can render 2 cv::mats
This commit is contained in:
+5
-1
@@ -1,4 +1,8 @@
|
||||
;;; Directory Local Variables -*- no-byte-compile: t -*-
|
||||
;;; For more information see (info "(emacs) Directory Variables")
|
||||
|
||||
((nil . ((compile-command . "cmake -B build -S . && cmake --build build"))))
|
||||
((nil . ((compile-command .
|
||||
(eval
|
||||
(format "cmake -B build -S . -DCMAKE_C_COMIPLER=%S -DCMAKE_CXX_COMIPLER=%S -DCMAKE_EXPORT_COMPILE_COMMANDS=ON -DFETCHCONTENT_FULLY_DISCONNECTED=OFF -G Ninja && cmake --build build"
|
||||
(executable-find "clang")
|
||||
(executable-find "clang++")))))))
|
||||
|
||||
+6
-5
@@ -11,9 +11,6 @@ set(glfw_DIR ${PROJECT_SOURCE_DIR}/modules/glfw)
|
||||
set(pfd_DIR ${PROJECT_SOURCE_DIR}/modules/portable-file-dialogs)
|
||||
set(spdlog_DIR ${PROJECT_SOURCE_DIR}/modules/spdlog)
|
||||
|
||||
include(cmake/libCZI.cmake)
|
||||
|
||||
find_package(OpenCV REQUIRED)
|
||||
find_package(OpenGL REQUIRED)
|
||||
|
||||
message(STATUS "IMGUI:\t" ${imgui_DIR})
|
||||
@@ -38,6 +35,7 @@ add_subdirectory(${pfd_DIR})
|
||||
add_subdirectory(${spdlog_DIR})
|
||||
add_subdirectory(${glfw_DIR})
|
||||
add_subdirectory(src)
|
||||
add_subdirectory(lib)
|
||||
|
||||
set(SRC
|
||||
src/AppGLFW.cpp
|
||||
@@ -52,12 +50,15 @@ set(SRC
|
||||
|
||||
add_executable(${PROJECT_NAME} ${SRC})
|
||||
|
||||
message(STATUS "Linking " pixelariumimagelib)
|
||||
target_link_libraries(${PROJECT_NAME}
|
||||
LINK_PUBLIC ${OpenCV_LIBS})
|
||||
PRIVATE pixelariumimagelib
|
||||
PRIVATE pixelariumrenderlib)
|
||||
|
||||
target_include_directories(${PROJECT_NAME}
|
||||
PUBLIC ${PROJECT_SOURCE_DIR}/src
|
||||
PUBLIC ${OpenCV_INCLUDE_DIRS}
|
||||
PUBLIC ${PROJECT_SOURCE_DIR}/lib
|
||||
PUBLIC ${PROJECT_SOURCE_DIR}/lib/imaging
|
||||
PUBLIC ${imgui_DIR}
|
||||
PUBLIC ${imgui_DIR}/backends
|
||||
PUBLIC ${glfw_INCLUDE_DIR}
|
||||
|
||||
@@ -0,0 +1,2 @@
|
||||
add_subdirectory(imaging)
|
||||
add_subdirectory(rendering)
|
||||
@@ -0,0 +1,23 @@
|
||||
include(${CMAKE_SOURCE_DIR}/cmake/libCZI.cmake)
|
||||
|
||||
find_package(OpenCV REQUIRED)
|
||||
|
||||
message(STATUS "Found opencv: " ${OpenCV_INCLUDE_DIRS})
|
||||
message(STATUS "OpenCV_LIBs from: " ${OpenCV_LIBS})
|
||||
|
||||
set(IMAGELIBSRC
|
||||
Image.cpp)
|
||||
|
||||
set(IMAGELIBLIBNAME pixelariumimagelib)
|
||||
|
||||
add_library(${IMAGELIBLIBNAME}
|
||||
STATIC ${IMAGELIBSRC})
|
||||
|
||||
target_link_libraries(${IMAGELIBLIBNAME}
|
||||
PUBLIC ${OpenCV_LIBS}
|
||||
PRIVATE libCZIStatic)
|
||||
|
||||
|
||||
target_include_directories(${IMAGELIBLIBNAME}
|
||||
PUBLIC ${OpenCV_INCLUDE_DIRS}
|
||||
PRIVATE ${LIBCZI_INCLUDE_DIR})
|
||||
@@ -0,0 +1,15 @@
|
||||
#include "Image.hpp"
|
||||
|
||||
#include <filesystem>
|
||||
#include <opencv2/imgcodecs.hpp>
|
||||
#include <stdexcept>
|
||||
|
||||
pixelarium::imaging::Image::Image(const std::string& uri)
|
||||
{
|
||||
if (!std::filesystem::exists(uri))
|
||||
{
|
||||
throw std::runtime_error("File not found");
|
||||
}
|
||||
|
||||
this->_img = cv::imread(uri);
|
||||
}
|
||||
@@ -0,0 +1,32 @@
|
||||
#pragma once
|
||||
|
||||
#include <filesystem>
|
||||
#include <memory>
|
||||
#include <opencv2/core/mat.hpp>
|
||||
#include <opencv2/imgproc.hpp>
|
||||
#include <opencv2/opencv.hpp>
|
||||
#include <string>
|
||||
|
||||
namespace pixelarium::imaging
|
||||
{
|
||||
class Image
|
||||
{
|
||||
public:
|
||||
|
||||
explicit Image(const std::string& uri);
|
||||
|
||||
// get back the defaults
|
||||
Image() = default;
|
||||
Image(const Image& other) = default;
|
||||
Image(Image&& other) noexcept = default;
|
||||
Image& operator=(const Image& other) = default;
|
||||
Image& operator=(Image&& other) noexcept = default;
|
||||
~Image() = default;
|
||||
|
||||
const cv::Mat& GetImage() const { return this->_img; }
|
||||
|
||||
private:
|
||||
cv::Mat _img;
|
||||
};
|
||||
|
||||
} // namespace pixelarium::imaging
|
||||
@@ -0,0 +1,15 @@
|
||||
set(RENDERSRC)
|
||||
|
||||
set(RENDERLIBNAME pixelariumrenderlib)
|
||||
|
||||
set(RENDERLIBSRC
|
||||
CvMatRender.cpp)
|
||||
|
||||
add_library(${RENDERLIBNAME} STATIC
|
||||
${RENDERLIBSRC})
|
||||
|
||||
target_link_libraries(${RENDERLIBNAME}
|
||||
PRIVATE pixelariumimagelib)
|
||||
|
||||
target_include_directories(${RENDERLIBNAME}
|
||||
PRIVATE ${CMAKE_SOURCE_DIR}/lib)
|
||||
@@ -0,0 +1,49 @@
|
||||
#include "CvMatRender.hpp"
|
||||
#include <cstdint>
|
||||
|
||||
using namespace pixelarium::imaging;
|
||||
|
||||
pixelarium::render::CvMatRender::CvMatRender(const Image& img)
|
||||
{
|
||||
this->_img = img.GetImage();
|
||||
this->_texture = 0;
|
||||
|
||||
cv::cvtColor(this->_img, this->_img, cv::COLOR_BGR2RGBA);
|
||||
}
|
||||
|
||||
/*static*/ void pixelarium::render::matToTexture(const cv::Mat& image, GLuint* texture)
|
||||
{
|
||||
glGenTextures(1, texture);
|
||||
glBindTexture(GL_TEXTURE_2D, *texture);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
|
||||
// auto image = img.GetImage();
|
||||
switch (image.type())
|
||||
{
|
||||
case CV_16U:
|
||||
case CV_16UC3:
|
||||
case 26:
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, image.cols, image.rows, 0,
|
||||
GL_RGBA, GL_UNSIGNED_SHORT, image.data);
|
||||
break;
|
||||
case 5:
|
||||
case 29:
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, image.cols, image.rows, 0,
|
||||
GL_RGBA, GL_FLOAT, image.data);
|
||||
break;
|
||||
default:
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, image.cols, image.rows, 0,
|
||||
GL_RGBA, GL_UNSIGNED_BYTE, image.data);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
GLuint pixelarium::render::CvMatRender::Render()
|
||||
{
|
||||
matToTexture(this->_img, &this->_texture);
|
||||
return this->_texture;
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
#pragma once
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#include <GL/GL.h>
|
||||
#else
|
||||
#define GL_SILENCE_DEPRECATION
|
||||
#if defined(IMGUI_IMPL_OPENGL_ES2)
|
||||
#include <GLES2/gl2.h>
|
||||
#endif
|
||||
#include <GLFW/glfw3.h> // Will drag system OpenGL headers
|
||||
#endif
|
||||
#include "imaging/Image.hpp"
|
||||
|
||||
namespace pixelarium::render
|
||||
{
|
||||
static void matToTexture(const cv::Mat& image,
|
||||
GLuint* texture);
|
||||
class CvMatRender
|
||||
{
|
||||
public:
|
||||
explicit CvMatRender(const pixelarium::imaging::Image& img);
|
||||
// void* Render();
|
||||
GLuint Render();
|
||||
|
||||
private:
|
||||
cv::Mat _img;
|
||||
GLuint _texture;
|
||||
};
|
||||
|
||||
} // namespace pixelarium::render
|
||||
@@ -0,0 +1,21 @@
|
||||
#pragma once
|
||||
#include <string>
|
||||
|
||||
namespace pixelarium::utils::log
|
||||
{
|
||||
class ILog
|
||||
{
|
||||
public:
|
||||
virtual void Info(const std::string& msg,
|
||||
const std::string& source = "") = 0;
|
||||
virtual void Debug(const std::string& msg,
|
||||
const std::string& source = "") = 0;
|
||||
virtual void Warn(const std::string& msg,
|
||||
const std::string& source = "") = 0;
|
||||
virtual void Error(const std::string& msg,
|
||||
const std::string& source = "") = 0;
|
||||
|
||||
virtual ~ILog() {}
|
||||
};
|
||||
|
||||
} // namespace pixelarium::utils
|
||||
@@ -0,0 +1,19 @@
|
||||
#pragma once
|
||||
#include "ILog.hpp"
|
||||
namespace pixelarium::utils::log
|
||||
{
|
||||
class SpdLogger : public ILog
|
||||
{
|
||||
public:
|
||||
SpdLogger(const std::string& file_sink);
|
||||
|
||||
void Info(const std::string& msg,
|
||||
const std::string& source = "") override;
|
||||
void Debug(const std::string& msg,
|
||||
const std::string& source = "") override;
|
||||
void Warn(const std::string& msg,
|
||||
const std::string& source = "") override;
|
||||
void Error(const std::string& msg,
|
||||
const std::string& source = "") override;
|
||||
};
|
||||
} // namespace pixelarium::utils::log
|
||||
+59
-3
@@ -1,9 +1,15 @@
|
||||
#include "AppGLFW.hpp"
|
||||
|
||||
#include "imgui.h"
|
||||
|
||||
#include "imaging/Image.hpp"
|
||||
#include "portable-file-dialogs.h"
|
||||
#include "rendering/CvMatRender.hpp"
|
||||
#include "uiresources.h"
|
||||
|
||||
ui::AppGLFW::AppGLFW()
|
||||
using namespace pixelarium::imaging;
|
||||
|
||||
pixelarium::ui::AppGLFW::AppGLFW()
|
||||
{
|
||||
glfwSetErrorCallback(glfw_error_callback);
|
||||
if (!glfwInit())
|
||||
@@ -91,7 +97,7 @@ ui::AppGLFW::AppGLFW()
|
||||
ImGui_ImplOpenGL3_Init(glsl_version);
|
||||
}
|
||||
|
||||
int ui::AppGLFW::Run()
|
||||
int pixelarium::ui::AppGLFW::Run()
|
||||
{
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
(void)io;
|
||||
@@ -103,7 +109,17 @@ int ui::AppGLFW::Run()
|
||||
ImGui_ImplOpenGL3_NewFrame();
|
||||
ImGui_ImplGlfw_NewFrame();
|
||||
ImGui::NewFrame();
|
||||
ImGui::DockSpaceOverViewport(ImGui::GetID("MainDockSpace"));
|
||||
ImGui::DockSpaceOverViewport(ImGui::GetID("Backspace"));
|
||||
|
||||
this->MenuBar();
|
||||
|
||||
if (this->_imagep)
|
||||
{
|
||||
auto render = render::CvMatRender(this->_img);
|
||||
ImGui::Begin("An image", &this->_imagep, NULL);
|
||||
ImGui::Image(render.Render(), ImVec2(this->_img.GetImage().cols, this->_img.GetImage().rows));
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
// Rendering
|
||||
ImGui::Render();
|
||||
@@ -133,3 +149,43 @@ int ui::AppGLFW::Run()
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void pixelarium::ui::AppGLFW::MenuBar()
|
||||
{
|
||||
if (ImGui::BeginMainMenuBar())
|
||||
{
|
||||
// main menu
|
||||
if (ImGui::BeginMenu(MAINMENUNAME))
|
||||
{
|
||||
ImGui::EndMenu();
|
||||
}
|
||||
|
||||
// file menu
|
||||
if (ImGui::BeginMenu(FILEMENUNAME))
|
||||
{
|
||||
if (ImGui::MenuItem("Load File"))
|
||||
{
|
||||
this->LoadImageProt();
|
||||
}
|
||||
|
||||
ImGui::EndMenu();
|
||||
}
|
||||
|
||||
ImGui::EndMainMenuBar();
|
||||
}
|
||||
}
|
||||
|
||||
void pixelarium::ui::AppGLFW::LoadImageProt()
|
||||
{
|
||||
auto res{pfd::open_file("Load Inputs", pfd::path::home(),
|
||||
{"All Files", "*"}, pfd::opt::multiselect)
|
||||
.result()};
|
||||
for (auto& p : res)
|
||||
{
|
||||
// lg::Logger::Debug("Adding image from " + std::string(p),
|
||||
// __FUNCTION__);
|
||||
|
||||
this->_img = Image(p);
|
||||
this->_imagep = true;
|
||||
}
|
||||
}
|
||||
+9
-1
@@ -1,13 +1,15 @@
|
||||
#pragma once
|
||||
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <cstdio>
|
||||
|
||||
#include "Image.hpp"
|
||||
#include "imgui.h"
|
||||
#include "imgui_impl_glfw.h"
|
||||
#include "imgui_impl_opengl3.h"
|
||||
|
||||
namespace ui
|
||||
namespace pixelarium::ui
|
||||
{
|
||||
enum LogLevelSelection
|
||||
{
|
||||
@@ -23,10 +25,16 @@ class AppGLFW
|
||||
AppGLFW();
|
||||
int Run();
|
||||
|
||||
private:
|
||||
void MenuBar();
|
||||
void LoadImageProt();
|
||||
|
||||
private:
|
||||
LogLevelSelection log_level_ = static_cast<LogLevelSelection>(0);
|
||||
GLFWwindow* window = nullptr;
|
||||
ImGuiWindowFlags window_flags = 0;
|
||||
pixelarium::imaging::Image _img;
|
||||
bool _imagep { false };
|
||||
};
|
||||
|
||||
static void glfw_error_callback(int error, const char* description)
|
||||
|
||||
+1
-1
@@ -5,7 +5,7 @@
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
std::cout << "ok\n";
|
||||
auto app = ui::AppGLFW();
|
||||
auto app = pixelarium::ui::AppGLFW();
|
||||
|
||||
return app.Run();
|
||||
}
|
||||
@@ -3,3 +3,6 @@
|
||||
|
||||
/*-- Gets filled in during the cmake configuration step --*/
|
||||
#cmakedefine PIXELARIUM_TITLE "@PIXELARIUM_TITLE@"
|
||||
|
||||
#define MAINMENUNAME "Menu"
|
||||
#define FILEMENUNAME "File"
|
||||
Reference in New Issue
Block a user