Czi rendering (#10)

* add dimension selector sliders to czi view

* version doc & version bump

* cosmetic

* fix build?

* multi-dimension selection enabled in czi view

* remove the parameterized reset function of the renderer

it is not and is conceptually questionable

doc updates & some minor improvements

auto-update CZI-view when sliders are moved

set initial window size

fix windows build and msvc build

For reasons I don not comprehend, on Windows, we must include
=opencv2/core/mat.hpp= as the very last header in the =CvMatRender.hpp=.
If this is at any other position building on Windows, compilation will
break w/ all kinds of cryptic errors regarding OpenCV.

When building w/ msvc =__PRETTY_FUNCTION__= is not defined. =ILog.hpp=
now defines it. This should be revised to only be set when the
compiler is msvc. For the time being, it is considered sufficient though.
This commit is contained in:
m-aXimilian
2025-09-26 21:09:51 +02:00
committed by Maximilian Kueffner
parent e60203b57d
commit 1ea83d9d11
27 changed files with 282 additions and 106 deletions
+6 -1
View File
@@ -48,8 +48,13 @@ void pixelarium::render::RenderImageManager::Add(resources::ResourceKey key) noe
{
// we don't want to add what's already there
// or empty render images
if (this->render_image_map_.contains(key))
{
return;
}
auto current_view = this->view_factory_->RenderImage(key);
if (this->render_image_map_.contains(key) || current_view == nullptr)
if (current_view == nullptr)
{
return;
}