Misc Improvements (#7)

* get rid of optional<ptr> -> double indirection

* more optional cleanup

* fix

* add more render pixel type options

* towards different views

* missing virtual declaration of ShowImage

* fix runtime

* init image view factory

* fix build

Render Image close button re-enable

add readme

init documentation

use awesomeDoxygen

ci build docs

install doxygen

id token permission

add pages write permission
This commit is contained in:
m-aXimilian
2025-09-23 21:57:08 +02:00
committed by Maximilian Kueffner
parent 0be064bb8e
commit 235d00192a
34 changed files with 418 additions and 173 deletions
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# Synopsis
Pixelarium strives to be a batteries-included visualizer application to be used in conjunction with an external algorithm.
It can be linked e.g. against a library containing arbitrary functionally. Pixelarium can support viewing the results and result files of such a library.
It tries to be as flexible as possible.
This is still work in progress and will change significantly.
# Prerequisites
Dependencies are either submodules in the `modules` subdirectory or artifacts of the cmake build process from the `cmake` directory. This repository should therefore be cloned recursively:
git clone --recurse-submodules https://github.com/m-aXimilian/pixelarium.git
Apart from that, this project needs OpenCV installed on the host system and available for cmake's `find_package`.
# Building
Given that the prerequisites are fulfilled, building can be achieved via one of the presets or by calling cmake directly.
## Presets
Pixelarium has a few presets setting specific compilers and configurations defined in `CMakePresets.json`.
They can be listed by calling
cmake --list-presets
which will give something like
Available configure presets:
"clang-release"
"clang-debug"
"gcc-release"
"gcc-debug"
Building with the `clang-debug` preset would look like
cmake --preset clang-debug
cmake --build --preset clang-debug
## Direct
If you want to specify compiler settings and options which are not defined in a preset, use cmake "directly" like
cmake -B build -S .
cmake --build build