Gerneric image codec abstraction init (#6)

* remove raw pointer from resource manager

* towards generic images

* 💅 and pin libCZI module

* remove raw pointer from resource manager

* towards generic images

* fix rendering

* fix rendering

* fix unit tests

* fix pipeline

* fix gcc build

* re-enable tests

* add czi impl

* remove resource button

* refactor user code app to being a "default app"

* ui resources

* missing lib?

* init czi render support

* typos
This commit is contained in:
m-aXimilian
2025-09-22 23:13:28 +02:00
committed by Maximilian Kueffner
parent bce12b0bb4
commit 0be064bb8e
31 changed files with 670 additions and 221 deletions
+5 -5
View File
@@ -13,7 +13,7 @@
#endif
#include <GLFW/glfw3.h> // Will drag system OpenGL headers
#endif
#include "imaging/PixelariumImage.hpp"
#include "imaging/IPixelariumImage.hpp"
// clang-format on
namespace pixelarium::render
@@ -33,18 +33,18 @@ class CvMatRender
CvMatRender& operator=(CvMatRender&) = default;
CvMatRender& operator=(CvMatRender&& other) = default;
~CvMatRender();
explicit CvMatRender(const std::shared_ptr<pixelarium::imaging::PixelariumImage>& img);
explicit CvMatRender(std::shared_ptr<pixelarium::imaging::IPixelariumImage>& img);
public:
GLuint Render();
GLuint Render(float factor);
GLuint Render(size_t width, size_t height);
void ResetRenderImage() { this->img_ = this->base_->GetImage().clone(); }
void ResetRenderImage(const std::shared_ptr<pixelarium::imaging::PixelariumImage>& img);
void ResetRenderImage();
void ResetRenderImage(std::shared_ptr<pixelarium::imaging::IPixelariumImage>& img);
private:
cv::Mat img_;
std::shared_ptr<pixelarium::imaging::PixelariumImage> base_;
std::shared_ptr<pixelarium::imaging::IPixelariumImage> base_;
GLuint texture_;
GLuint uploadTexture();