Misc Improvements (#7)
* get rid of optional<ptr> -> double indirection * more optional cleanup * fix * add more render pixel type options * towards different views * missing virtual declaration of ShowImage * fix runtime * init image view factory * fix build Render Image close button re-enable add readme init documentation use awesomeDoxygen ci build docs install doxygen id token permission add pages write permission
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Maximilian Kueffner
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@@ -6,4 +6,59 @@
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#+author: Maximilian Kueffner
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#+exclude_tags: noexport
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* Synopsis
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Pixelarium strives to be a batteries-included visualizer application to be used in conjunction with an external algorithm.
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It can be linked e.g. against a library containing arbitrary functionally. Pixelarium can support viewing the results and result files of such a library.
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It tries to be as flexible as possible.
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This is still work in progress and will change significantly.
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* Prerequisites
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Dependencies are either submodules in the =modules= subdirectory or artifacts of the cmake build process from the =cmake= directory. This repository should therefore be cloned recursively:
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#+begin_src sh
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git clone --recurse-submodules https://github.com/m-aXimilian/pixelarium.git
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#+end_src
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Apart from that, this project needs OpenCV installed on the host system and available for cmake's =find_package=.
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* Building
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Given that the prerequisites are fulfilled, building can be achieved via one of the presets or by calling cmake directly.
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** Presets
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Pixelarium has a few presets setting specific compilers and configurations defined in =CMakePresets.json=.
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They can be listed by calling
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#+begin_src sh :results raw :wrap src sh
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cmake --list-presets
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#+end_src
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which will give something like
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#+RESULTS:
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#+begin_src sh
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Available configure presets:
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"clang-release"
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"clang-debug"
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"gcc-release"
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"gcc-debug"
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#+end_src
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Building with the =clang-debug= preset would look like
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#+begin_src sh
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cmake --preset clang-debug
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cmake --build --preset clang-debug
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#+end_src
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** Direct
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If you want to specify compiler settings and options which are not defined in a preset, use cmake "directly" like
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#+begin_src sh
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cmake -B build -S .
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cmake --build build
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#+end_src
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* TODO Example
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