Gerneric image codec abstraction init (#6)
* remove raw pointer from resource manager
* towards generic images
* 💅 and pin libCZI module
* remove raw pointer from resource manager
* towards generic images
* fix rendering
* fix rendering
* fix unit tests
* fix pipeline
* fix gcc build
* re-enable tests
* add czi impl
* remove resource button
* refactor user code app to being a "default app"
* ui resources
* missing lib?
* init czi render support
* typos
This commit is contained in:
committed by
Maximilian Kueffner
parent
bce12b0bb4
commit
0be064bb8e
+2
-4
@@ -1,7 +1,6 @@
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#include <iostream>
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#include <memory>
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#include "MyApp.hpp"
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#include "DefaultApp.hpp"
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#include "resources/resource.hpp"
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#include "utilities/ILog.hpp"
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#include "utilities/SpdLogger.hpp"
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@@ -10,7 +9,6 @@ int main(int argc, char** argv)
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{
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using namespace pixelarium;
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using namespace std;
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cout << "ok\n";
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unique_ptr<utils::log::ILog> logger;
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#ifdef _WIN32
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logger = make_unique<utils::log::SpdLogger>(string(getenv("APPDATA")) + "/pixelarium/logfile.log", "default");
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@@ -22,7 +20,7 @@ int main(int argc, char** argv)
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logger->ChangeLevel(utils::log::LogLevel::Debug);
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auto image_pool{std::make_unique<resources::ImageResourcePool>()};
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pixelarium::ui::MyApp app = pixelarium::ui::MyApp(*logger, *image_pool);
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pixelarium::ui::DefaultApp app = pixelarium::ui::DefaultApp(*logger, *image_pool);
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app.Start();
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}
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