ -64,7 +64,6 @@ void pixelarium::render::RenderImageManager::Add(resources::ResourceKey key) noe
RenderImageStateWrapper
{
.view{ std::move(current_view) },
.show_state = current_view->GetStatus(),
}
}
);
+7 -3
View File
@@ -5,7 +5,8 @@
#include <unordered_set>
#include "ImageViewFactory.hpp"
#include "PixelariumImageView.hpp"
#include "PixelariumImageViewDefault.hpp"
#include "rendering/IPixelariumImageView.hpp"
#include "resources/resource.hpp"
#include "utilities/ILog.hpp"
@@ -13,9 +14,12 @@
// aggregating views that should be rendered (or not)
namespace pixelarium::render
{
/// @brief Instead of directly using the view, we
/// proxy it through a wrapper. This allows for arbitrary additional data
/// to be added in future
struct RenderImageStateWrapper
{
std::unique_ptr<PixelariumImageView> view;
std::unique_ptr<IPixelariumImageView> view;
const bool* show_state;
};
@@ -25,7 +29,7 @@ class RenderImageManager
public:
explicit RenderImageManager(Pool& pool, const utils::log::ILog& log)
: view_factory_(std::make_unique<ImageViewFactory>(pool)), log_(log)
: view_factory_(std::make_unique<ImageViewFactory>(pool, log)), log_(log)
{
}