Gerneric image codec abstraction init (#6)

* remove raw pointer from resource manager

* towards generic images

* 💅 and pin libCZI module

* remove raw pointer from resource manager

* towards generic images

* fix rendering

* fix rendering

* fix unit tests

* fix pipeline

* fix gcc build

* re-enable tests

* add czi impl

* remove resource button

* refactor user code app to being a "default app"

* ui resources

* missing lib?

* init czi render support

* typos
This commit is contained in:
m-aXimilian
2025-09-22 23:13:28 +02:00
committed by Maximilian Kueffner
parent bce12b0bb4
commit 0be064bb8e
31 changed files with 670 additions and 221 deletions
+2 -4
View File
@@ -1,7 +1,6 @@
#include <iostream>
#include <memory>
#include "MyApp.hpp"
#include "DefaultApp.hpp"
#include "resources/resource.hpp"
#include "utilities/ILog.hpp"
#include "utilities/SpdLogger.hpp"
@@ -10,7 +9,6 @@ int main(int argc, char** argv)
{
using namespace pixelarium;
using namespace std;
cout << "ok\n";
unique_ptr<utils::log::ILog> logger;
#ifdef _WIN32
logger = make_unique<utils::log::SpdLogger>(string(getenv("APPDATA")) + "/pixelarium/logfile.log", "default");
@@ -22,7 +20,7 @@ int main(int argc, char** argv)
logger->ChangeLevel(utils::log::LogLevel::Debug);
auto image_pool{std::make_unique<resources::ImageResourcePool>()};
pixelarium::ui::MyApp app = pixelarium::ui::MyApp(*logger, *image_pool);
pixelarium::ui::DefaultApp app = pixelarium::ui::DefaultApp(*logger, *image_pool);
app.Start();
}